pub async fn import(
client: &Client,
api_key: &str,
upload_id: u64,
game_folder: &Path,
) -> Result<InstalledUpload, String>Expand description
Import an already installed upload
§Arguments
-
client- An asynchronous reqwest Client -
api_key- A valid Itch.io API key to make the request -
upload_id- The ID of the upload which will be imported -
game_folder- The folder where the game files are currectly placed
§Returns
The installation info about the upload
An error if something goes wrong