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use {
super::{Instance, Surface},
archery::{SharedPointer, SharedPointerKind},
ash::vk,
std::{
ffi::CStr,
fmt::{Debug, Formatter},
ops::Deref,
},
};
#[derive(Copy, Clone, Debug, Eq, Hash, PartialEq)]
pub struct QueueFamily {
pub idx: u32,
pub props: QueueFamilyProperties,
}
#[derive(Copy, Clone, Debug, Eq, Hash, PartialEq)]
pub struct QueueFamilyProperties {
pub queue_flags: vk::QueueFlags,
pub queue_count: u32,
pub timestamp_valid_bits: u32,
pub min_image_transfer_granularity: [u32; 3],
}
#[derive(Clone)]
pub struct PhysicalDevice {
pub mem_props: vk::PhysicalDeviceMemoryProperties,
physical_device: vk::PhysicalDevice,
pub props: vk::PhysicalDeviceProperties,
queue_families: Vec<QueueFamily>,
}
impl PhysicalDevice {
pub fn new(
physical_device: vk::PhysicalDevice,
mem_props: vk::PhysicalDeviceMemoryProperties,
props: vk::PhysicalDeviceProperties,
queue_families: Vec<QueueFamily>,
) -> Self {
Self {
mem_props,
physical_device,
props,
queue_families,
}
}
pub fn has_presentation_support<P>(
_this: &Self,
_instance: &SharedPointer<Instance, P>,
_surface: &Surface<P>,
) -> bool
where
P: SharedPointerKind,
{
true
}
pub fn has_ray_tracing_support(_this: &Self) -> bool {
true
}
pub fn queue_families(this: &Self) -> impl Iterator<Item = QueueFamily> + '_ {
this.queue_families.iter().copied()
}
pub(super) fn score_device_type(this: &Self) -> usize {
match this.props.device_type {
vk::PhysicalDeviceType::DISCRETE_GPU => 1000,
vk::PhysicalDeviceType::INTEGRATED_GPU => 200,
vk::PhysicalDeviceType::VIRTUAL_GPU => 1,
_ => 0,
}
}
}
impl Debug for PhysicalDevice {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
unsafe {
write!(
f,
"{:?} ({:?})",
CStr::from_ptr(self.props.device_name.as_ptr()),
self.props.device_type
)
}
}
}
impl Deref for PhysicalDevice {
type Target = vk::PhysicalDevice;
fn deref(&self) -> &Self::Target {
&self.physical_device
}
}