Expand description
Ray tracing pipeline types
Structs§
- Smart pointer handle to a pipeline object.
- Information used to create a
RayTracePipeline
instance. - Builder for
RayTracePipelineInfo
. - Describes the set of the shader stages to be included in each shader group in the ray trace pipeline.
Enums§
- Describes a type of ray tracing shader group, which is a collection of shaders which run in the specified mode.