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SDL_DestroyTexture

Function SDL_DestroyTexture 

Source
pub unsafe extern "C" fn SDL_DestroyTexture(texture: *mut SDL_Texture)
Expand description

Destroy the specified texture.

Passing NULL or an otherwise invalid texture will set the SDL error message to “Invalid texture”.

Parameter: texture the texture to destroy.

Thread Safety: This function should only be called on the main thread.

Available Since: This function is available since SDL 3.2.0.

See Also: SDL_CreateTexture See Also: SDL_CreateTextureFromSurface