1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167
#![warn(missing_docs)]
//! A tick-aware async runtime for Screeps
//!
//! # Getting Started
//!
//! Add `screeps-async` to your `Cargo.toml`
//! ```toml
//! [dependencies]
//! screeps-async = "0.2.0"
//! ```
//!
//! # The [`#[screeps_async::main]`](screeps_async::main) macro
//! ```
//! #[screeps_async::main]
//! pub fn game_loop() {
//! // Tick logic that spawns some tasks
//! screeps_async::spawn(async {
//! println!("Hello!");
//! });
//! }
//! ```
//!
//! This expands to roughly the following:
//!
//! ```
//! pub fn game_loop() {
//! // Tick logic that spawns some tasks
//! screeps_async::spawn(async {
//! println!("Hello!");
//! });
//!
//! screeps_async::run();
//! }
//! ```
pub mod macros;
pub use macros::*;
use std::cell::RefCell;
pub mod error;
pub mod job;
pub mod runtime;
pub mod time;
use crate::error::RuntimeError;
use crate::job::JobHandle;
use crate::runtime::{Builder, ScreepsRuntime};
use std::future::Future;
thread_local! {
/// The current runtime
pub static CURRENT: RefCell<Option<ScreepsRuntime>> =
const { RefCell::new(None) };
}
/// Configures the runtime with default settings. Must be called only once
///
/// To use custom settings, create a [Builder] with [Builder::new], customize as needed,
/// then call [Builder::apply]
///
/// # Panics
///
/// This function panics if there is already a runtime initialized
pub fn initialize() {
Builder::new().apply()
}
/// Run the task executor for one tick
///
/// This is just shorthand for:
/// ```no_run
/// # let _ = // avoid warnings from not capturing returned value
/// screeps_async::with_runtime(|runtime| {
/// runtime.run()
/// });
/// ```
///
/// # Panics
///
/// This function panics if the current runtime is not set
pub fn run() -> Result<(), RuntimeError> {
with_runtime(|runtime| runtime.run())
}
/// The main entrypoint for the async runtime. Runs a future to completion.
///
/// See [ScreepsRuntime::block_on] for details
pub fn block_on<F>(future: F) -> Result<F::Output, RuntimeError>
where
F: Future + 'static,
{
with_runtime(|runtime| runtime.block_on(future))
}
/// Spawn a new async task
///
/// # Panics
///
/// This function panics if the current runtime is not set
pub fn spawn<F>(future: F) -> JobHandle<F::Output>
where
F: Future + 'static,
{
with_runtime(|runtime| runtime.spawn(future))
}
/// Acquire a reference to the [ScreepsRuntime].
///
/// # Panics
///
/// This function panics if the current runtime is not set
pub fn with_runtime<F, R>(f: F) -> R
where
F: FnOnce(&ScreepsRuntime) -> R,
{
CURRENT.with_borrow(|runtime| {
let runtime = runtime
.as_ref()
.expect("No screeps_async runtime configured");
f(runtime)
})
}
#[cfg(not(test))]
mod utils {
use screeps::game;
pub(super) fn game_time() -> u32 {
game::time()
}
/// Returns the percentage of tick time used so far
pub(super) fn time_used() -> f64 {
game::cpu::get_used() / game::cpu::tick_limit()
}
}
#[cfg(test)]
mod utils {
pub(super) use super::tests::*;
}
#[cfg(test)]
mod tests {
use crate::runtime::Builder;
use std::cell::RefCell;
thread_local! {
pub(crate) static GAME_TIME: RefCell<u32> = RefCell::new(0);
pub(crate) static TIME_USED: RefCell<f64> = RefCell::new(0.0);
}
pub(super) fn game_time() -> u32 {
GAME_TIME.with_borrow(|t| *t)
}
pub(super) fn time_used() -> f64 {
TIME_USED.with_borrow(|t| *t)
}
pub(crate) fn init_test() {
GAME_TIME.with_borrow_mut(|t| *t = 0);
TIME_USED.with_borrow_mut(|t| *t = 0.0);
Builder::new().apply()
}
}