Struct sdl2_sys::SDL_Texture [−][src]
#[repr(C)]pub struct SDL_Texture { /* fields omitted */ }
\brief An efficient driver-specific representation of pixel data
Trait Implementations
impl Clone for SDL_Texture
[src]
impl Clone for SDL_Texture
[src]fn clone(&self) -> SDL_Texture
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for SDL_Texture
[src]
impl Copy for SDL_Texture
[src]