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SDL_OpenFileStorage

Function SDL_OpenFileStorage 

Source
pub unsafe extern "C" fn SDL_OpenFileStorage(
    path: *const c_char,
) -> *mut SDL_Storage
Expand description

Opens up a container for local filesystem storage.

This is provided for development and tools. Portable applications should use SDL_OpenTitleStorage() for access to game data and SDL_OpenUserStorage() for access to user data.

Parameter: path the base path prepended to all storage paths, or NULL for no base path. Returns: a filesystem storage container on success or NULL on failure; call SDL_GetError() for more information.

Available Since: This function is available since SDL 3.2.0.

See Also: SDL_CloseStorage See Also: SDL_GetStorageFileSize See Also: SDL_GetStorageSpaceRemaining See Also: SDL_OpenTitleStorage See Also: SDL_OpenUserStorage See Also: SDL_ReadStorageFile See Also: SDL_WriteStorageFile