pub struct Screen {
pub screen_memory: Option<Vec<Glyph>>,
pub symbol_depth: Vec<SystemPrioritySize>,
pub fg_depth: Vec<SystemPrioritySize>,
pub bg_depth: Vec<SystemPrioritySize>,
pub size: (u32, u32),
pub limit: usize,
}
Fields
screen_memory: Option<Vec<Glyph>>
symbol_depth: Vec<SystemPrioritySize>
fg_depth: Vec<SystemPrioritySize>
bg_depth: Vec<SystemPrioritySize>
size: (u32, u32)
limit: usize
Implementations
sourceimpl Screen
impl Screen
pub fn new() -> Screen
pub fn is_ready(&self) -> bool
pub fn glyphs_mut(&mut self) -> &mut Vec<Glyph>
pub fn glyphs(&self) -> &Vec<Glyph>
pub fn set_memory(&mut self, size: (u32, u32), memory: Vec<Glyph>)
pub fn reinit_depth(&mut self)
pub fn get_memory(&self) -> *const Glyph
pub fn len(&self) -> usize
pub fn get_index_for_position(&self, position: (u32, u32)) -> u32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Screen
impl Send for Screen
impl Sync for Screen
impl Unpin for Screen
impl UnwindSafe for Screen
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more