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use {
super::Op,
crate::gpu::{
driver::{CommandPool, Device, Driver, Fence},
pool::{Lease, Pool},
Data, Texture2d,
},
gfx_hal::{
command::{BufferImageCopy, CommandBuffer, CommandBufferFlags, Level},
format::Aspects,
image::{Access as ImageAccess, Layout, Offset, SubresourceLayers},
pool::CommandPool as _,
pso::PipelineStage,
queue::{CommandQueue as _, Submission},
Backend,
},
gfx_impl::Backend as _Backend,
image::{save_buffer, ColorType},
std::{
any::Any,
io::Result as IoResult,
iter::{empty, once},
path::{Path, PathBuf},
},
};
const DEFAULT_QUALITY: f32 = 0.9;
pub struct EncodeOp {
buf: Lease<Data>,
cmd_buf: <_Backend as Backend>::CommandBuffer,
cmd_pool: Lease<CommandPool>,
driver: Driver,
fence: Lease<Fence>,
pool: Option<Lease<Pool>>,
path: Option<PathBuf>,
quality: f32,
texture: Texture2d,
}
impl EncodeOp {
#[must_use]
pub(crate) fn new(
#[cfg(feature = "debug-names")] name: &str,
driver: &Driver,
mut pool: Lease<Pool>,
texture: &Texture2d,
) -> Self {
let len = Self::byte_len(&texture);
let buf = pool.data(
#[cfg(feature = "debug-names")]
name,
&driver,
len as _,
);
let family = Device::queue_family(&driver.borrow());
let mut cmd_pool = pool.cmd_pool(&driver, family);
Self {
buf,
cmd_buf: unsafe { cmd_pool.allocate_one(Level::Primary) },
cmd_pool,
driver: Driver::clone(driver),
fence: pool.fence(
#[cfg(feature = "debug-names")]
name,
&driver,
),
pool: Some(pool),
path: None,
quality: DEFAULT_QUALITY,
texture: Texture2d::clone(texture),
}
}
#[must_use]
pub fn with_quality(&mut self, quality: f32) -> &mut Self {
self.quality = quality;
self
}
fn byte_len(texture: &Texture2d) -> usize {
let dims = texture.borrow().dims();
(dims.x * dims.y * 4) as _
}
pub fn flush(&mut self) -> IoResult<()> {
if let Some(path) = self.path.take() {
self.wait();
let dims = self.texture.borrow().dims();
let len = EncodeOp::byte_len(&self.texture);
let buf = self.buf.map_range(0..len as _).unwrap();
save_buffer(path, &buf, dims.x, dims.y, ColorType::Rgba8).unwrap();
}
Ok(())
}
pub fn record<P: AsRef<Path>>(&mut self, path: P) {
self.path = Some(path.as_ref().to_path_buf());
unsafe {
self.submit();
};
}
unsafe fn submit(&mut self) {
trace!("submit");
let mut device = self.driver.borrow_mut();
let len = Self::byte_len(&self.texture);
let buf = &mut *self.buf;
let mut texture = self.texture.borrow_mut();
let dims = texture.dims();
self.cmd_buf
.begin_primary(CommandBufferFlags::ONE_TIME_SUBMIT);
texture.set_layout(
&mut self.cmd_buf,
Layout::TransferSrcOptimal,
PipelineStage::TRANSFER,
ImageAccess::TRANSFER_READ,
);
self.cmd_buf.copy_image_to_buffer(
&texture.as_ref(),
Layout::TransferSrcOptimal,
buf.as_ref(),
&[BufferImageCopy {
buffer_offset: 0,
buffer_width: dims.x,
buffer_height: dims.y,
image_layers: SubresourceLayers {
aspects: Aspects::COLOR,
level: 0,
layers: 0..1,
},
image_offset: Offset::ZERO,
image_extent: dims.as_extent_depth(1),
}],
);
buf.read_range(&mut self.cmd_buf, 0..len as _);
self.cmd_buf.finish();
Device::queue_mut(&mut device).submit(
Submission {
command_buffers: once(&self.cmd_buf),
wait_semaphores: empty(),
signal_semaphores: empty::<&<_Backend as Backend>::Semaphore>(),
},
Some(&self.fence),
);
}
}
impl Drop for EncodeOp {
fn drop(&mut self) {
self.flush().unwrap_or_default();
}
}
impl Op for EncodeOp {
fn as_any(&self) -> &dyn Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn Any {
self
}
fn take_pool(&mut self) -> Option<Lease<Pool>> {
self.pool.take()
}
fn wait(&self) {
Fence::wait(&self.fence);
}
}