pub unsafe extern "C" fn SDL_HasRectIntersectionFloat(
A: *const SDL_FRect,
B: *const SDL_FRect,
) -> boolExpand description
Determine whether two rectangles intersect with float precision.
If either pointer is NULL the function will return false.
Parameter: A an SDL_FRect structure representing the first rectangle. Parameter: B an SDL_FRect structure representing the second rectangle. Returns: true if there is an intersection, false otherwise.
Thread Safety: It is safe to call this function from any thread.
Available Since: This function is available since SDL 3.2.0.
See Also: SDL_GetRectIntersectionFloat