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//! Constants, most copied from [the game constants]. //! //! Last updated on 2019-07-13, `068343753adf090fd1991944d2292be9e236b7dd` from //! <https://github.com/screeps/common/commits/master/lib/constants.js>. //! //! Currently missing: //! - OBSTACLE_OBJECT_TYPES //! - WORLD_WIDTH / WORLD_HEIGHT (deprecated in Screeps) //! - CONTROLLER_STRUCTURES //! - POWER_INFO //! //! # Notes on Deserialization //! //! There are two general types of enum constants in this file. Some are //! represented by integers in the game - and those are represented by integers //! in screeps. Their [`serde::Deserialize`], `TryFrom<Value>` and //! [`num_traits::FromPrimitive`] implementations will convert from these //! integers. //! //! The other type is enums represented by strings in the game, but integers in //! this repository. This change in representation is done for efficiency, as //! transferring strings from JavaScript to Rust is much slower than a single //! integer. //! //! This second type of enum will also implement [`serde::Deserialize`], //! `TryFrom<Value>`, but these will not convert from the made-up integer //! values, and will fail converting from the constant strings from the game. //! //! To convert from constant strings, you have two options, depending on the //! context. //! //! If you need to manually consume from a value in JavaScript, there are two //! utility JavaScript functions per enum. They generally take the form //! `__TYPE_num_to_str` and `__TYPE_str_to_num`. For example, //! `__structure_type_num_to_str` and `__structure_type_str_to_num` convert //! between [`StructureType`] integer representations and string //! representations. See documentation on enums for more conversion functions. //! //! To use these, call the functions in JavaScript, like so: //! //! ```no_run //! use screeps::{game, traits::TryInto, StructureType}; //! use stdweb::js; //! //! let spawns = game::spawns::values(); //! let r: StructureType = (js! { //! return __structure_type_str_to_num(@{spawns[0].as_ref()}.structureType); //! }) //! .try_into() //! .expect("expected structure type to convert successfully"); //! ``` //! //! If you need to consume strings already in Rust, use either the [`FromStr`] //! trait, or one of the `deserialize_from_str` functions on each of these //! constants. //! //! [the game constants]: https://github.com/screeps/common/blob/master/lib/constants.js //! [`FromStr`]: std::str::FromStr pub mod find; pub mod look; mod numbers; mod recipes; mod small_enums; mod types; pub use self::{ find::FindConstant, look::{Look, LookConstant}, numbers::*, recipes::FactoryRecipe, small_enums::*, types::*, }; /// Re-export of all constants related to [`Creep`] behavior and operations. /// /// [`Creep`]: crate::objects::Creep pub mod creep { pub use super::{ numbers::{ ATTACK_POWER, BUILD_POWER, CARRY_CAPACITY, CREEP_CLAIM_LIFE_TIME, CREEP_CORPSE_RATE, CREEP_LIFE_TIME, CREEP_PART_MAX_ENERGY, CREEP_SPAWN_TIME, DISMANTLE_COST, HARVEST_MINERAL_POWER, HARVEST_POWER, HEAL_POWER, MAX_CREEP_SIZE, RANGED_HEAL_POWER, REPAIR_COST, REPAIR_POWER, SPAWN_RENEW_RATIO, UPGRADE_CONTROLLER_POWER, }, small_enums::{Part, ReturnCode}, }; } /// Re-export of all constants related to structures. pub mod structure { pub use super::{ numbers::{ extension_energy_capacity, invader_core_creep_spawn_time, invader_core_expand_time, rampart_hits_max, ruin_decay_structures, stronghold_rampart_hits, CONSTRUCTION_COST_ROAD_SWAMP_RATIO, CONSTRUCTION_COST_ROAD_WALL_RATIO, CONTAINER_CAPACITY, CONTAINER_DECAY, CONTAINER_DECAY_TIME, CONTAINER_DECAY_TIME_OWNED, CONTAINER_HITS, EXTENSION_HITS, EXTRACTOR_COOLDOWN, EXTRACTOR_HITS, FACTORY_CAPACITY, FACTORY_HITS, INVADER_CORE_CONTROLLER_DOWNGRADE, INVADER_CORE_CONTROLLER_POWER, INVADER_CORE_HITS, LAB_ENERGY_CAPACITY, LAB_HITS, LAB_MINERAL_CAPACITY, LINK_CAPACITY, LINK_COOLDOWN, LINK_HITS, LINK_LOSS_RATIO, NUKER_COOLDOWN, NUKER_ENERGY_CAPACITY, NUKER_GHODIUM_CAPACITY, NUKER_HITS, OBSERVER_HITS, POWER_BANK_HITS, POWER_SPAWN_ENERGY_CAPACITY, POWER_SPAWN_HITS, POWER_SPAWN_POWER_CAPACITY, RAMPART_DECAY_AMOUNT, RAMPART_DECAY_TIME, RAMPART_HITS, RAMPART_HITS_MAX_RCL2, RAMPART_HITS_MAX_RCL3, RAMPART_HITS_MAX_RCL4, RAMPART_HITS_MAX_RCL5, RAMPART_HITS_MAX_RCL6, RAMPART_HITS_MAX_RCL7, RAMPART_HITS_MAX_RCL8, ROAD_DECAY_AMOUNT, ROAD_DECAY_TIME, ROAD_HITS, ROAD_WEAROUT, ROAD_WEAROUT_POWER_CREEP, RUIN_DECAY, SPAWN_ENERGY_CAPACITY, SPAWN_HITS, STORAGE_CAPACITY, STORAGE_HITS, STRONGHOLD_DECAY_TICKS, TERMINAL_CAPACITY, TERMINAL_HITS, TERMINAL_SEND_COST, TOWER_CAPACITY, TOWER_HITS, WALL_HITS, WALL_HITS_MAX, }, types::StructureType, }; } /// Re-export of all constants related to [`Mineral`] behavior and /// [`StructureLab`] operations. /// /// [`StructureLab`]: crate::objects::StructureLab /// [`Mineral`]: crate::objects::Mineral pub mod minerals { pub use super::{ numbers::{ mineral_min_amount, LAB_BOOST_ENERGY, LAB_BOOST_MINERAL, LAB_ENERGY_CAPACITY, LAB_MINERAL_CAPACITY, LAB_REACTION_AMOUNT, LAB_UNBOOST_ENERGY, LAB_UNBOOST_MINERAL, MINERAL_DENSITY_CHANGE, MINERAL_RANDOM_FACTOR, MINERAL_REGEN_TIME, }, small_enums::Density, types::ResourceType, }; } /// Re-export of all constants related to [`StructureController`] behavior and /// GCL. /// /// [`StructureController`]: crate::objects::StructureController pub mod control { pub use super::numbers::{ controller_downgrade, controller_levels, CONTROLLER_ATTACK_BLOCKED_UPGRADE, CONTROLLER_CLAIM_DOWNGRADE, CONTROLLER_DOWNGRADE_RESTORE, CONTROLLER_DOWNGRADE_SAFEMODE_THRESHOLD, CONTROLLER_MAX_UPGRADE_PER_TICK, CONTROLLER_NUKE_BLOCKED_UPGRADE, CONTROLLER_RESERVE, CONTROLLER_RESERVE_MAX, GCL_MULTIPLY, GCL_NOVICE, GCL_POW, SAFE_MODE_COOLDOWN, SAFE_MODE_COST, SAFE_MODE_DURATION, SIGN_PLANNED_AREA, SYSTEM_USERNAME, }; } /// Re-export of all constants related to power. pub mod power { pub use super::{ numbers::{ POWER_BANK_CAPACITY_MAX, POWER_BANK_CAPACITY_MIN, POWER_BANK_DECAY, POWER_BANK_HITS, POWER_BANK_HIT_BACK, POWER_BANK_RESPAWN_TIME, POWER_CREEP_DELETE_COOLDOWN, POWER_CREEP_LIFE_TIME, POWER_CREEP_MAX_LEVEL, POWER_CREEP_SPAWN_COOLDOWN, POWER_LEVEL_MULTIPLY, POWER_LEVEL_POW, POWER_SPAWN_ENERGY_CAPACITY, POWER_SPAWN_ENERGY_RATIO, POWER_SPAWN_POWER_CAPACITY, }, small_enums::PowerClass, types::PowerType, }; } /// Re-export of all constants related to [`StructurePortal`] behavior. /// /// [`StructurePortal`]: crate::objects::StructurePortal pub mod portal { pub use super::numbers::{ PORTAL_DECAY, PORTAL_MAX_TIMEOUT, PORTAL_MIN_TIMEOUT, PORTAL_UNSTABLE, }; } /// Re-export of all constants related to [`Source`] behavior. /// /// [`Source`]: crate::objects::Source pub mod source { pub use super::numbers::{ ENERGY_DECAY, ENERGY_REGEN_TIME, INVADERS_ENERGY_GOAL, SOURCE_ENERGY_CAPACITY, SOURCE_ENERGY_KEEPER_CAPACITY, SOURCE_ENERGY_NEUTRAL_CAPACITY, }; } /// Re-export of all constants related to the [market]. /// /// [market]: crate::game::market pub mod market { pub use super::numbers::{ MARKET_FEE, TERMINAL_CAPACITY, TERMINAL_COOLDOWN, TERMINAL_MIN_SEND, TERMINAL_SEND_COST, }; } /// Re-export of all constants related to [`StructureSpawn`] operations. /// /// [`StructureSpawn`]: crate::objects::StructureSpawn pub mod spawn { pub use super::numbers::{ extension_energy_capacity, CREEP_SPAWN_TIME, ENERGY_REGEN_TIME, MAX_CREEP_SIZE, SPAWN_ENERGY_CAPACITY, SPAWN_ENERGY_START, SPAWN_RENEW_RATIO, }; } /// Re-export of all constants related to [`StructureTower`] operations. /// /// [`StructureTower`]: crate::objects::StructureTower pub mod tower { pub use super::numbers::{ TOWER_CAPACITY, TOWER_ENERGY_COST, TOWER_FALLOFF, TOWER_FALLOFF_RANGE, TOWER_OPTIMAL_RANGE, TOWER_POWER_ATTACK, TOWER_POWER_HEAL, TOWER_POWER_REPAIR, }; } /// Re-export of all constants related to [`StructureNuker`] and [`Nuke`]. /// /// [`StructureNuker`]: crate::objects::StructureNuker /// [`Nuke`]: crate::objects::Nuke pub mod nuke { pub use super::numbers::{ NUKER_COOLDOWN, NUKER_ENERGY_CAPACITY, NUKER_GHODIUM_CAPACITY, NUKE_DAMAGE_RANGE_0, NUKE_DAMAGE_RANGE_2, NUKE_LAND_TIME, NUKE_RANGE, }; } /// Re-export of all constants related to [`StructureObserver`] operations. /// /// [`StructureObserver`]: crate::objects::StructureObserver pub mod observer { pub use super::numbers::OBSERVER_RANGE; } /// Re-export of all constants related to [`Resource`]s. /// /// [`Resource`]: crate::objects::Resource pub mod resource { pub use super::{numbers::ENERGY_DECAY, types::ResourceType}; } /// Re-export of all constants related to [`Tombstone`]s. /// /// [`Tombstone`]: crate::objects::Tombstone pub mod tombstone { pub use super::numbers::{TOMBSTONE_DECAY_PER_PART, TOMBSTONE_DECAY_POWER_CREEP}; } /// Re-export of all constants related to [`Flag`]s. /// /// [`Flag`]: crate::objects::Flag pub mod flags { pub use super::{numbers::FLAGS_LIMIT, small_enums::Color}; }