Struct screeps::objects::StructurePowerSpawn
source · pub struct StructurePowerSpawn { /* private fields */ }
Expand description
An object representing a StructurePowerSpawn
, which can process
power to contribute to your GPL as well as renewing power creeps.
Implementations§
source§impl StructurePowerSpawn
impl StructurePowerSpawn
source§impl StructurePowerSpawn
impl StructurePowerSpawn
sourcepub fn process_power(&self) -> Result<(), ErrorCode>
pub fn process_power(&self) -> Result<(), ErrorCode>
Process power, consuming 1 power and POWER_SPAWN_ENERGY_RATIO
energy
and increasing your GPL by one point.
Methods from Deref<Target = RoomObject>§
sourcepub fn js_pos(&self) -> RoomPosition
pub fn js_pos(&self) -> RoomPosition
Gets the RoomPosition
of an object, which is a reference to an
object in the javascript heap. In most cases, you’ll likely want a
native Position
instead of using this function (see
HasPosition::pos
), there may be cases where this can provide
some slight performance benefits due to reducing object churn in the js
heap, so this is kept public.
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = _
pub const UNDEFINED: JsValue = _
pub const TRUE: JsValue = _
pub const FALSE: JsValue = _
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
Available on crate feature std
only.
pub fn as_string(&self) -> Option<String>
std
only.If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
§UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl AsRef<JsValue> for StructurePowerSpawn
impl AsRef<JsValue> for StructurePowerSpawn
source§impl AsRef<OwnedStructure> for StructurePowerSpawn
impl AsRef<OwnedStructure> for StructurePowerSpawn
source§fn as_ref(&self) -> &OwnedStructure
fn as_ref(&self) -> &OwnedStructure
source§impl AsRef<RoomObject> for StructurePowerSpawn
impl AsRef<RoomObject> for StructurePowerSpawn
source§fn as_ref(&self) -> &RoomObject
fn as_ref(&self) -> &RoomObject
source§impl AsRef<Structure> for StructurePowerSpawn
impl AsRef<Structure> for StructurePowerSpawn
source§impl AsRef<StructurePowerSpawn> for StructurePowerSpawn
impl AsRef<StructurePowerSpawn> for StructurePowerSpawn
source§fn as_ref(&self) -> &StructurePowerSpawn
fn as_ref(&self) -> &StructurePowerSpawn
source§impl Clone for StructurePowerSpawn
impl Clone for StructurePowerSpawn
source§fn clone(&self) -> StructurePowerSpawn
fn clone(&self) -> StructurePowerSpawn
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for StructurePowerSpawn
impl Debug for StructurePowerSpawn
source§impl Deref for StructurePowerSpawn
impl Deref for StructurePowerSpawn
§type Target = RoomObject
type Target = RoomObject
source§fn deref(&self) -> &RoomObject
fn deref(&self) -> &RoomObject
source§impl From<JsValue> for StructurePowerSpawn
impl From<JsValue> for StructurePowerSpawn
source§fn from(obj: JsValue) -> StructurePowerSpawn
fn from(obj: JsValue) -> StructurePowerSpawn
source§impl From<StructurePowerSpawn> for JsValue
impl From<StructurePowerSpawn> for JsValue
source§fn from(obj: StructurePowerSpawn) -> JsValue
fn from(obj: StructurePowerSpawn) -> JsValue
source§impl From<StructurePowerSpawn> for ObjectWithPosition
impl From<StructurePowerSpawn> for ObjectWithPosition
source§fn from(v: StructurePowerSpawn) -> ObjectWithPosition
fn from(v: StructurePowerSpawn) -> ObjectWithPosition
source§impl From<StructurePowerSpawn> for OwnedStructure
impl From<StructurePowerSpawn> for OwnedStructure
source§fn from(obj: StructurePowerSpawn) -> OwnedStructure
fn from(obj: StructurePowerSpawn) -> OwnedStructure
source§impl From<StructurePowerSpawn> for OwnedStructureObject
impl From<StructurePowerSpawn> for OwnedStructureObject
source§fn from(v: StructurePowerSpawn) -> OwnedStructureObject
fn from(v: StructurePowerSpawn) -> OwnedStructureObject
source§impl From<StructurePowerSpawn> for RoomObject
impl From<StructurePowerSpawn> for RoomObject
source§fn from(obj: StructurePowerSpawn) -> RoomObject
fn from(obj: StructurePowerSpawn) -> RoomObject
source§impl From<StructurePowerSpawn> for StoreObject
impl From<StructurePowerSpawn> for StoreObject
source§fn from(v: StructurePowerSpawn) -> StoreObject
fn from(v: StructurePowerSpawn) -> StoreObject
source§impl From<StructurePowerSpawn> for Structure
impl From<StructurePowerSpawn> for Structure
source§fn from(obj: StructurePowerSpawn) -> Structure
fn from(obj: StructurePowerSpawn) -> Structure
source§impl From<StructurePowerSpawn> for StructureObject
impl From<StructurePowerSpawn> for StructureObject
source§fn from(v: StructurePowerSpawn) -> StructureObject
fn from(v: StructurePowerSpawn) -> StructureObject
source§impl From<StructurePowerSpawn> for TransferableObject
impl From<StructurePowerSpawn> for TransferableObject
source§fn from(v: StructurePowerSpawn) -> TransferableObject
fn from(v: StructurePowerSpawn) -> TransferableObject
source§impl From<StructurePowerSpawn> for TypedRoomObject
impl From<StructurePowerSpawn> for TypedRoomObject
source§fn from(v: StructurePowerSpawn) -> TypedRoomObject
fn from(v: StructurePowerSpawn) -> TypedRoomObject
source§impl FromWasmAbi for StructurePowerSpawn
impl FromWasmAbi for StructurePowerSpawn
source§impl HasStore for StructurePowerSpawn
impl HasStore for StructurePowerSpawn
source§impl<'a> IntoWasmAbi for &'a StructurePowerSpawn
impl<'a> IntoWasmAbi for &'a StructurePowerSpawn
source§impl IntoWasmAbi for StructurePowerSpawn
impl IntoWasmAbi for StructurePowerSpawn
source§impl JsCast for StructurePowerSpawn
impl JsCast for StructurePowerSpawn
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
source§impl LongRefFromWasmAbi for StructurePowerSpawn
impl LongRefFromWasmAbi for StructurePowerSpawn
§type Abi = <JsValue as LongRefFromWasmAbi>::Abi
type Abi = <JsValue as LongRefFromWasmAbi>::Abi
RefFromWasmAbi::Abi
§type Anchor = StructurePowerSpawn
type Anchor = StructurePowerSpawn
RefFromWasmAbi::Anchor
source§unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
RefFromWasmAbi::ref_from_abi
source§impl<'a> OptionIntoWasmAbi for &'a StructurePowerSpawn
impl<'a> OptionIntoWasmAbi for &'a StructurePowerSpawn
source§impl RefFromWasmAbi for StructurePowerSpawn
impl RefFromWasmAbi for StructurePowerSpawn
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<StructurePowerSpawn>
type Anchor = ManuallyDrop<StructurePowerSpawn>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.source§impl TryInto<StructurePowerSpawn> for StoreObject
impl TryInto<StructurePowerSpawn> for StoreObject
source§impl TryInto<StructurePowerSpawn> for StructureObject
impl TryInto<StructurePowerSpawn> for StructureObject
source§impl TryInto<StructurePowerSpawn> for TypedRoomObject
impl TryInto<StructurePowerSpawn> for TypedRoomObject
impl Attackable for StructurePowerSpawn
impl Dismantleable for StructurePowerSpawn
impl Repairable for StructurePowerSpawn
impl Transferable for StructurePowerSpawn
impl Withdrawable for StructurePowerSpawn
Auto Trait Implementations§
impl Freeze for StructurePowerSpawn
impl RefUnwindSafe for StructurePowerSpawn
impl !Send for StructurePowerSpawn
impl !Sync for StructurePowerSpawn
impl Unpin for StructurePowerSpawn
impl UnwindSafe for StructurePowerSpawn
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> HasId for T
impl<T> HasId for T
source§fn js_raw_id(&self) -> JsString
fn js_raw_id(&self) -> JsString
source§fn id(&self) -> ObjectId<Self>where
Self: Sized,
fn id(&self) -> ObjectId<Self>where
Self: Sized,
source§fn raw_id(&self) -> RawObjectId
fn raw_id(&self) -> RawObjectId
source§fn js_id(&self) -> JsObjectId<Self>where
Self: Sized,
fn js_id(&self) -> JsObjectId<Self>where
Self: Sized,
source§impl<T> HasPosition for Twhere
T: AsRef<RoomObject>,
impl<T> HasPosition for Twhere
T: AsRef<RoomObject>,
source§impl<T> MaybeHasId for Twhere
T: HasId,
impl<T> MaybeHasId for Twhere
T: HasId,
source§fn try_js_raw_id(&self) -> Option<JsString>
fn try_js_raw_id(&self) -> Option<JsString>
None
if the object doesn’t currently
have an ID.source§fn try_id(&self) -> Option<ObjectId<Self>>where
Self: Sized,
fn try_id(&self) -> Option<ObjectId<Self>>where
Self: Sized,
None
if the
object doesn’t currently have an ID.source§fn try_raw_id(&self) -> Option<RawObjectId>
fn try_raw_id(&self) -> Option<RawObjectId>
None
if the object doesn’t currently have an ID.source§impl<T> OwnedStructureProperties for Twhere
T: AsRef<OwnedStructure>,
impl<T> OwnedStructureProperties for Twhere
T: AsRef<OwnedStructure>,
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.