[][src]Struct screeps_api::websocket::objects::StructureNuker

pub struct StructureNuker {
    pub id: String,
    pub room: RoomName,
    pub x: u32,
    pub y: u32,
    pub hits: i32,
    pub hits_max: i32,
    pub user: String,
    pub disabled: bool,
    pub energy: i32,
    pub energy_capacity: i32,
    pub ghodium: i32,
    pub ghodium_capacity: i32,
    pub cooldown_time: u32,
    pub notify_when_attacked: bool,
}

An nuker structure - a structure which can be loaded with energy and ghodium, and then fired to launch a large impact missile into another nearby room.

Fields

id: String

Unique 'id' identifier for all game objects on a server.

room: RoomName

Room object is in.

x: u32

X position within the room (0-50).

y: u32

Y position within the room (0-50).

hits: i32

The current number of hit-points this structure has.

hits_max: i32

The maximum number of hit-points this structure has.

user: String

The user ID of the owner of this structure.

disabled: bool

Whether or not this structure is non-functional due to a degraded controller.

energy: i32

The current amount of energy held in this structure.

energy_capacity: i32

The maximum amount of energy that can be held in this structure.

ghodium: i32

The current amount of ghodium held in this structure.

ghodium_capacity: i32

The maximum amount of ghodium that can be held in this structure.

cooldown_time: u32

The game time at which this nuker will next be able to launch a missile.

notify_when_attacked: bool

Whether or not an attack on this structure will send an email to the owner automatically.

Methods

impl StructureNuker[src]

pub fn update(&mut self, update: StructureNukerUpdate)[src]

Updates this structure with all values present in the given update.

Trait Implementations

impl PartialEq<StructureNuker> for StructureNuker[src]

impl Clone for StructureNuker[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for StructureNuker[src]

impl<'de> Deserialize<'de> for StructureNuker[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> Erased for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,