pub struct BlendMode {
    pub blend_enable: bool,
    pub src_color_blend_factor: BlendFactor,
    pub dst_color_blend_factor: BlendFactor,
    pub color_blend_op: BlendOp,
    pub src_alpha_blend_factor: BlendFactor,
    pub dst_alpha_blend_factor: BlendFactor,
    pub alpha_blend_op: BlendOp,
    pub color_write_mask: ColorComponentFlags,
}
Expand description

Specifies color blend state used when rasterization is enabled for any color attachments accessed during rendering.

See VkPipelineColorBlendAttachmentState.

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§blend_enable: bool

Controls whether blending is enabled for the corresponding color attachment.

If blending is not enabled, the source fragment’s color for that attachment is passed through unmodified.

§src_color_blend_factor: BlendFactor

Selects which blend factor is used to determine the source factors.

§dst_color_blend_factor: BlendFactor

Selects which blend factor is used to determine the destination factors.

§color_blend_op: BlendOp

Selects which blend operation is used to calculate the RGB values to write to the color attachment.

§src_alpha_blend_factor: BlendFactor

Selects which blend factor is used to determine the source factor.

§dst_alpha_blend_factor: BlendFactor

Selects which blend factor is used to determine the destination factor.

§alpha_blend_op: BlendOp

Selects which blend operation is used to calculate the alpha values to write to the color attachment.

§color_write_mask: ColorComponentFlags

A bitmask of specifying which of the R, G, B, and/or A components are enabled for writing, as described for the Color Write Mask.

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impl BlendMode

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pub const REPLACE: Self = _

A commonly used blend mode for replacing color attachment values with new ones.

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pub const ALPHA: Self = _

A commonly used blend mode for blending color attachment values based on the alpha channel.

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pub const PRE_MULTIPLIED_ALPHA: Self = _

A commonly used blend mode for blending color attachment values based on the alpha channel, where the color components have been pre-multiplied with the alpha component value.

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pub fn new() -> BlendModeBuilder

Specifies a default blend mode which is not enabled.

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impl Clone for BlendMode

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fn clone(&self) -> BlendMode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BlendMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BlendMode

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Hash for BlendMode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for BlendMode

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fn eq(&self, other: &BlendMode) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for BlendMode

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impl Eq for BlendMode

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impl StructuralPartialEq for BlendMode

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

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type Owned = T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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