Struct scraper::html::Html
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pub struct Html { pub errors: Vec<Cow<'static, str>>, pub quirks_mode: QuirksMode, pub tree: Tree<Node>, }
An HTML tree.
Parsing does not fail hard. Instead, the quirks_mode
is set and errors are added to the
errors
field. The tree
will still be populated as best as possible.
Implements the TreeSink
trait from the html5ever
crate, which allows HTML to be parsed.
Fields
errors: Vec<Cow<'static, str>>
Parse errors.
quirks_mode: QuirksMode
The quirks mode.
tree: Tree<Node>
The node tree.
Methods
impl Html
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fn new_document() -> Self
Creates an empty HTML document.
fn new_fragment() -> Self
Creates an empty HTML fragment.
fn parse_document(document: &str) -> Self
Parses a string of HTML as a document.
fn parse_fragment(fragment: &str) -> Self
Parses a string of HTML as a fragment.
fn select<'a, 'b>(&'a self, selector: &'b Selector) -> Select<'a, 'b>
Returns an iterator over elements matching a selector.
Trait Implementations
impl TreeSink for Html
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Note: does not support the <template>
element.
type Output = Self
The overall result of parsing. Read more
type Handle = NodeId<Node>
Handle
is a reference to a DOM node. The tree builder requires that a Handle
implements Clone
to get another reference to the same node. Read more
fn finish(self) -> Self
Consume this sink and return the overall result of parsing. Read more
fn parse_error(&mut self, msg: Cow<'static, str>)
Signal a parse error.
fn set_quirks_mode(&mut self, mode: QuirksMode)
Set the document's quirks mode.
fn get_document(&mut self) -> Self::Handle
Get a handle to the Document
node.
fn same_node(&self, x: Self::Handle, y: Self::Handle) -> bool
Do two handles refer to the same node?
fn elem_name(&self, target: Self::Handle) -> QualName
What is the name of this element? Read more
fn create_element(&mut self, name: QualName, attrs: Vec<Attribute>) -> Self::Handle
Create an element. Read more
fn create_comment(&mut self, text: StrTendril) -> Self::Handle
Create a comment node.
fn append_doctype_to_document(&mut self, name: StrTendril, public_id: StrTendril, system_id: StrTendril)
Append a DOCTYPE
element to the Document
node.
fn append(&mut self, parent: Self::Handle, child: NodeOrText<Self::Handle>)
Append a node as the last child of the given node. If this would produce adjacent sibling text nodes, it should concatenate the text instead. Read more
fn append_before_sibling(&mut self, sibling: Self::Handle, new_node: NodeOrText<Self::Handle>) -> Result<(), NodeOrText<Self::Handle>>
Append a node as the sibling immediately before the given node. If that node has no parent, do nothing and return Err(new_node). Read more
fn remove_from_parent(&mut self, target: Self::Handle)
Detach the given node from its parent.
fn reparent_children(&mut self, node: Self::Handle, new_parent: Self::Handle)
Remove all the children from node and append them to new_parent.
fn add_attrs_if_missing(&mut self, target: Self::Handle, attrs: Vec<Attribute>)
Add each attribute to the given element, if no attribute with that name already exists. The tree builder promises this will never be called with something else than an element. Read more
fn get_template_contents(&self, _target: Self::Handle) -> Self::Handle
Get a handle to a template's template contents. The tree builder promises this will never be called with something else than a template element. Read more
fn mark_script_already_started(&mut self, _node: Self::Handle)
Mark a HTML <script>
element as "already started".
fn complete_script(&mut self, _node: Self::Handle) -> NextParserState
Indicate that a <script>
element is complete.
fn is_mathml_annotation_xml_integration_point(&self, handle: Self::Handle) -> bool
impl Eq for Html
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impl PartialEq for Html
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fn eq(&self, __arg_0: &Html) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Html) -> bool
This method tests for !=
.
impl Clone for Html
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fn clone(&self) -> Html
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more