Expand description
Traits associated with how specific game objects can be used.
Traitsยง
- Attackable
- Trait for all wrappers over Screeps JavaScript objects which can be the
target of
Creep.attack
. - CanDecay
- Cost
Matrix Get - Cost
Matrix Set - Dismantleable
- Trait for all wrappers over Screeps JavaScript objects which can be the
target of
Creep.dismantle
. - From
Return Code - Harvestable
- Trait for all wrappers over Screeps JavaScript objects which can be the
target of
Creep.harvest
. - HasCooldown
- HasHits
- HasId
- Trait for all game objects which have an associated unique identifier.
- HasPosition
- HasStore
- Healable
- Trait for all wrappers over Screeps JavaScript objects which can be the
target of
Creep.heal
. - Maybe
HasId - Trait for all game objects which may (or may not) have an associated unique identifier.
- Maybe
HasPosition - Owned
Structure Properties - Repairable
- Trait for all wrappers over Screeps JavaScript objects which can be the
target of
Creep.repair
orStructureTower.repair
. - Room
Object Properties - Shared
Creep Properties - Structure
Properties - Transferable
- Trait for all wrappers over Screeps JavaScript objects which can be the
target of
Creep.transfer
. - Withdrawable
- Trait for all wrappers over Screeps JavaScript objects which can be the
target of
Creep.withdraw
.