Expand description
§Scrolling Window Pattern Matcher
This crate provides a generic pattern matcher that operates over a scrolling window (queue) of items. Patterns can be defined as sequences of values, functions, or a mix of both. When a pattern matches, an optional user-defined callback is invoked. The matcher supports optional deduplication of matches and per-pattern overlap settings.
§Features
- Match patterns using values, functions, or both
- Optional deduplication of matches
- Support for overlapping matches (per-pattern control)
- Callback invocation on match (per-pattern)
- No unnecessary trait bounds: PartialEq is only required for value-based patterns
§Usage: Value/Mixed Patterns with Multiple Patterns
use scrolling_window_pattern_matcher::{ScrollingWindowPatternMatcherRef, PatternElem};
let window = vec![&1, &2, &1, &2, &1];
let patterns = vec![
vec![PatternElem::Value(1), PatternElem::Value(2)],
vec![PatternElem::Value(2), PatternElem::Value(1)],
vec![PatternElem::Value(1)],
vec![PatternElem::Value(2)],
];
let matcher = ScrollingWindowPatternMatcherRef::new(5);
let matches = matcher.find_matches(&window, &patterns, false, None::<fn(usize, usize)>);
assert!(matches.contains(&(0, 0))); // [1,2] at 0
assert!(matches.contains(&(1, 1))); // [2,1] at 1
assert!(matches.contains(&(2, 0))); // [1] at 0
assert!(matches.contains(&(3, 1))); // [2] at 1§Usage: Function-Only Patterns (New API)
use scrolling_window_pattern_matcher::ScrollingWindowFunctionPatternMatcherRef;
let window = vec![&1, &2, &3, &4];
let patterns_fn: Vec<Vec<Box<dyn Fn(&i32) -> bool>>> = vec![
vec![Box::new(|x| *x == 1)],
vec![Box::new(|x| *x == 4)],
];
let matcher = ScrollingWindowFunctionPatternMatcherRef::new(4);
let matches = matcher.find_matches(&window, &patterns_fn, false, None::<fn(usize, usize)>);
assert!(matches.contains(&(0, 0)));
assert!(matches.contains(&(1, 3)));§Usage: Patterns with Callbacks and Overlap Settings
use scrolling_window_pattern_matcher::{ScrollingWindowPatternMatcherRef, PatternElem, PatternWithCallback};
use std::rc::Rc;
use std::cell::RefCell;
let window = vec![&1, &2, &1, &2, &1];
let results: Rc<RefCell<Vec<Vec<i32>>>> = Rc::new(RefCell::new(vec![]));
let results1 = results.clone();
let results2 = results.clone();
let patterns = vec![
PatternWithCallback {
pattern: vec![PatternElem::Value(1), PatternElem::Value(2)],
callback: Box::new(move |matched| results1.borrow_mut().push(matched.iter().map(|x| **x).collect::<Vec<_>>())),
allow_overlap_with_others: false,
allow_others_to_overlap: true,
},
PatternWithCallback {
pattern: vec![PatternElem::Value(2), PatternElem::Value(1)],
callback: Box::new(move |matched| results2.borrow_mut().push(matched.iter().map(|x| **x).collect::<Vec<_>>())),
allow_overlap_with_others: true,
allow_others_to_overlap: true,
},
];
let matcher = ScrollingWindowPatternMatcherRef::new(5);
matcher.find_matches_with_callbacks(&window, &patterns);
let results = results.borrow();
assert!(results.contains(&vec![1, 2]));
assert!(results.contains(&vec![2, 1]));§Usage: Function-Only Patterns with Callbacks and Overlap
use scrolling_window_pattern_matcher::{ScrollingWindowFunctionPatternMatcherRef, PatternWithCallbackFn};
use std::rc::Rc;
use std::cell::RefCell;
let window = vec![&1, &2, &3, &4, &5];
let results: Rc<RefCell<Vec<Vec<i32>>>> = Rc::new(RefCell::new(vec![]));
let results1 = results.clone();
let results2 = results.clone();
let patterns = vec![
PatternWithCallbackFn {
pattern: vec![Box::new(|x: &i32| *x == 1), Box::new(|x: &i32| *x == 2)],
callback: Box::new(move |matched| results1.borrow_mut().push(matched.iter().map(|x| **x).collect::<Vec<_>>())),
allow_overlap_with_others: false,
allow_others_to_overlap: true,
},
PatternWithCallbackFn {
pattern: vec![Box::new(|x: &i32| *x == 2), Box::new(|x: &i32| *x == 3)],
callback: Box::new(move |matched| results2.borrow_mut().push(matched.iter().map(|x| **x).collect::<Vec<_>>())),
allow_overlap_with_others: true,
allow_others_to_overlap: false,
},
];
let matcher = ScrollingWindowFunctionPatternMatcherRef::new(4);
matcher.find_matches_with_callbacks(&window, &patterns);
let results = results.borrow();
assert!(results.contains(&vec![1, 2]));
assert!(results.contains(&vec![2, 3]));§Edge Cases
- Empty window or patterns: returns no matches
- Patterns can be all values, all functions, or mixed
- Multiple patterns and multi-element patterns supported
- Deduplication and overlap settings can be combined
- Patterns of length 1 and longer are supported
- Overlap exclusion can prevent some matches (see tests)
- Function-only API works for any type, even if T does not implement PartialEq
§API
find_matches: Use for value or mixed patterns (requires PartialEq for T), supports multiple patterns and multi-element patternsfind_matches_with_callbacks: Use for value/mixed patterns with per-pattern callbacks and overlap settingsfind_matches(function matcher): Use for function-only patterns (no trait bound required, now accepts Vec<Vec<Box<dyn Fn(&T) -> bool>>>)find_matches_with_callbacks(function matcher): Use for function-only patterns with per-pattern callbacks and overlap settings
See tests for more comprehensive examples and edge cases.
Structs§
- Pattern
With Callback - Pattern with callback and overlap settings for value/mixed patterns
- Pattern
With Callback Fn - Pattern with callback and overlap settings for function-only patterns
- Scrolling
Window Function Pattern Matcher Ref - Scrolling
Window Pattern Matcher Owned - Scrolling
Window Pattern Matcher Ref - A generic pattern matcher that scrolls through a queue of items of type
T.
Enums§
- Pattern
Elem - A single element in a pattern: either an exact value or a matcher function.