[−][src]Module screeps::prelude
Traits which implement base functionalities for Screeps types.
Example
use screeps::prelude::*; let c = screeps::game::creeps::get("Bob").unwrap(); // `HasId` trait brought in from prelude let id = c.id();
This module contains all base functionality traits, and no structures.
Re-exports
pub use crate::objects::CanDecay; |
pub use crate::objects::CanStoreEnergy; |
pub use crate::objects::HasCooldown; |
pub use crate::objects::HasId; |
pub use crate::objects::HasPosition; |
pub use crate::objects::HasStore; |
pub use crate::objects::OwnedStructureProperties; |
pub use crate::objects::RoomObjectProperties; |
pub use crate::objects::StructureProperties; |