Enum sdl2_sys::SDL_WindowEventID [−][src]
#[repr(u32)] pub enum SDL_WindowEventID {}Show variants
SDL_WINDOWEVENT_NONE, SDL_WINDOWEVENT_SHOWN, SDL_WINDOWEVENT_HIDDEN, SDL_WINDOWEVENT_EXPOSED, SDL_WINDOWEVENT_MOVED, SDL_WINDOWEVENT_RESIZED, SDL_WINDOWEVENT_SIZE_CHANGED, SDL_WINDOWEVENT_MINIMIZED, SDL_WINDOWEVENT_MAXIMIZED, SDL_WINDOWEVENT_RESTORED, SDL_WINDOWEVENT_ENTER, SDL_WINDOWEVENT_LEAVE, SDL_WINDOWEVENT_FOCUS_GAINED, SDL_WINDOWEVENT_FOCUS_LOST, SDL_WINDOWEVENT_CLOSE, SDL_WINDOWEVENT_TAKE_FOCUS, SDL_WINDOWEVENT_HIT_TEST,
\brief Event subtype for window events
Variants
< Never used
< Window has been shown
< Window has been hidden
< Window has been exposed and should be redrawn
< Window has been moved to data1, data2
< Window has been resized to data1xdata2
< The window size has changed, either as a result of an API call or through the system or user changing the window size.
< Window has been minimized
< Window has been maximized
< Window has been restored to normal size and position
< Window has gained mouse focus
< Window has lost mouse focus
< Window has gained keyboard focus
< Window has lost keyboard focus
< The window manager requests that the window be closed
< Window is being offered a focus (should SetWindowInputFocus() on itself or a subwindow, or ignore)
< Window had a hit test that wasn’t SDL_HITTEST_NORMAL.
Trait Implementations
impl Clone for SDL_WindowEventID
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impl Clone for SDL_WindowEventID
[src]fn clone(&self) -> SDL_WindowEventID
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for SDL_WindowEventID
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impl Copy for SDL_WindowEventID
[src]impl Eq for SDL_WindowEventID
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impl Eq for SDL_WindowEventID
[src]impl Hash for SDL_WindowEventID
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impl Hash for SDL_WindowEventID
[src]impl PartialEq<SDL_WindowEventID> for SDL_WindowEventID
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impl PartialEq<SDL_WindowEventID> for SDL_WindowEventID
[src]fn eq(&self, other: &SDL_WindowEventID) -> bool
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#[must_use]pub fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for SDL_WindowEventID
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impl StructuralEq for SDL_WindowEventID
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