Enum sdl2_sys::SDL_GLattr [−][src]
#[repr(u32)] pub enum SDL_GLattr {}Show variants
SDL_GL_RED_SIZE, SDL_GL_GREEN_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DOUBLEBUFFER, SDL_GL_DEPTH_SIZE, SDL_GL_STENCIL_SIZE, SDL_GL_ACCUM_RED_SIZE, SDL_GL_ACCUM_GREEN_SIZE, SDL_GL_ACCUM_BLUE_SIZE, SDL_GL_ACCUM_ALPHA_SIZE, SDL_GL_STEREO, SDL_GL_MULTISAMPLEBUFFERS, SDL_GL_MULTISAMPLESAMPLES, SDL_GL_ACCELERATED_VISUAL, SDL_GL_RETAINED_BACKING, SDL_GL_CONTEXT_MAJOR_VERSION, SDL_GL_CONTEXT_MINOR_VERSION, SDL_GL_CONTEXT_EGL, SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_SHARE_WITH_CURRENT_CONTEXT, SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, SDL_GL_CONTEXT_RELEASE_BEHAVIOR, SDL_GL_CONTEXT_RESET_NOTIFICATION, SDL_GL_CONTEXT_NO_ERROR,
\brief OpenGL configuration attributes
Variants
Trait Implementations
impl Clone for SDL_GLattr
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impl Clone for SDL_GLattr
[src]fn clone(&self) -> SDL_GLattr
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for SDL_GLattr
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impl Copy for SDL_GLattr
[src]impl Eq for SDL_GLattr
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impl Eq for SDL_GLattr
[src]impl Hash for SDL_GLattr
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impl Hash for SDL_GLattr
[src]impl PartialEq<SDL_GLattr> for SDL_GLattr
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impl PartialEq<SDL_GLattr> for SDL_GLattr
[src]fn eq(&self, other: &SDL_GLattr) -> bool
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#[must_use]pub fn ne(&self, other: &Rhs) -> bool
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#[must_use]
pub fn ne(&self, other: &Rhs) -> boolimpl StructuralEq for SDL_GLattr
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impl StructuralEq for SDL_GLattr
[src]impl StructuralPartialEq for SDL_GLattr
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impl StructuralPartialEq for SDL_GLattr
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