pub async fn import(
client: &Client,
api_key: &str,
upload_id: u64,
game_folder: &Path,
) -> Result<InstalledUpload, String>
Expand description
Import an already installed upload
§Arguments
-
client
- An asynchronous reqwest Client -
api_key
- A valid Itch.io API key to make the request -
upload_id
- The ID of upload which will be imported -
game_folder
- The folder where the game files are currectly placed
§Returns
The installation info about the upload
An error if something goes wrong