pub unsafe extern "C" fn SDL_WaitForGPUIdle(
device: *mut SDL_GPUDevice,
) -> boolExpand description
Blocks the thread until the GPU is completely idle.
Parameter: device a GPU context. Returns: true on success, false on failure; call SDL_GetError() for more information.
Available Since: This function is available since SDL 3.2.0.
See Also: SDL_WaitForGPUFences