Struct sdl2_sys::SDL_DisplayMode [] [src]

#[repr(C)]
pub struct SDL_DisplayMode { pub format: Uint32, pub w: c_int, pub h: c_int, pub refresh_rate: c_int, pub driverdata: *mut c_void, }

\brief The structure that defines a display mode

\sa SDL_GetNumDisplayModes() \sa SDL_GetDisplayMode() \sa SDL_GetDesktopDisplayMode() \sa SDL_GetCurrentDisplayMode() \sa SDL_GetClosestDisplayMode() \sa SDL_SetWindowDisplayMode() \sa SDL_GetWindowDisplayMode()

Fields

< pixel format

< width, in screen coordinates

< height, in screen coordinates

< refresh rate (or zero for unspecified)

< driver-specific data, initialize to 0

Trait Implementations

impl Debug for SDL_DisplayMode
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Formats the value using the given formatter.

impl Copy for SDL_DisplayMode
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impl Clone for SDL_DisplayMode
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more