Enum scoundrel::input::GamepadButton
source · [−]pub enum GamepadButton {
Show 20 variants
South,
East,
North,
West,
C,
Z,
LeftTrigger,
LeftTrigger2,
RightTrigger,
RightTrigger2,
Select,
Start,
Mode,
LeftThumb,
RightThumb,
DPadUp,
DPadDown,
DPadLeft,
DPadRight,
Unknown,
}
Variants
South
East
North
West
C
Z
LeftTrigger
LeftTrigger2
RightTrigger
RightTrigger2
Select
Start
Mode
LeftThumb
RightThumb
DPadUp
DPadDown
DPadLeft
DPadRight
Unknown
Trait Implementations
sourceimpl Clone for GamepadButton
impl Clone for GamepadButton
sourcefn clone(&self) -> GamepadButton
fn clone(&self) -> GamepadButton
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for GamepadButton
impl Debug for GamepadButton
sourceimpl<'de> Deserialize<'de> for GamepadButton
impl<'de> Deserialize<'de> for GamepadButton
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Hash for GamepadButton
impl Hash for GamepadButton
sourceimpl PartialEq<GamepadButton> for GamepadButton
impl PartialEq<GamepadButton> for GamepadButton
sourceimpl Serialize for GamepadButton
impl Serialize for GamepadButton
impl Copy for GamepadButton
impl Eq for GamepadButton
impl StructuralEq for GamepadButton
impl StructuralPartialEq for GamepadButton
Auto Trait Implementations
impl RefUnwindSafe for GamepadButton
impl Send for GamepadButton
impl Sync for GamepadButton
impl Unpin for GamepadButton
impl UnwindSafe for GamepadButton
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more