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pub use display_info::DisplayInfo;
mod image;
pub use image::Image;
#[cfg(target_os = "macos")]
mod darwin;
#[cfg(target_os = "macos")]
use darwin::*;
#[cfg(target_os = "windows")]
mod win32;
#[cfg(target_os = "windows")]
use win32::*;
#[cfg(target_os = "linux")]
mod linux;
#[cfg(target_os = "linux")]
use linux::*;
#[derive(Debug, Clone, Copy)]
pub struct Screen {
pub display_info: DisplayInfo,
}
impl Screen {
pub fn new(display_info: &DisplayInfo) -> Self {
Screen {
display_info: *display_info,
}
}
pub fn all() -> Option<Vec<Screen>> {
let screens = DisplayInfo::all()?.iter().map(Screen::new).collect();
Some(screens)
}
pub fn from_point(x: i32, y: i32) -> Option<Screen> {
let display_info = DisplayInfo::from_point(x, y)?;
Some(Screen::new(&display_info))
}
pub fn capture(&self) -> Option<Image> {
capture_screen(&self.display_info)
}
pub fn capture_area(&self, x: i32, y: i32, width: u32, height: u32) -> Option<Image> {
let display_info = self.display_info;
let screen_x2 = display_info.x + display_info.width as i32;
let screen_y2 = display_info.y + display_info.height as i32;
let mut x1 = x + display_info.x;
let mut y1 = y + display_info.y;
let mut x2 = x1 + width as i32;
let mut y2 = y1 + height as i32;
if x1 < display_info.x {
x1 = display_info.x;
} else if x1 > screen_x2 {
x1 = screen_x2
}
if y1 < display_info.y {
y1 = display_info.y;
} else if y1 > screen_y2 {
y1 = screen_y2;
}
if x2 > screen_x2 {
x2 = screen_x2;
}
if y2 > screen_y2 {
y2 = screen_y2;
}
if x1 >= x2 || y1 >= y2 {
return None;
}
capture_screen_area(
&display_info,
x1 - display_info.x,
y1 - display_info.y,
(x2 - x1) as u32,
(y2 - y1) as u32,
)
}
}