Struct screen_13::prelude::vk::ShaderStageFlags
source · pub struct ShaderStageFlags(/* private fields */);
Expand description
Implementations§
source§impl ShaderStageFlags
impl ShaderStageFlags
pub const fn empty() -> ShaderStageFlags
pub const fn from_raw(x: u32) -> ShaderStageFlags
pub const fn as_raw(self) -> u32
pub const fn is_empty(self) -> bool
pub const fn intersects(self, other: ShaderStageFlags) -> bool
sourcepub const fn contains(self, other: ShaderStageFlags) -> bool
pub const fn contains(self, other: ShaderStageFlags) -> bool
Returns whether other
is a subset of self
source§impl ShaderStageFlags
impl ShaderStageFlags
pub const VERTEX: ShaderStageFlags = _
pub const TESSELLATION_CONTROL: ShaderStageFlags = _
pub const TESSELLATION_EVALUATION: ShaderStageFlags = _
pub const GEOMETRY: ShaderStageFlags = _
pub const FRAGMENT: ShaderStageFlags = _
pub const COMPUTE: ShaderStageFlags = _
pub const ALL_GRAPHICS: ShaderStageFlags = _
pub const ALL: ShaderStageFlags = _
source§impl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_KHR_ray_tracing_pipeline’
pub const RAYGEN_KHR: ShaderStageFlags = _
pub const ANY_HIT_KHR: ShaderStageFlags = _
pub const CLOSEST_HIT_KHR: ShaderStageFlags = _
pub const MISS_KHR: ShaderStageFlags = _
pub const INTERSECTION_KHR: ShaderStageFlags = _
pub const CALLABLE_KHR: ShaderStageFlags = _
source§impl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_NV_ray_tracing’
pub const RAYGEN_NV: ShaderStageFlags = Self::RAYGEN_KHR
pub const ANY_HIT_NV: ShaderStageFlags = Self::ANY_HIT_KHR
pub const CLOSEST_HIT_NV: ShaderStageFlags = Self::CLOSEST_HIT_KHR
pub const MISS_NV: ShaderStageFlags = Self::MISS_KHR
pub const INTERSECTION_NV: ShaderStageFlags = Self::INTERSECTION_KHR
pub const CALLABLE_NV: ShaderStageFlags = Self::CALLABLE_KHR
source§impl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_NV_mesh_shader’
pub const TASK_NV: ShaderStageFlags = Self::TASK_EXT
pub const MESH_NV: ShaderStageFlags = Self::MESH_EXT
source§impl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_EXT_mesh_shader’
pub const TASK_EXT: ShaderStageFlags = _
pub const MESH_EXT: ShaderStageFlags = _
source§impl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_HUAWEI_subpass_shading’
pub const SUBPASS_SHADING_HUAWEI: ShaderStageFlags = _
source§impl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_HUAWEI_cluster_culling_shader’
pub const CLUSTER_CULLING_HUAWEI: ShaderStageFlags = _
Trait Implementations§
source§impl BitAnd for ShaderStageFlags
impl BitAnd for ShaderStageFlags
§type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the
&
operator.source§fn bitand(self, rhs: ShaderStageFlags) -> ShaderStageFlags
fn bitand(self, rhs: ShaderStageFlags) -> ShaderStageFlags
Performs the
&
operation. Read moresource§impl BitAndAssign for ShaderStageFlags
impl BitAndAssign for ShaderStageFlags
source§fn bitand_assign(&mut self, rhs: ShaderStageFlags)
fn bitand_assign(&mut self, rhs: ShaderStageFlags)
Performs the
&=
operation. Read moresource§impl BitOr for ShaderStageFlags
impl BitOr for ShaderStageFlags
§type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the
|
operator.source§fn bitor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
fn bitor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
Performs the
|
operation. Read moresource§impl BitOrAssign for ShaderStageFlags
impl BitOrAssign for ShaderStageFlags
source§fn bitor_assign(&mut self, rhs: ShaderStageFlags)
fn bitor_assign(&mut self, rhs: ShaderStageFlags)
Performs the
|=
operation. Read moresource§impl BitXor for ShaderStageFlags
impl BitXor for ShaderStageFlags
§type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the
^
operator.source§fn bitxor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
fn bitxor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
Performs the
^
operation. Read moresource§impl BitXorAssign for ShaderStageFlags
impl BitXorAssign for ShaderStageFlags
source§fn bitxor_assign(&mut self, rhs: ShaderStageFlags)
fn bitxor_assign(&mut self, rhs: ShaderStageFlags)
Performs the
^=
operation. Read moresource§impl Clone for ShaderStageFlags
impl Clone for ShaderStageFlags
source§fn clone(&self) -> ShaderStageFlags
fn clone(&self) -> ShaderStageFlags
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShaderStageFlags
impl Debug for ShaderStageFlags
source§impl Default for ShaderStageFlags
impl Default for ShaderStageFlags
source§fn default() -> ShaderStageFlags
fn default() -> ShaderStageFlags
Returns the “default value” for a type. Read more
source§impl Hash for ShaderStageFlags
impl Hash for ShaderStageFlags
source§impl Not for ShaderStageFlags
impl Not for ShaderStageFlags
§type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the
!
operator.source§fn not(self) -> ShaderStageFlags
fn not(self) -> ShaderStageFlags
Performs the unary
!
operation. Read moresource§impl Ord for ShaderStageFlags
impl Ord for ShaderStageFlags
source§fn cmp(&self, other: &ShaderStageFlags) -> Ordering
fn cmp(&self, other: &ShaderStageFlags) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for ShaderStageFlags
impl PartialEq for ShaderStageFlags
source§fn eq(&self, other: &ShaderStageFlags) -> bool
fn eq(&self, other: &ShaderStageFlags) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for ShaderStageFlags
impl PartialOrd for ShaderStageFlags
source§fn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for ShaderStageFlags
impl Eq for ShaderStageFlags
impl StructuralPartialEq for ShaderStageFlags
Auto Trait Implementations§
impl Freeze for ShaderStageFlags
impl RefUnwindSafe for ShaderStageFlags
impl Send for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Unpin for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more