[][src]Enum screeps_api::TerrainType

pub enum TerrainType {
    Plains,
    Swamp,
    Wall,
    SwampyWall,
}

Type of terrain

Variants

Plains

Plains terrain type, easy to move through

Swamp

Swamp terrain type, green, hard to move through

Wall

Wall terrain type, impossible to move through

SwampyWall

Wall with swamp underneath it, hard to move through

Trait Implementations

impl PartialEq<TerrainType> for TerrainType[src]

#[must_use] fn ne(&self, other: &Rhs) -> bool1.0.0[src]

This method tests for !=.

impl Clone for TerrainType[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl PartialOrd<TerrainType> for TerrainType[src]

#[must_use] fn lt(&self, other: &Rhs) -> bool1.0.0[src]

This method tests less than (for self and other) and is used by the < operator. Read more

#[must_use] fn le(&self, other: &Rhs) -> bool1.0.0[src]

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

#[must_use] fn gt(&self, other: &Rhs) -> bool1.0.0[src]

This method tests greater than (for self and other) and is used by the > operator. Read more

#[must_use] fn ge(&self, other: &Rhs) -> bool1.0.0[src]

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Ord for TerrainType[src]

fn max(self, other: Self) -> Self1.21.0[src]

Compares and returns the maximum of two values. Read more

fn min(self, other: Self) -> Self1.21.0[src]

Compares and returns the minimum of two values. Read more

fn clamp(self, min: Self, max: Self) -> Self[src]

🔬 This is a nightly-only experimental API. (clamp)

Restrict a value to a certain interval. Read more

impl Copy for TerrainType[src]

impl Eq for TerrainType[src]

impl Hash for TerrainType[src]

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl Debug for TerrainType[src]

impl Serialize for TerrainType[src]

impl<'de> Deserialize<'de> for TerrainType[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
[src]

impl<T> Erased for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,