Enum sdl2_sys::SDL_GLcontextFlag [−][src]
#[repr(u32)] pub enum SDL_GLcontextFlag { SDL_GL_CONTEXT_DEBUG_FLAG, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG, SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG, SDL_GL_CONTEXT_RESET_ISOLATION_FLAG, }
Variants
Trait Implementations
impl Clone for SDL_GLcontextFlag
[src]
impl Clone for SDL_GLcontextFlag
[src]fn clone(&self) -> SDL_GLcontextFlag
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for SDL_GLcontextFlag
[src]
impl Copy for SDL_GLcontextFlag
[src]impl Eq for SDL_GLcontextFlag
[src]
impl Eq for SDL_GLcontextFlag
[src]impl Hash for SDL_GLcontextFlag
[src]
impl Hash for SDL_GLcontextFlag
[src]impl PartialEq<SDL_GLcontextFlag> for SDL_GLcontextFlag
[src]
impl PartialEq<SDL_GLcontextFlag> for SDL_GLcontextFlag
[src]fn eq(&self, other: &SDL_GLcontextFlag) -> bool
[src]
#[must_use]pub fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn ne(&self, other: &Rhs) -> boolimpl StructuralEq for SDL_GLcontextFlag
[src]
impl StructuralEq for SDL_GLcontextFlag
[src]