Struct sdl2_sys::Screen[][src]

#[repr(C)]
pub struct Screen { pub ext_data: *mut XExtData, pub display: *mut _XDisplay, pub root: Window, pub width: c_int, pub height: c_int, pub mwidth: c_int, pub mheight: c_int, pub ndepths: c_int, pub depths: *mut Depth, pub root_depth: c_int, pub root_visual: *mut Visual, pub default_gc: GC, pub cmap: Colormap, pub white_pixel: c_ulong, pub black_pixel: c_ulong, pub max_maps: c_int, pub min_maps: c_int, pub backing_store: c_int, pub save_unders: c_int, pub root_input_mask: c_long, }

Fields

Trait Implementations

impl Debug for Screen
[src]

Formats the value using the given formatter. Read more

impl Copy for Screen
[src]

impl Clone for Screen
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

impl !Send for Screen

impl !Sync for Screen