Expand description
Strongly-typed rendering commands.
Structs
Recording interface for acceleration structure commands.
An indexable structure will provides access to Vulkan smart-pointer resources inside a record
closure.
Recording interface for computing commands.
Recording interface for drawing commands.
A general render pass which may contain acceleration structure commands, general commands, or
have pipeline bound to then record commands specific to those pipeline types.
A render pass which has been bound to a particular compute, graphic, or ray-trace pipeline.
Recording interface for ray tracing commands.
Enums
Describes the SPIR-V binding index, and optionally a specific descriptor set
and array index.
Describes a portion of a resource which is bound.
Describes the interpretation of a resource.
Traits
Associated type trait which enables default values for read and write methods.
Allows for a resource to be reinterpreted as differently formatted data.
Type Definitions
Alias for the index of a framebuffer attachment.
Alias for the binding index of a shader descriptor.
Alias for the binding offset of a shader descriptor array element.
Alias for the descriptor set index of a shader descriptor.