pub struct PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl<'a> PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
pub fn shader_integer_functions2( self, shader_integer_functions2: bool ) -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
sourcepub fn build(self) -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
pub fn build(self) -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations§
source§impl<'a> Deref for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl<'a> Deref for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
§type Target = PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
type Target = PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
The resulting type after dereferencing.
source§impl<'a> DerefMut for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'_>
Auto Trait Implementations§
impl<'a> RefUnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl<'a> !Send for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl<'a> !Sync for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl<'a> Unpin for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTELBuilder<'a>
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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