Struct sdl2_sys::SDL_JoyBallEvent [−][src]
#[repr(C)]pub struct SDL_JoyBallEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub which: SDL_JoystickID,
pub ball: Uint8,
pub padding1: Uint8,
pub padding2: Uint8,
pub padding3: Uint8,
pub xrel: Sint16,
pub yrel: Sint16,
}
Expand description
\brief Joystick trackball motion event structure (event.jball.*)
Fields
type_: Uint32
< ::SDL_JOYBALLMOTION
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
which: SDL_JoystickID
< The joystick instance id
ball: Uint8
< The joystick trackball index
padding1: Uint8
padding2: Uint8
padding3: Uint8
xrel: Sint16
< The relative motion in the X direction
yrel: Sint16
< The relative motion in the Y direction