Struct sdl2_sys::SDL_RendererInfo [−][src]
#[repr(C)]pub struct SDL_RendererInfo { pub name: *const c_char, pub flags: Uint32, pub num_texture_formats: Uint32, pub texture_formats: [Uint32; 16], pub max_texture_width: c_int, pub max_texture_height: c_int, }
\brief Information on the capabilities of a render driver or context.
Fields
name: *const c_char
< The name of the renderer
flags: Uint32
< Supported ::SDL_RendererFlags
num_texture_formats: Uint32
< The number of available texture formats
texture_formats: [Uint32; 16]
< The available texture formats
max_texture_width: c_int
< The maximum texture width
max_texture_height: c_int
< The maximum texture height
Trait Implementations
impl Clone for SDL_RendererInfo
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impl Clone for SDL_RendererInfo
[src]fn clone(&self) -> SDL_RendererInfo
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for SDL_RendererInfo
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impl Copy for SDL_RendererInfo
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