pub unsafe extern "C" fn SDL_SetDefaultTextureScaleMode(
renderer: *mut SDL_Renderer,
scale_mode: SDL_ScaleMode,
) -> boolExpand description
Set default scale mode for new textures for given renderer.
When a renderer is created, scale_mode defaults to SDL_SCALEMODE_LINEAR.
Parameter: renderer the renderer to update. Parameter: scale_mode the scale mode to change to for new textures. Returns: true on success or false on failure; call SDL_GetError() for more information.
Thread Safety: This function should only be called on the main thread.
Available Since: This function is available since SDL 3.4.0.
See Also: SDL_GetDefaultTextureScaleMode