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mod binding;
mod edge;
mod info;
mod node;
mod pass_ref;
mod resolver;
mod swapchain;
mod validator;
pub use vk_sync::{AccessType, ImageLayout};
pub use self::{
binding::{
AnyBufferBinding, AnyImageBinding, Bind, BufferBinding, BufferLeaseBinding,
DescriptorPoolBinding, ImageBinding, ImageLeaseBinding, RayTraceAccelerationBinding,
RayTraceAccelerationLeaseBinding, RenderPassBinding,
},
node::{
AnyImageNode, BufferLeaseNode, BufferNode, ImageLeaseNode, ImageNode,
RayTraceAccelerationLeaseNode, RayTraceAccelerationNode, SwapchainImageNode, Unbind, View,
ViewType,
},
pass_ref::{Bindings, PassRef, PipelinePassRef},
resolver::Resolver,
swapchain::SwapchainImageBinding,
};
use {
self::{binding::Binding, edge::Edge, info::Information, node::Node},
crate::{
driver::{
BufferSubresource, ComputePipeline, DepthStencilMode, DescriptorBindingMap,
DescriptorInfo, DescriptorSetLayout, GraphicPipeline, ImageSubresource,
PipelineDescriptorInfo, RayTracePipeline, SampleCount,
},
ptr::Shared,
},
archery::SharedPointerKind,
ash::vk,
glam::{IVec2, UVec2, Vec2},
std::{
cmp::Ord,
collections::{BTreeMap, BTreeSet},
fmt::{Debug, Formatter},
ops::Range,
},
};
pub type AttachmentIndex = u32;
pub type BindingIndex = u32;
pub type BindingOffset = u32;
pub type DescriptorSetIndex = u32;
type ExecFn<P> = Box<dyn FnOnce(&ash::Device, vk::CommandBuffer, Bindings<'_, P>)>;
type NodeIndex = usize;
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
struct Attachment {
aspect_mask: vk::ImageAspectFlags,
fmt: vk::Format,
sample_count: SampleCount,
target: NodeIndex,
}
impl Attachment {
fn are_compatible(lhs: Option<Self>, rhs: Option<Self>) -> bool {
if lhs.is_none() || rhs.is_none() {
return true;
}
Self::are_identical(lhs.unwrap(), rhs.unwrap())
}
fn are_identical(lhs: Self, rhs: Self) -> bool {
lhs.fmt == rhs.fmt && lhs.sample_count == rhs.sample_count
}
}
#[derive(Debug, Default)]
struct AttachmentMap {
attached: Vec<Option<Attachment>>,
attached_count: usize,
depth_stencil: Option<AttachmentIndex>,
}
impl AttachmentMap {
fn are_compatible(&self, other: &Self) -> bool {
self.attached
.iter()
.zip(other.attached.iter())
.all(|(lhs, rhs)| Attachment::are_compatible(*lhs, *rhs))
}
fn contains_attachment(&self, attachment: AttachmentIndex) -> bool {
self.attached.get(attachment as usize).is_some()
}
fn contains_image(&self, node_idx: NodeIndex) -> bool {
self.attached
.iter()
.any(|attachment| matches!(attachment, Some(Attachment { target, .. }) if *target == node_idx))
}
fn depth_stencil(&self) -> Option<(AttachmentIndex, Attachment)> {
self.depth_stencil.map(|attachment_idx| {
(
attachment_idx as AttachmentIndex,
self.attached[attachment_idx as usize].unwrap(),
)
})
}
fn get(&self, attachment: AttachmentIndex) -> Option<Attachment> {
self.attached.get(attachment as usize).copied().flatten()
}
fn insert_color(
&mut self,
attachment: AttachmentIndex,
aspect_mask: vk::ImageAspectFlags,
fmt: vk::Format,
sample_count: SampleCount,
target: NodeIndex,
) -> bool {
self.extend_attached(attachment);
if self.attached[attachment as usize].is_none() {
self.attached_count += 1;
}
Self::set_attachment(
&mut self.attached[attachment as usize],
Attachment {
aspect_mask,
fmt,
sample_count,
target,
},
)
}
fn extend_attached(&mut self, attachment_idx: u32) {
let attachment_count = attachment_idx as usize + 1;
if attachment_count > self.attached.len() {
self.attached
.reserve(attachment_count - self.attached.len());
while self.attached.len() < attachment_count {
self.attached.push(None);
}
}
}
fn images(&self) -> impl Iterator<Item = NodeIndex> + '_ {
let mut already_seen = BTreeSet::new();
self.attached
.iter()
.filter_map(|attachment| attachment.as_ref().map(|attachment| attachment.target))
.filter(move |target| already_seen.insert(*target))
}
fn set_attachment(curr: &mut Option<Attachment>, next: Attachment) -> bool {
curr.replace(next)
.map(|curr| Attachment::are_identical(curr, next))
.unwrap_or(true)
}
fn set_depth_stencil(
&mut self,
attachment: AttachmentIndex,
aspect_mask: vk::ImageAspectFlags,
fmt: vk::Format,
sample_count: SampleCount,
target: NodeIndex,
) -> bool {
self.extend_attached(attachment);
assert!(self.depth_stencil.is_none());
self.attached_count += 1;
self.depth_stencil = Some(attachment);
Self::set_attachment(
&mut self.attached[attachment as usize],
Attachment {
aspect_mask,
fmt,
sample_count,
target,
},
)
}
}
#[derive(Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd)]
pub enum Descriptor {
ArrayBinding(DescriptorSetIndex, BindingIndex, BindingOffset),
Binding(DescriptorSetIndex, BindingIndex),
}
impl Descriptor {
fn into_tuple(self) -> (DescriptorSetIndex, BindingIndex, BindingOffset) {
match self {
Self::ArrayBinding(descriptor_set_idx, binding_idx, binding_offset) => {
(descriptor_set_idx, binding_idx, binding_offset)
}
Self::Binding(descriptor_set_idx, binding_idx) => (descriptor_set_idx, binding_idx, 0),
}
}
fn set(self) -> DescriptorSetIndex {
let (res, _, _) = self.into_tuple();
res
}
}
impl From<BindingIndex> for Descriptor {
fn from(val: BindingIndex) -> Self {
Self::Binding(0, val)
}
}
impl From<(DescriptorSetIndex, BindingIndex)> for Descriptor {
fn from(tuple: (DescriptorSetIndex, BindingIndex)) -> Self {
Self::Binding(tuple.0, tuple.1)
}
}
impl From<(BindingIndex, [BindingOffset; 1])> for Descriptor {
fn from(tuple: (BindingIndex, [BindingOffset; 1])) -> Self {
Self::ArrayBinding(0, tuple.0, tuple.1[0])
}
}
impl From<(DescriptorSetIndex, BindingIndex, [BindingOffset; 1])> for Descriptor {
fn from(tuple: (DescriptorSetIndex, BindingIndex, [BindingOffset; 1])) -> Self {
Self::ArrayBinding(tuple.0, tuple.1, tuple.2[0])
}
}
#[derive(Debug)]
struct NodeAccess {
node_idx: NodeIndex,
ty: AccessType,
subresource: Option<Subresource>,
}
struct Execution<P>
where
P: SharedPointerKind,
{
accesses: Vec<NodeAccess>,
bindings: BTreeMap<Descriptor, (NodeIndex, Option<ViewType>)>,
clears: BTreeMap<AttachmentIndex, vk::ClearValue>,
func: Option<ExecutionFunction<P>>,
pipeline: Option<ExecutionPipeline<P>>,
}
impl<P> Debug for Execution<P>
where
P: SharedPointerKind,
{
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.write_str("Execution")
}
}
impl<P> Default for Execution<P>
where
P: SharedPointerKind,
{
fn default() -> Self {
Self {
accesses: vec![],
bindings: Default::default(),
clears: Default::default(),
func: None,
pipeline: None,
}
}
}
struct ExecutionFunction<P>(ExecFn<P>)
where
P: SharedPointerKind;
#[derive(Debug)]
enum ExecutionPipeline<P>
where
P: SharedPointerKind,
{
Compute(Shared<ComputePipeline<P>, P>),
Graphic(Shared<GraphicPipeline<P>, P>),
RayTrace(Shared<RayTracePipeline<P>, P>),
}
impl<P> ExecutionPipeline<P>
where
P: SharedPointerKind,
{
fn bind_point(&self) -> vk::PipelineBindPoint {
match self {
ExecutionPipeline::Compute(_) => vk::PipelineBindPoint::COMPUTE,
ExecutionPipeline::Graphic(_) => vk::PipelineBindPoint::GRAPHICS,
ExecutionPipeline::RayTrace(_) => vk::PipelineBindPoint::RAY_TRACING_KHR,
}
}
fn descriptor_bindings(&self) -> &DescriptorBindingMap {
match self {
ExecutionPipeline::Compute(pipeline) => &pipeline.descriptor_bindings,
ExecutionPipeline::Graphic(pipeline) => &pipeline.descriptor_bindings,
ExecutionPipeline::RayTrace(pipeline) => &pipeline.descriptor_bindings,
}
}
fn descriptor_info(&self) -> &PipelineDescriptorInfo<P> {
match self {
ExecutionPipeline::Compute(pipeline) => &pipeline.descriptor_info,
ExecutionPipeline::Graphic(pipeline) => &pipeline.descriptor_info,
ExecutionPipeline::RayTrace(pipeline) => &pipeline.descriptor_info,
}
}
fn layout(&self) -> vk::PipelineLayout {
match self {
ExecutionPipeline::Compute(pipeline) => pipeline.layout,
ExecutionPipeline::Graphic(pipeline) => pipeline.layout,
ExecutionPipeline::RayTrace(pipeline) => pipeline.layout,
}
}
fn stage(&self) -> vk::PipelineStageFlags {
match self {
ExecutionPipeline::Compute(pipeline) => vk::PipelineStageFlags::COMPUTE_SHADER,
ExecutionPipeline::Graphic(pipeline) => vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
ExecutionPipeline::RayTrace(pipeline) => vk::PipelineStageFlags::RAY_TRACING_SHADER_KHR,
}
}
}
#[derive(Debug)]
struct Pass<P>
where
P: SharedPointerKind,
{
load_attachments: AttachmentMap,
resolve_attachments: AttachmentMap,
store_attachments: AttachmentMap,
depth_stencil: Option<DepthStencilMode>,
execs: Vec<Execution<P>>,
name: String,
push_consts: Vec<PushConstantRange>,
render_area: Option<Rect<UVec2, IVec2>>,
scissor: Option<Rect<UVec2, IVec2>>,
subpasses: Vec<Subpass>,
viewport: Option<(Rect<Vec2, Vec2>, Range<f32>)>,
}
impl<P> Pass<P>
where
P: SharedPointerKind,
{
fn descriptor_pools_sizes(
&self,
) -> impl Iterator<Item = &BTreeMap<u32, BTreeMap<vk::DescriptorType, u32>>> {
self.execs
.iter()
.flat_map(|exec| exec.pipeline.as_ref())
.map(|pipeline| &pipeline.descriptor_info().pool_sizes)
}
}
#[derive(Debug)]
struct PushConstantRange {
data: Vec<u8>,
offset: u32,
stage: vk::ShaderStageFlags,
}
#[derive(Clone, Copy, Debug)]
struct Rect<E, O> {
extent: E,
offset: O,
}
#[derive(Debug)]
pub struct RenderGraph<P>
where
P: SharedPointerKind,
{
bindings: Vec<Binding<P>>,
passes: Vec<Pass<P>>,
}
impl<P> RenderGraph<P>
where
P: SharedPointerKind + 'static,
{
#[allow(clippy::new_without_default)]
pub fn new() -> Self {
Self {
bindings: vec![],
passes: vec![],
}
}
pub fn bind_node<'a, B>(&'a mut self, binding: B) -> <B as Edge<Self>>::Result
where
B: Edge<Self>,
B: Bind<&'a mut Self, <B as Edge<Self>>::Result, P>,
P: 'static,
{
binding.bind(self)
}
fn first_node_access_pass_index(&self, node: impl Node<P>) -> Option<usize> {
self.node_access_pass_index(node, self.passes.iter())
}
pub(super) fn last_access(
&self,
node: impl Node<P>,
) -> Option<(AccessType, Option<Subresource>)> {
let node_idx = node.index();
self.passes
.iter()
.rev()
.flat_map(|pass| pass.execs.iter().rev())
.flat_map(|exec| exec.accesses.iter())
.find(|access| access.node_idx == node_idx)
.map(|access| (access.ty, access.subresource.clone()))
}
fn last_node_access_pass_index(&self, node: impl Node<P>) -> Option<usize> {
self.node_access_pass_index(node, self.passes.iter().rev())
}
fn node_access_pass_index<'a>(
&self,
node: impl Node<P>,
passes: impl Iterator<Item = &'a Pass<P>>,
) -> Option<usize> {
let node_idx = node.index();
for (pass_idx, pass) in passes.enumerate() {
for exec in pass.execs.iter() {
for access in exec.accesses.iter() {
if access.node_idx == node_idx {
return Some(pass_idx);
}
}
}
}
None
}
pub fn node_info<N>(&self, node: N) -> <N as Information>::Info
where
N: Information,
{
node.get(self)
}
pub fn record_pass(&mut self, name: impl AsRef<str>) -> PassRef<'_, P> {
PassRef::new(self, name.as_ref().to_string())
}
pub fn resolve(self) -> Resolver<P> {
Resolver::new(self)
}
pub fn unbind_node<N>(&mut self, node: N) -> <N as Edge<Self>>::Result
where
N: Edge<Self>,
N: Unbind<Self, <N as Edge<Self>>::Result>,
{
node.unbind(self)
}
}
#[derive(Debug)]
struct Subpass {
exec_idx: usize,
load_attachments: AttachmentMap,
resolve_attachments: AttachmentMap,
store_attachments: AttachmentMap,
}
impl Subpass {
fn attachment(&self, attachment_idx: AttachmentIndex) -> Option<Attachment> {
self.load_attachments.get(attachment_idx).or_else(|| {
self.resolve_attachments
.get(attachment_idx)
.or_else(|| self.store_attachments.get(attachment_idx))
})
}
fn attachment_count(&self) -> usize {
self.load_attachments
.attached
.len()
.max(self.resolve_attachments.attached.len())
.max(self.store_attachments.attached.len())
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum Subresource {
Image(ImageSubresource),
Buffer(BufferSubresource),
}
impl Subresource {
fn unwrap_buffer(self) -> BufferSubresource {
if let Self::Buffer(subresource) = self {
subresource
} else {
unreachable!();
}
}
fn unwrap_image(self) -> ImageSubresource {
if let Self::Image(subresource) = self {
subresource
} else {
unreachable!();
}
}
}
impl From<ImageSubresource> for Subresource {
fn from(subresource: ImageSubresource) -> Self {
Self::Image(subresource)
}
}
impl From<BufferSubresource> for Subresource {
fn from(subresource: BufferSubresource) -> Self {
Self::Buffer(subresource)
}
}