ScoreComponents

Struct ScoreComponents 

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pub struct ScoreComponents {
    pub doc_score: f64,
    pub readme_score: f64,
    pub import_score: f64,
    pub path_score: f64,
    pub test_link_score: f64,
    pub churn_score: f64,
    pub final_score: f64,
    pub centrality_score: f64,
    pub entrypoint_score: f64,
    pub examples_score: f64,
}
Expand description

Individual components of the heuristic scoring system

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§doc_score: f64

Documentation score (presence of comments, docstrings)

§readme_score: f64

README/documentation file score

§import_score: f64

Import/dependency score (how much this file is imported)

§path_score: f64

Path depth score (penalize deeply nested files)

§test_link_score: f64

Test linkage score (proximity to tests)

§churn_score: f64

Code churn score (git activity)

§final_score: f64

Final weighted score

§centrality_score: f64

PageRank centrality score

§entrypoint_score: f64

Entrypoint detection score

§examples_score: f64

Examples/usage score

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impl ScoreComponents

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pub fn zero() -> ScoreComponents

Create a new ScoreComponents with all scores at zero

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pub fn compute_final_score(&mut self, weights: &HeuristicWeights)

Compute final score using provided weights

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pub fn breakdown(&self, weights: &HeuristicWeights) -> Vec<(String, f64, f64)>

Get a breakdown of score contributions

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impl Clone for ScoreComponents

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fn clone(&self) -> ScoreComponents

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScoreComponents

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ScoreComponents

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fn deserialize<__D>( __deserializer: __D, ) -> Result<ScoreComponents, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ScoreComponents

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fn eq(&self, other: &ScoreComponents) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ScoreComponents

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ScoreComponents

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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