Struct sdl2_sys::SDL_FRect [−][src]
#[repr(C)]pub struct SDL_FRect { pub x: f32, pub y: f32, pub w: f32, pub h: f32, }
\brief A rectangle, with the origin at the upper left (floating point).
Fields
x: f32
y: f32
w: f32
h: f32
#[repr(C)]pub struct SDL_FRect { pub x: f32, pub y: f32, pub w: f32, pub h: f32, }
\brief A rectangle, with the origin at the upper left (floating point).
x: f32
y: f32
w: f32
h: f32