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scirs2_vision/
visual_reasoning.rs

1//! Advanced Visual Reasoning Framework
2//!
3//! This module provides sophisticated visual reasoning capabilities including:
4//! - Causal relationship inference
5//! - Visual question answering
6//! - Analogical reasoning
7//! - Temporal event understanding
8//! - Abstract concept recognition
9//! - Multi-modal reasoning integration
10//!
11//! # Implementation status
12//!
13//! This module is **experimental**. There is no trained model behind it, so
14//! nothing here is genuine open-ended visual question answering, learned
15//! analogical mapping, or learned causal inference. What *is* computed for
16//! real, from the actual (non-semantic) detections in
17//! [`crate::scene_understanding`]:
18//!
19//! - Answer-formatting paths like `VisualReasoningEngine::reason_what_is_happening`
20//!   genuinely summarize real detections.
21//! - `VisualReasoningEngine::generate_causal_explanations` surfaces the
22//!   real rule-based conclusions [`crate::scene_understanding`] already
23//!   computed (or honestly says none fired); it does not perform new causal
24//!   inference.
25//! - `VisualReasoningEngine::predict_future_events` is a real (heuristic)
26//!   object-count trend read across the supplied temporal context, not
27//!   genuine event prediction.
28//! - `VisualReasoningEngine::analyze_causal_structure` reports the real
29//!   spatial relationships already detected, as *candidate* (not confirmed)
30//!   causal structure.
31//! - `AnalogicalReasoningEngine::find_analogy` (via
32//!   [`VisualReasoningEngine::find_analogies`]) is a real, classical
33//!   structural-similarity comparison (object-class/count/relationship
34//!   overlap), not learned analogical mapping.
35//! - Confidence/uncertainty aggregation
36//!   (`VisualReasoningEngine::estimate_overall_confidence`,
37//!   `VisualReasoningEngine::quantify_uncertainty`'s `confidence_interval`
38//!   and `sensitivity_analysis`) are real statistics over the underlying
39//!   step/evidence values.
40//!
41//! Still an honest placeholder, pending either a trained model or a
42//! dedicated follow-up: [`VisualReasoningEngine::infer_causality`]'s
43//! temporal-pattern extraction and causal-graph construction/inference
44//! (`extract_temporal_patterns`/`build_causal_graph`/`infer_effects`),
45//! [`VisualReasoningEngine::recognize_abstract_concepts`] (always empty),
46//! and `quantify_uncertainty`'s `epistemic_uncertainty`/
47//! `aleatoric_uncertainty` split (a principled model-vs-data decomposition
48//! needs a trained/probabilistic model this crate does not have). Treat any
49//! output from those specific paths with caution until they are
50//! implemented.
51
52#![allow(dead_code)]
53#![allow(missing_docs)]
54
55use crate::error::Result;
56use crate::scene_understanding::SceneAnalysisResult;
57use scirs2_core::ndarray::{Array1, Array2};
58use std::collections::HashMap;
59
60/// Advanced-advanced visual reasoning engine with cognitive-level capabilities
61pub struct VisualReasoningEngine {
62    /// Causal inference module
63    causal_inference: CausalInferenceModule,
64    /// Visual question answering system
65    vqa_system: VisualQuestionAnsweringSystem,
66    /// Analogical reasoning engine
67    analogical_reasoning: AnalogicalReasoningEngine,
68    /// Temporal event analyzer
69    temporal_analyzer: TemporalEventAnalyzer,
70    /// Abstract concept recognizer
71    concept_recognizer: AbstractConceptRecognizer,
72    /// Multi-modal integration hub
73    multimodal_hub: MultiModalIntegrationHub,
74    /// Knowledge base for reasoning
75    knowledge_base: VisualKnowledgeBase,
76}
77
78/// Causal inference module for understanding cause-effect relationships
79#[derive(Debug, Clone)]
80pub struct CausalInferenceModule {
81    /// Causal models
82    causal_models: Vec<CausalModel>,
83    /// Intervention analysis parameters
84    intervention_params: InterventionParams,
85    /// Counterfactual reasoning settings
86    counterfactual_params: CounterfactualParams,
87}
88
89/// Visual Question Answering system with advanced reasoning
90#[derive(Debug, Clone)]
91pub struct VisualQuestionAnsweringSystem {
92    /// Question types supported
93    question_types: Vec<QuestionType>,
94    /// Answer generation strategies
95    answer_strategies: Vec<AnswerStrategy>,
96    /// Attention mechanisms
97    attention_mechanisms: Vec<AttentionMechanism>,
98}
99
100/// Analogical reasoning for pattern recognition and transfer learning
101#[derive(Debug, Clone)]
102pub struct AnalogicalReasoningEngine {
103    /// Analogy templates
104    analogy_templates: Vec<AnalogyTemplate>,
105    /// Similarity metrics
106    similarity_metrics: Vec<SimilarityMetric>,
107    /// Transfer learning parameters
108    transfer_params: TransferLearningParams,
109}
110
111/// Temporal event analysis for understanding sequences and changes
112#[derive(Debug, Clone)]
113pub struct TemporalEventAnalyzer {
114    /// Event detection models
115    event_detectors: Vec<EventDetector>,
116    /// Temporal relationship models
117    temporal_models: Vec<TemporalModel>,
118    /// Sequence analysis parameters
119    sequence_params: SequenceAnalysisParams,
120}
121
122/// Abstract concept recognition for high-level understanding
123#[derive(Debug, Clone)]
124pub struct AbstractConceptRecognizer {
125    /// Concept hierarchies
126    concept_hierarchies: Vec<ConceptHierarchy>,
127    /// Feature abstraction layers
128    abstraction_layers: Vec<AbstractionLayer>,
129    /// Concept learning parameters
130    learning_params: ConceptLearningParams,
131}
132
133/// Multi-modal integration for combining visual and other modalities
134#[derive(Debug, Clone)]
135pub struct MultiModalIntegrationHub {
136    /// Supported modalities
137    modalities: Vec<Modality>,
138    /// Fusion strategies
139    fusion_strategies: Vec<FusionStrategy>,
140    /// Cross-modal attention mechanisms
141    cross_attention: Vec<CrossModalAttention>,
142}
143
144/// Visual knowledge base for storing and retrieving reasoning knowledge
145#[derive(Debug, Clone)]
146pub struct VisualKnowledgeBase {
147    /// Factual knowledge
148    facts: HashMap<String, VisualFact>,
149    /// Rules and constraints
150    rules: Vec<ReasoningRule>,
151    /// Concept ontology
152    ontology: ConceptOntology,
153}
154
155/// Visual reasoning query for asking complex questions
156#[derive(Debug, Clone)]
157pub struct VisualReasoningQuery {
158    /// Query type
159    pub query_type: QueryType,
160    /// Natural language question
161    pub question: String,
162    /// Query parameters
163    pub parameters: HashMap<String, QueryParameter>,
164    /// Context requirements
165    pub context_requirements: Vec<ContextRequirement>,
166}
167
168/// Comprehensive visual reasoning result
169#[derive(Debug, Clone)]
170pub struct VisualReasoningResult {
171    /// Answer to the query
172    pub answer: ReasoningAnswer,
173    /// Reasoning steps taken
174    pub reasoning_steps: Vec<ReasoningStep>,
175    /// Confidence in the answer
176    pub confidence: f32,
177    /// Evidence supporting the answer
178    pub evidence: Vec<Evidence>,
179    /// Alternative hypotheses considered
180    pub alternatives: Vec<AlternativeHypothesis>,
181    /// Uncertainty quantification
182    pub uncertainty: UncertaintyQuantification,
183}
184
185/// Supporting types for visual reasoning
186#[derive(Debug, Clone)]
187pub enum QueryType {
188    /// What is happening in the image?
189    WhatIsHappening,
190    /// Why is this happening?
191    WhyIsHappening,
192    /// What will happen next?
193    WhatWillHappenNext,
194    /// How are objects related?
195    HowAreObjectsRelated,
196    /// What if scenario analysis
197    WhatIfScenario,
198    /// Counting and quantification
199    CountingQuery,
200    /// Comparison between scenes
201    ComparisonQuery,
202    /// Abstract concept queries
203    AbstractConceptQuery,
204    /// Temporal sequence queries
205    TemporalSequenceQuery,
206    /// Causal relationship queries
207    CausalRelationshipQuery,
208}
209
210/// Parameter types for visual reasoning queries
211#[derive(Debug, Clone)]
212pub enum QueryParameter {
213    /// Text-based parameter
214    Text(String),
215    /// Numeric parameter
216    Number(f32),
217    /// Boolean parameter
218    Boolean(bool),
219    /// Image region specified as (x, y, width, height)
220    ImageRegion((f32, f32, f32, f32)),
221    /// Time range specified as (start, end)
222    TimeRange((f32, f32)),
223    /// List of object identifiers
224    ObjectList(Vec<String>),
225}
226
227/// Context requirement for visual reasoning queries
228#[derive(Debug, Clone)]
229pub struct ContextRequirement {
230    /// Type of context required
231    pub requirement_type: String,
232    /// Level of specificity needed (0.0-1.0)
233    pub specificity: f32,
234    /// Optional temporal scope for context
235    pub temporal_scope: Option<(f32, f32)>,
236}
237
238/// Answer types for visual reasoning queries
239#[derive(Debug, Clone)]
240pub enum ReasoningAnswer {
241    /// Text-based answer
242    Text(String),
243    /// Numeric answer
244    Number(f32),
245    /// Boolean answer
246    Boolean(bool),
247    /// List of detected objects
248    ObjectList(Vec<String>),
249    /// List of spatial locations
250    LocationList(Vec<(f32, f32)>),
251    /// Complex structured answer
252    Complex(HashMap<String, String>),
253}
254
255/// Individual step in the reasoning process
256#[derive(Debug, Clone)]
257pub struct ReasoningStep {
258    /// Unique identifier for this reasoning step
259    pub step_id: usize,
260    /// Type of reasoning operation performed
261    pub step_type: String,
262    /// Human-readable description of the step
263    pub description: String,
264    /// Input data used in this step
265    pub input_data: Vec<String>,
266    /// Output data generated by this step
267    pub output_data: Vec<String>,
268    /// Confidence in this reasoning step
269    pub confidence: f32,
270}
271
272/// Evidence supporting a reasoning conclusion
273#[derive(Debug, Clone)]
274pub struct Evidence {
275    /// Type of evidence (visual, temporal, etc.)
276    pub evidence_type: String,
277    /// Description of the evidence
278    pub description: String,
279    /// Strength of support this evidence provides
280    pub support_strength: f32,
281    /// Visual locations that support this evidence
282    pub visual_anchors: Vec<(f32, f32)>,
283    /// Temporal points that support this evidence
284    pub temporal_anchors: Vec<f32>,
285}
286
287/// Alternative hypothesis considered during reasoning
288#[derive(Debug, Clone)]
289pub struct AlternativeHypothesis {
290    /// Description of the alternative hypothesis
291    pub hypothesis: String,
292    /// Probability or likelihood of this hypothesis
293    pub probability: f32,
294    /// Features that distinguish this from the main conclusion
295    pub distinguishing_features: Vec<String>,
296}
297
298/// Quantification of uncertainty in reasoning results
299#[derive(Debug, Clone)]
300pub struct UncertaintyQuantification {
301    /// Model uncertainty (knowledge limitations)
302    pub epistemic_uncertainty: f32,
303    /// Data uncertainty (inherent randomness)
304    pub aleatoric_uncertainty: f32,
305    /// Confidence interval for the answer
306    pub confidence_interval: (f32, f32),
307    /// Sensitivity to different input parameters
308    pub sensitivity_analysis: HashMap<String, f32>,
309}
310
311// Additional supporting types
312/// Model for causal relationships in visual scenes
313#[derive(Debug, Clone)]
314pub struct CausalModel {
315    /// Name identifier for the causal model
316    pub name: String,
317    /// Variables involved in causal relationships
318    pub variables: Vec<CausalVariable>,
319    /// Causal relationships between variables
320    pub relationships: Vec<CausalRelationship>,
321    /// Overall confidence in the model
322    pub confidence: f32,
323}
324
325/// Variable in a causal model
326#[derive(Debug, Clone)]
327pub struct CausalVariable {
328    /// Name of the variable
329    pub name: String,
330    /// Type of the variable (continuous, discrete, etc.)
331    pub variable_type: String,
332    /// Possible values the variable can take
333    pub possible_values: Vec<String>,
334    /// How easily this variable can be observed
335    pub observability: f32,
336}
337
338/// Relationship between cause and effect variables
339#[derive(Debug, Clone)]
340pub struct CausalRelationship {
341    /// Variable that acts as the cause
342    pub cause: String,
343    /// Variable that is affected
344    pub effect: String,
345    /// Strength of the causal relationship
346    pub strength: f32,
347    /// Time delay between cause and effect
348    pub delay: Option<f32>,
349    /// Conditions under which this relationship holds
350    pub conditions: Vec<String>,
351}
352
353/// Parameters for causal intervention analysis
354#[derive(Debug, Clone)]
355pub struct InterventionParams {
356    /// Types of interventions to consider
357    pub intervention_types: Vec<String>,
358    /// Whether to model effect propagation through the graph
359    pub effect_propagation: bool,
360    /// Whether to include temporal aspects in modeling
361    pub temporal_modeling: bool,
362}
363
364/// Parameters for counterfactual reasoning
365#[derive(Debug, Clone)]
366pub struct CounterfactualParams {
367    /// Number of alternative scenarios to consider
368    pub alternative_scenarios: usize,
369    /// Threshold for considering scenarios plausible
370    pub plausibility_threshold: f32,
371    /// Temporal scope for counterfactual analysis
372    pub temporal_scope: f32,
373}
374
375/// Types of questions that can be asked in visual reasoning
376#[derive(Debug, Clone)]
377pub enum QuestionType {
378    /// Questions about objects in the scene
379    Object,
380    /// Questions about the overall scene
381    Scene,
382    /// Questions about activities or actions
383    Activity,
384    /// Questions about spatial relationships
385    Spatial,
386    /// Questions about temporal aspects
387    Temporal,
388    /// Questions about causal relationships
389    Causal,
390    /// Hypothetical "what if" questions
391    Counterfactual,
392    /// Questions comparing different elements
393    Comparative,
394}
395
396/// Strategy for generating answers to visual reasoning queries
397#[derive(Debug, Clone)]
398pub struct AnswerStrategy {
399    /// Name of the answer generation strategy
400    pub strategy_name: String,
401    /// Question types this strategy can handle
402    pub applicable_types: Vec<QuestionType>,
403    /// Whether this strategy provides confidence estimates
404    pub confidence_estimation: bool,
405}
406
407/// Attention mechanism for focusing on relevant information
408#[derive(Debug, Clone)]
409pub struct AttentionMechanism {
410    /// Type of attention mechanism used
411    pub mechanism_type: String,
412    /// Whether spatial attention is enabled
413    pub spatial_attention: bool,
414    /// Whether temporal attention is enabled
415    pub temporal_attention: bool,
416    /// Whether cross-modal attention is enabled
417    pub cross_modal_attention: bool,
418}
419
420/// Template for analogical reasoning between visual patterns
421#[derive(Debug, Clone)]
422pub struct AnalogyTemplate {
423    /// Name of the analogy template
424    pub template_name: String,
425    /// Source pattern for the analogy
426    pub source_pattern: VisualPattern,
427    /// Target pattern for the analogy
428    pub target_pattern: VisualPattern,
429    /// Rules for mapping between source and target
430    pub mapping_rules: Vec<MappingRule>,
431}
432
433/// Visual pattern representation for analogical reasoning
434#[derive(Debug, Clone)]
435pub struct VisualPattern {
436    /// Type of visual pattern
437    pub pattern_type: String,
438    /// Feature representation of the pattern
439    pub features: Array2<f32>,
440    /// Spatial structure information
441    pub spatial_structure: Array2<f32>,
442    /// Temporal structure information
443    pub temporal_structure: Array2<f32>,
444}
445
446/// Rule for mapping between elements in analogical reasoning
447#[derive(Debug, Clone)]
448pub struct MappingRule {
449    /// Element in the source pattern
450    pub source_element: String,
451    /// Corresponding element in the target pattern
452    pub target_element: String,
453    /// Type of mapping relationship
454    pub mapping_type: String,
455    /// Confidence in this mapping
456    pub confidence: f32,
457}
458
459/// Metric for computing similarity between visual patterns
460#[derive(Debug, Clone)]
461pub struct SimilarityMetric {
462    /// Name of the similarity metric
463    pub metric_name: String,
464    /// Weights for different features
465    pub feature_weights: Array1<f32>,
466    /// Whether to normalize the metric
467    pub normalization: bool,
468    /// Distance function to use
469    pub distance_function: String,
470}
471
472/// Parameters for transfer learning in visual reasoning
473#[derive(Debug, Clone)]
474pub struct TransferLearningParams {
475    /// Rate of adaptation to new domains
476    pub adaptation_rate: f32,
477    /// Threshold for considering domains similar
478    pub domain_similarity_threshold: f32,
479    /// Whether to perform feature selection
480    pub feature_selection: bool,
481}
482
483/// Detector for temporal events in visual sequences
484#[derive(Debug, Clone)]
485pub struct EventDetector {
486    /// Type of event this detector recognizes
487    pub event_type: String,
488    /// Threshold for event detection
489    pub detection_threshold: f32,
490    /// Size of temporal window for detection
491    pub temporal_window: usize,
492    /// Feature extractors used for detection
493    pub feature_extractors: Vec<String>,
494}
495
496/// Model for temporal relationships in visual reasoning
497#[derive(Debug, Clone)]
498pub struct TemporalModel {
499    /// Type of temporal model
500    pub model_type: String,
501    /// Time horizon for predictions
502    pub time_horizon: f32,
503    /// Temporal granularity of the model
504    pub granularity: f32,
505    /// Whether to model causal relationships
506    pub causality_modeling: bool,
507}
508
509/// Parameters for analyzing temporal sequences
510#[derive(Debug, Clone)]
511pub struct SequenceAnalysisParams {
512    /// Maximum length of sequences to analyze
513    pub max_sequence_length: usize,
514    /// Whether to perform pattern recognition
515    pub pattern_recognition: bool,
516    /// Whether to detect anomalies in sequences
517    pub anomaly_detection: bool,
518}
519
520/// Hierarchy of abstract concepts for visual reasoning
521#[derive(Debug, Clone)]
522pub struct ConceptHierarchy {
523    /// Name of the concept hierarchy
524    pub hierarchy_name: String,
525    /// Root concepts at the top level
526    pub root_concepts: Vec<String>,
527    /// Relationships between concepts
528    pub concept_relationships: HashMap<String, Vec<String>>,
529    /// Number of abstraction levels
530    pub abstraction_levels: usize,
531}
532
533/// Layer for feature abstraction in concept learning
534#[derive(Debug, Clone)]
535pub struct AbstractionLayer {
536    /// Name of the abstraction layer
537    pub layer_name: String,
538    /// Number of input features
539    pub input_features: usize,
540    /// Number of output concepts
541    pub output_concepts: usize,
542    /// Learning algorithm used in this layer
543    pub learning_algorithm: String,
544}
545
546/// Parameters for concept learning in visual reasoning
547///
548/// This structure configures how the system learns and emerges new concepts
549/// from visual input data through adaptive mechanisms.
550#[derive(Debug, Clone)]
551pub struct ConceptLearningParams {
552    /// Learning rate for concept adaptation and emergence
553    pub learning_rate: f32,
554    /// Threshold for determining when a new concept should emerge
555    pub concept_emergence_threshold: f32,
556    /// Whether to enable hierarchical concept learning
557    pub hierarchical_learning: bool,
558}
559
560/// Different sensory modalities for multi-modal processing
561///
562/// Represents the various types of sensory input that can be processed
563/// and fused in the visual reasoning system.
564#[derive(Debug, Clone)]
565pub enum Modality {
566    /// Visual sensory input (images, video)
567    Visual,
568    /// Audio sensory input (sounds, speech)
569    Audio,
570    /// Textual input (natural language)
571    Text,
572    /// Tactile sensory input (touch, pressure)
573    Tactile,
574    /// Temporal sequence information
575    Temporal,
576    /// Spatial relationship information
577    Spatial,
578}
579
580/// Strategy for fusing multiple sensory modalities
581///
582/// Defines how different sensory inputs should be combined and weighted
583/// to create unified multi-modal representations.
584#[derive(Debug, Clone)]
585pub struct FusionStrategy {
586    /// Name identifier for this fusion strategy
587    pub strategy_name: String,
588    /// Weights assigned to each modality in the fusion process
589    pub modality_weights: HashMap<Modality, f32>,
590    /// Level of fusion (early, intermediate, late)
591    pub fusion_level: String,
592    /// Whether to align temporal sequences across modalities
593    pub temporal_alignment: bool,
594}
595
596/// Cross-modal attention mechanism for multi-modal processing
597///
598/// Implements attention mechanisms that allow one modality to attend to
599/// and influence processing in another modality.
600#[derive(Debug, Clone)]
601pub struct CrossModalAttention {
602    /// Type of attention mechanism (additive, multiplicative, etc.)
603    pub attention_type: String,
604    /// Source modality providing attention signal
605    pub source_modality: Modality,
606    /// Target modality receiving attention
607    pub target_modality: Modality,
608    /// Attention weight matrix
609    pub attention_weights: Array2<f32>,
610}
611
612/// A visual fact extracted from reasoning about visual content
613///
614/// Represents a structured fact (subject-predicate-object triple) that has been
615/// inferred or extracted from visual reasoning processes.
616#[derive(Debug, Clone)]
617pub struct VisualFact {
618    /// Unique identifier for this fact
619    pub fact_id: String,
620    /// Subject of the fact (what the fact is about)
621    pub subject: String,
622    /// Predicate describing the relationship or property
623    pub predicate: String,
624    /// Object related to the subject by the predicate
625    pub object: String,
626    /// Confidence score for this fact (0.0 to 1.0)
627    pub confidence: f32,
628    /// Supporting evidence for this fact
629    pub evidence: Vec<String>,
630}
631
632/// A logical reasoning rule for visual reasoning processes
633///
634/// Represents an if-then rule that can be applied during reasoning to derive
635/// new conclusions from existing facts and conditions.
636#[derive(Debug, Clone)]
637pub struct ReasoningRule {
638    /// Unique identifier for this reasoning rule
639    pub rule_id: String,
640    /// Conditions that must be met for the rule to apply
641    pub conditions: Vec<String>,
642    /// Conclusions that can be drawn when conditions are met
643    pub conclusions: Vec<String>,
644    /// Type of reasoning rule (deductive, inductive, abductive)
645    pub rule_type: String,
646    /// Reliability score for this rule (0.0 to 1.0)
647    pub reliability: f32,
648}
649
650#[derive(Debug, Clone)]
651pub struct ConceptOntology {
652    pub concepts: HashMap<String, ConceptDefinition>,
653    pub relationships: Vec<ConceptRelationship>,
654    pub inheritance_hierarchy: HashMap<String, Vec<String>>,
655}
656
657#[derive(Debug, Clone)]
658pub struct ConceptDefinition {
659    pub concept_name: String,
660    pub attributes: Vec<String>,
661    pub visual_features: Array1<f32>,
662    pub typical_contexts: Vec<String>,
663}
664
665#[derive(Debug, Clone)]
666pub struct ConceptRelationship {
667    pub source_concept: String,
668    pub target_concept: String,
669    pub relationship_type: String,
670    pub strength: f32,
671}
672
673impl Default for VisualReasoningEngine {
674    fn default() -> Self {
675        Self::new()
676    }
677}
678
679impl VisualReasoningEngine {
680    /// Create a new advanced visual reasoning engine
681    pub fn new() -> Self {
682        Self {
683            causal_inference: CausalInferenceModule::new(),
684            vqa_system: VisualQuestionAnsweringSystem::new(),
685            analogical_reasoning: AnalogicalReasoningEngine::new(),
686            temporal_analyzer: TemporalEventAnalyzer::new(),
687            concept_recognizer: AbstractConceptRecognizer::new(),
688            multimodal_hub: MultiModalIntegrationHub::new(),
689            knowledge_base: VisualKnowledgeBase::new(),
690        }
691    }
692
693    /// Process a complex visual reasoning query
694    pub fn process_query(
695        &self,
696        query: &VisualReasoningQuery,
697        scene_analysis: &SceneAnalysisResult,
698        context: Option<&[SceneAnalysisResult]>,
699    ) -> Result<VisualReasoningResult> {
700        // Initialize reasoning process
701        let mut reasoning_steps = Vec::new();
702        let mut evidence = Vec::new();
703
704        // Step 1: Query understanding and decomposition
705        let decomposed_query = self.decompose_query(query)?;
706        reasoning_steps.push(ReasoningStep {
707            step_id: 1,
708            step_type: "query_decomposition".to_string(),
709            description: "Breaking down complex query into sub-queries".to_string(),
710            input_data: vec![query.question.clone()],
711            output_data: vec![format!("{} sub-queries", decomposed_query.len())],
712            confidence: 0.95,
713        });
714
715        // Step 2: Visual feature extraction and _analysis
716        let visual_features = self.extract_reasoning_features(scene_analysis)?;
717        reasoning_steps.push(ReasoningStep {
718            step_id: 2,
719            step_type: "feature_extraction".to_string(),
720            description: "Extracting relevant visual features for reasoning".to_string(),
721            input_data: vec!["scene_analysis".to_string()],
722            output_data: vec![format!("{} feature dimensions", visual_features.len())],
723            confidence: 0.90,
724        });
725
726        // Step 3: Apply reasoning based on query type
727        let (answer, step_evidence, alternatives) = match query.query_type {
728            QueryType::WhatIsHappening => {
729                self.reason_what_is_happening(scene_analysis, &visual_features)?
730            }
731            QueryType::WhyIsHappening => {
732                self.reason_why_is_happening(scene_analysis, &visual_features)?
733            }
734            QueryType::WhatWillHappenNext => {
735                self.reason_what_will_happen_next(scene_analysis, context, &visual_features)?
736            }
737            QueryType::HowAreObjectsRelated => {
738                self.reason_object_relationships(scene_analysis, &visual_features)?
739            }
740            QueryType::CausalRelationshipQuery => {
741                self.reason_causal_relationships(scene_analysis, &visual_features)?
742            }
743            _ => (
744                ReasoningAnswer::Text("Query type not fully implemented yet".to_string()),
745                Vec::new(),
746                Vec::new(),
747            ),
748        };
749
750        evidence.extend(step_evidence);
751
752        // Step 4: Confidence estimation and uncertainty quantification
753        let confidence = self.estimate_overall_confidence(&reasoning_steps, &evidence)?;
754        let uncertainty = self.quantify_uncertainty(&answer, &evidence)?;
755
756        Ok(VisualReasoningResult {
757            answer,
758            reasoning_steps,
759            confidence,
760            evidence,
761            alternatives,
762            uncertainty,
763        })
764    }
765
766    /// Process causal reasoning queries
767    pub fn infer_causality(
768        &self,
769        scene_sequence: &[SceneAnalysisResult],
770        causal_query: &str,
771    ) -> Result<CausalInferenceResult> {
772        // Extract temporal patterns
773        let temporal_patterns = self.extract_temporal_patterns(scene_sequence)?;
774
775        // Build causal graph
776        let causal_graph = self
777            .causal_inference
778            .build_causal_graph(&temporal_patterns)?;
779
780        // Perform causal inference
781        let causal_effects = self
782            .causal_inference
783            .infer_effects(&causal_graph, causal_query)?;
784
785        Ok(CausalInferenceResult {
786            causal_graph,
787            effects: causal_effects,
788            confidence: 0.75,
789        })
790    }
791
792    /// Perform analogical reasoning between scenes
793    pub fn find_analogies(
794        &self,
795        source_scene: &SceneAnalysisResult,
796        target_scenes: &[SceneAnalysisResult],
797    ) -> Result<Vec<AnalogyResult>> {
798        let mut analogies = Vec::new();
799
800        for target_scene in target_scenes {
801            let analogy = self
802                .analogical_reasoning
803                .find_analogy(source_scene, target_scene)?;
804            if analogy.similarity_score > 0.6 {
805                analogies.push(analogy);
806            }
807        }
808
809        // Sort by similarity score
810        analogies.sort_by(|a, b| {
811            b.similarity_score
812                .partial_cmp(&a.similarity_score)
813                .expect("Operation failed")
814        });
815
816        Ok(analogies)
817    }
818
819    /// Recognize abstract concepts in visual scenes
820    pub fn recognize_abstract_concepts(
821        &self,
822        scene_analysis: &SceneAnalysisResult,
823    ) -> Result<Vec<AbstractConcept>> {
824        let concepts = self.concept_recognizer.recognize_concepts(scene_analysis)?;
825        Ok(concepts)
826    }
827
828    // Helper methods (placeholder implementations)
829    fn decompose_query(&self, query: &VisualReasoningQuery) -> Result<Vec<SubQuery>> {
830        // Placeholder implementation
831        Ok(vec![SubQuery {
832            sub_question: query.question.clone(),
833            query_type: query.query_type.clone(),
834            dependencies: Vec::new(),
835        }])
836    }
837
838    fn extract_reasoning_features(
839        &self,
840        scene_analysis: &SceneAnalysisResult,
841    ) -> Result<Array1<f32>> {
842        // Extract multi-level features for reasoning
843        let mut features = Vec::new();
844
845        // Object-level features
846        for object in &scene_analysis.objects {
847            features.extend(object.features.iter().cloned());
848        }
849
850        // Relationship features
851        for relationship in &scene_analysis.relationships {
852            features.push(relationship.confidence);
853            features.extend(relationship.parameters.values().cloned());
854        }
855
856        // Scene-level features
857        features.push(scene_analysis.scene_confidence);
858
859        Ok(Array1::from_vec(features))
860    }
861
862    fn reason_what_is_happening(
863        &self,
864        scene_analysis: &SceneAnalysisResult,
865        _features: &Array1<f32>,
866    ) -> Result<(ReasoningAnswer, Vec<Evidence>, Vec<AlternativeHypothesis>)> {
867        // Analyze dominant activities and interactions
868        let activities = self.identify_activities(scene_analysis)?;
869        let description = format!("Detected activities: {}", activities.join(", "));
870
871        let evidence = vec![Evidence {
872            evidence_type: "object_detection".to_string(),
873            description: format!("Found {} objects in scene", scene_analysis.objects.len()),
874            support_strength: scene_analysis.scene_confidence,
875            visual_anchors: scene_analysis
876                .objects
877                .iter()
878                .map(|o| (o.bbox.0 + o.bbox.2 / 2.0, o.bbox.1 + o.bbox.3 / 2.0))
879                .collect(),
880            temporal_anchors: Vec::new(),
881        }];
882
883        Ok((ReasoningAnswer::Text(description), evidence, Vec::new()))
884    }
885
886    fn reason_why_is_happening(
887        &self,
888        scene_analysis: &SceneAnalysisResult,
889        _features: &Array1<f32>,
890    ) -> Result<(ReasoningAnswer, Vec<Evidence>, Vec<AlternativeHypothesis>)> {
891        // Apply causal reasoning
892        let causal_explanations = self.generate_causal_explanations(scene_analysis)?;
893
894        Ok((
895            ReasoningAnswer::Text(causal_explanations),
896            Vec::new(),
897            Vec::new(),
898        ))
899    }
900
901    fn reason_what_will_happen_next(
902        &self,
903        scene_analysis: &SceneAnalysisResult,
904        context: Option<&[SceneAnalysisResult]>,
905        _features: &Array1<f32>,
906    ) -> Result<(ReasoningAnswer, Vec<Evidence>, Vec<AlternativeHypothesis>)> {
907        let prediction = if let Some(temporal_context) = context {
908            self.predict_future_events(scene_analysis, temporal_context)?
909        } else {
910            "Insufficient temporal context for prediction".to_string()
911        };
912
913        Ok((ReasoningAnswer::Text(prediction), Vec::new(), Vec::new()))
914    }
915
916    fn reason_object_relationships(
917        &self,
918        scene_analysis: &SceneAnalysisResult,
919        _features: &Array1<f32>,
920    ) -> Result<(ReasoningAnswer, Vec<Evidence>, Vec<AlternativeHypothesis>)> {
921        let relationships_desc = format!(
922            "Found {} spatial relationships between objects",
923            scene_analysis.relationships.len()
924        );
925
926        Ok((
927            ReasoningAnswer::Text(relationships_desc),
928            Vec::new(),
929            Vec::new(),
930        ))
931    }
932
933    fn reason_causal_relationships(
934        &self,
935        scene_analysis: &SceneAnalysisResult,
936        _features: &Array1<f32>,
937    ) -> Result<(ReasoningAnswer, Vec<Evidence>, Vec<AlternativeHypothesis>)> {
938        let causal_analysis = self.analyze_causal_structure(scene_analysis)?;
939
940        Ok((
941            ReasoningAnswer::Text(causal_analysis),
942            Vec::new(),
943            Vec::new(),
944        ))
945    }
946
947    /// Real confidence aggregation: the mean of the individual reasoning
948    /// steps' `confidence` values and the evidence entries'
949    /// `support_strength` values (equally weighted), falling back to a
950    /// neutral `0.5` when there is nothing to aggregate. Replaces a
951    /// previous unconditional `0.75` that ignored `steps`/`evidence`
952    /// entirely.
953    fn estimate_overall_confidence(
954        &self,
955        steps: &[ReasoningStep],
956        evidence: &[Evidence],
957    ) -> Result<f32> {
958        let all_values: Vec<f32> = steps
959            .iter()
960            .map(|s| s.confidence)
961            .chain(evidence.iter().map(|e| e.support_strength))
962            .collect();
963        if all_values.is_empty() {
964            return Ok(0.5);
965        }
966        let mean = all_values.iter().sum::<f32>() / all_values.len() as f32;
967        Ok(mean.clamp(0.0, 1.0))
968    }
969
970    /// `confidence_interval` and `sensitivity_analysis` are computed for
971    /// real from `evidence`'s actual `support_strength` values (mean +/- one
972    /// standard deviation, and mean strength grouped by `evidence_type`,
973    /// respectively) rather than fixed constants. `epistemic_uncertainty`/
974    /// `aleatoric_uncertainty` -- a principled model-vs-data uncertainty
975    /// *decomposition* -- would need a trained/probabilistic model this
976    /// crate does not have, so those two fields remain a documented
977    /// placeholder (see the module-level doc comment) rather than an
978    /// invented split.
979    fn quantify_uncertainty(
980        &self,
981        _answer: &ReasoningAnswer,
982        evidence: &[Evidence],
983    ) -> Result<UncertaintyQuantification> {
984        let confidence_interval = if evidence.is_empty() {
985            (0.5, 0.5)
986        } else {
987            let strengths: Vec<f32> = evidence.iter().map(|e| e.support_strength).collect();
988            let mean = strengths.iter().sum::<f32>() / strengths.len() as f32;
989            let variance =
990                strengths.iter().map(|s| (s - mean).powi(2)).sum::<f32>() / strengths.len() as f32;
991            let std_dev = variance.sqrt();
992            (
993                (mean - std_dev).clamp(0.0, 1.0),
994                (mean + std_dev).clamp(0.0, 1.0),
995            )
996        };
997
998        let mut sensitivity_sums: HashMap<String, (f32, usize)> = HashMap::new();
999        for e in evidence {
1000            let entry = sensitivity_sums
1001                .entry(e.evidence_type.clone())
1002                .or_insert((0.0, 0));
1003            entry.0 += e.support_strength;
1004            entry.1 += 1;
1005        }
1006        let sensitivity_analysis = sensitivity_sums
1007            .into_iter()
1008            .map(|(evidence_type, (sum, count))| (evidence_type, sum / count as f32))
1009            .collect();
1010
1011        Ok(UncertaintyQuantification {
1012            epistemic_uncertainty: 0.2,
1013            aleatoric_uncertainty: 0.1,
1014            confidence_interval,
1015            sensitivity_analysis,
1016        })
1017    }
1018
1019    fn extract_temporal_patterns(
1020        &self,
1021        sequence: &[SceneAnalysisResult],
1022    ) -> Result<TemporalPatterns> {
1023        Ok(TemporalPatterns {
1024            patterns: Vec::new(),
1025            temporal_graph: TemporalGraph {
1026                nodes: Vec::new(),
1027                edges: Vec::new(),
1028            },
1029        })
1030    }
1031
1032    fn identify_activities(&self, sceneanalysis: &SceneAnalysisResult) -> Result<Vec<String>> {
1033        let mut activities = Vec::new();
1034
1035        // Analyze object combinations and spatial relationships
1036        for object in &sceneanalysis.objects {
1037            match object.class.as_str() {
1038                "person" => activities.push("human_activity".to_string()),
1039                "car" => activities.push("transportation".to_string()),
1040                "chair" => activities.push("sitting_area".to_string()),
1041                _ => {}
1042            }
1043        }
1044
1045        if activities.is_empty() {
1046            activities.push("static_scene".to_string());
1047        }
1048
1049        Ok(activities)
1050    }
1051
1052    /// Surface the *real* rule-based conclusions
1053    /// [`SceneAnalysisResult::reasoning_results`] already computed by
1054    /// [`crate::scene_understanding`]'s [`ContextualReasoningEngine`], rather
1055    /// than a fixed generic sentence. This is not novel causal inference
1056    /// (that would need a trained model this crate doesn't have); it
1057    /// honestly reports what the classical reasoning rules already
1058    /// concluded, or says plainly that no rule fired.
1059    ///
1060    /// [`ContextualReasoningEngine`]: crate::scene_understanding::ContextualReasoningEngine
1061    fn generate_causal_explanations(&self, scene_analysis: &SceneAnalysisResult) -> Result<String> {
1062        if scene_analysis.reasoning_results.is_empty() {
1063            return Ok(format!(
1064                "No reasoning rule matched this scene ({} objects, {} relationships); \
1065                 no explanation available.",
1066                scene_analysis.objects.len(),
1067                scene_analysis.relationships.len()
1068            ));
1069        }
1070
1071        let explanations: Vec<String> = scene_analysis
1072            .reasoning_results
1073            .iter()
1074            .map(|r| format!("{} (confidence {:.2})", r.conclusion, r.confidence))
1075            .collect();
1076        Ok(explanations.join("; "))
1077    }
1078
1079    /// Compare the current scene's object count against the trailing
1080    /// temporal `context` to report a real (if coarse) stability judgement,
1081    /// rather than an unconditional "likely to remain stable" regardless of
1082    /// input. This is a heuristic trend read on object *count*, not genuine
1083    /// event prediction.
1084    fn predict_future_events(
1085        &self,
1086        scene: &SceneAnalysisResult,
1087        context: &[SceneAnalysisResult],
1088    ) -> Result<String> {
1089        if context.is_empty() {
1090            return Ok("Insufficient temporal context for prediction".to_string());
1091        }
1092
1093        let mean_context_count =
1094            context.iter().map(|s| s.objects.len() as f32).sum::<f32>() / context.len() as f32;
1095        let current_count = scene.objects.len() as f32;
1096        let delta = current_count - mean_context_count;
1097
1098        let trend = if delta.abs() < 0.5 {
1099            "stable (object count roughly unchanged)"
1100        } else if delta > 0.0 {
1101            "increasingly active (object count rising)"
1102        } else {
1103            "quieting down (object count falling)"
1104        };
1105
1106        Ok(format!(
1107            "Based on {} prior frame(s) averaging {:.1} objects vs. {} now, \
1108             the scene appears {trend}.",
1109            context.len(),
1110            mean_context_count,
1111            scene.objects.len()
1112        ))
1113    }
1114
1115    /// Summarize the real spatial relationships already detected by
1116    /// [`crate::scene_understanding`] as candidate causal structure (spatial
1117    /// co-location is evidence for, not proof of, a causal link) rather than
1118    /// an unconditional "no relationships" message.
1119    fn analyze_causal_structure(&self, scene_analysis: &SceneAnalysisResult) -> Result<String> {
1120        if scene_analysis.relationships.is_empty() {
1121            return Ok(
1122                "No spatial relationships detected in current scene; no candidate \
1123                causal structure to report."
1124                    .to_string(),
1125            );
1126        }
1127
1128        Ok(format!(
1129            "{} spatial relationship(s) detected between objects, offering candidate (not \
1130             confirmed) causal structure; mean relationship confidence {:.2}.",
1131            scene_analysis.relationships.len(),
1132            scene_analysis
1133                .relationships
1134                .iter()
1135                .map(|r| r.confidence)
1136                .sum::<f32>()
1137                / scene_analysis.relationships.len() as f32
1138        ))
1139    }
1140}
1141
1142// Placeholder structures for compilation
1143#[derive(Debug, Clone)]
1144pub struct SubQuery {
1145    pub sub_question: String,
1146    pub query_type: QueryType,
1147    pub dependencies: Vec<usize>,
1148}
1149
1150#[derive(Debug, Clone)]
1151pub struct CausalInferenceResult {
1152    pub causal_graph: CausalGraph,
1153    pub effects: Vec<CausalEffect>,
1154    pub confidence: f32,
1155}
1156
1157#[derive(Debug, Clone)]
1158pub struct CausalGraph {
1159    pub nodes: Vec<CausalNode>,
1160    pub edges: Vec<CausalEdge>,
1161}
1162
1163#[derive(Debug, Clone)]
1164pub struct CausalNode {
1165    pub node_id: String,
1166    pub node_type: String,
1167    pub properties: HashMap<String, f32>,
1168}
1169
1170#[derive(Debug, Clone)]
1171pub struct CausalEdge {
1172    pub source: String,
1173    pub target: String,
1174    pub strength: f32,
1175    pub delay: f32,
1176}
1177
1178#[derive(Debug, Clone)]
1179pub struct CausalEffect {
1180    pub effect_type: String,
1181    pub magnitude: f32,
1182    pub probability: f32,
1183}
1184
1185#[derive(Debug, Clone)]
1186pub struct AnalogyResult {
1187    pub similarity_score: f32,
1188    pub matching_patterns: Vec<PatternMatch>,
1189    pub explanation: String,
1190}
1191
1192#[derive(Debug, Clone)]
1193pub struct PatternMatch {
1194    pub source_element: String,
1195    pub target_element: String,
1196    pub similarity: f32,
1197}
1198
1199#[derive(Debug, Clone)]
1200pub struct AbstractConcept {
1201    pub concept_name: String,
1202    pub confidence: f32,
1203    pub supporting_evidence: Vec<String>,
1204}
1205
1206#[derive(Debug, Clone)]
1207pub struct TemporalPatterns {
1208    pub patterns: Vec<TemporalPattern>,
1209    pub temporal_graph: TemporalGraph,
1210}
1211
1212#[derive(Debug, Clone)]
1213pub struct TemporalPattern {
1214    pub pattern_type: String,
1215    pub frequency: f32,
1216    pub duration: f32,
1217}
1218
1219#[derive(Debug, Clone)]
1220pub struct TemporalGraph {
1221    pub nodes: Vec<TemporalNode>,
1222    pub edges: Vec<TemporalEdge>,
1223}
1224
1225#[derive(Debug, Clone)]
1226pub struct TemporalNode {
1227    pub timestamp: f32,
1228    pub event_type: String,
1229    pub properties: HashMap<String, f32>,
1230}
1231
1232#[derive(Debug, Clone)]
1233pub struct TemporalEdge {
1234    pub source_time: f32,
1235    pub target_time: f32,
1236    pub relationship_type: String,
1237}
1238
1239// Implementation stubs for associated types
1240impl CausalInferenceModule {
1241    fn new() -> Self {
1242        Self {
1243            causal_models: Vec::new(),
1244            intervention_params: InterventionParams {
1245                intervention_types: Vec::new(),
1246                effect_propagation: true,
1247                temporal_modeling: true,
1248            },
1249            counterfactual_params: CounterfactualParams {
1250                alternative_scenarios: 5,
1251                plausibility_threshold: 0.3,
1252                temporal_scope: 10.0,
1253            },
1254        }
1255    }
1256
1257    fn build_causal_graph(&self, patterns: &TemporalPatterns) -> Result<CausalGraph> {
1258        Ok(CausalGraph {
1259            nodes: Vec::new(),
1260            edges: Vec::new(),
1261        })
1262    }
1263
1264    fn infer_effects(&self, graph: &CausalGraph, query: &str) -> Result<Vec<CausalEffect>> {
1265        Ok(Vec::new())
1266    }
1267}
1268
1269impl VisualQuestionAnsweringSystem {
1270    fn new() -> Self {
1271        Self {
1272            question_types: vec![QuestionType::Object, QuestionType::Scene],
1273            answer_strategies: Vec::new(),
1274            attention_mechanisms: Vec::new(),
1275        }
1276    }
1277}
1278
1279impl AnalogicalReasoningEngine {
1280    fn new() -> Self {
1281        Self {
1282            analogy_templates: Vec::new(),
1283            similarity_metrics: Vec::new(),
1284            transfer_params: TransferLearningParams {
1285                adaptation_rate: 0.1,
1286                domain_similarity_threshold: 0.5,
1287                feature_selection: true,
1288            },
1289        }
1290    }
1291
1292    /// Real (classical, non-learned) structural-similarity analogy: how much
1293    /// two scenes' object-class composition, object count, and relationship
1294    /// count resemble each other. This is not learned analogical mapping
1295    /// (genuinely out of scope without a trained model, per the module doc),
1296    /// but a real, deterministic feature comparison rather than a fixed
1297    /// `0.7` regardless of the two scenes' actual content.
1298    fn find_analogy(
1299        &self,
1300        source: &SceneAnalysisResult,
1301        target: &SceneAnalysisResult,
1302    ) -> Result<AnalogyResult> {
1303        let source_classes: std::collections::HashSet<&str> =
1304            source.objects.iter().map(|o| o.class.as_str()).collect();
1305        let target_classes: std::collections::HashSet<&str> =
1306            target.objects.iter().map(|o| o.class.as_str()).collect();
1307
1308        let intersection = source_classes.intersection(&target_classes).count();
1309        let union = source_classes.union(&target_classes).count().max(1);
1310        let class_similarity = intersection as f32 / union as f32;
1311
1312        let ratio_similarity = |a: usize, b: usize| -> f32 {
1313            let (a, b) = (a as f32, b as f32);
1314            if a.max(b) > 0.0 {
1315                1.0 - (a - b).abs() / a.max(b)
1316            } else {
1317                1.0
1318            }
1319        };
1320        let count_similarity = ratio_similarity(source.objects.len(), target.objects.len());
1321        let relationship_similarity =
1322            ratio_similarity(source.relationships.len(), target.relationships.len());
1323
1324        let similarity_score =
1325            (class_similarity + count_similarity + relationship_similarity) / 3.0;
1326
1327        let mut matching_patterns: Vec<PatternMatch> = source_classes
1328            .intersection(&target_classes)
1329            .map(|&class| PatternMatch {
1330                source_element: class.to_string(),
1331                target_element: class.to_string(),
1332                similarity: 1.0,
1333            })
1334            .collect();
1335        matching_patterns.sort_by(|a, b| a.source_element.cmp(&b.source_element));
1336
1337        let explanation = if matching_patterns.is_empty() {
1338            format!(
1339                "No shared object classes between scenes ({} vs {} objects); \
1340                 similarity score {similarity_score:.2} reflects only count/relationship overlap.",
1341                source.objects.len(),
1342                target.objects.len()
1343            )
1344        } else {
1345            let shared: Vec<&str> = matching_patterns
1346                .iter()
1347                .map(|m| m.source_element.as_str())
1348                .collect();
1349            format!(
1350                "Shared object classes: {}; similarity score {similarity_score:.2} combines \
1351                 class, count, and relationship overlap.",
1352                shared.join(", ")
1353            )
1354        };
1355
1356        Ok(AnalogyResult {
1357            similarity_score,
1358            matching_patterns,
1359            explanation,
1360        })
1361    }
1362}
1363
1364impl TemporalEventAnalyzer {
1365    fn new() -> Self {
1366        Self {
1367            event_detectors: Vec::new(),
1368            temporal_models: Vec::new(),
1369            sequence_params: SequenceAnalysisParams {
1370                max_sequence_length: 100,
1371                pattern_recognition: true,
1372                anomaly_detection: true,
1373            },
1374        }
1375    }
1376}
1377
1378impl AbstractConceptRecognizer {
1379    fn new() -> Self {
1380        Self {
1381            concept_hierarchies: Vec::new(),
1382            abstraction_layers: Vec::new(),
1383            learning_params: ConceptLearningParams {
1384                learning_rate: 0.01,
1385                concept_emergence_threshold: 0.8,
1386                hierarchical_learning: true,
1387            },
1388        }
1389    }
1390
1391    fn recognize_concepts(&self, scene: &SceneAnalysisResult) -> Result<Vec<AbstractConcept>> {
1392        Ok(Vec::new())
1393    }
1394}
1395
1396impl MultiModalIntegrationHub {
1397    fn new() -> Self {
1398        Self {
1399            modalities: vec![Modality::Visual],
1400            fusion_strategies: Vec::new(),
1401            cross_attention: Vec::new(),
1402        }
1403    }
1404}
1405
1406impl VisualKnowledgeBase {
1407    fn new() -> Self {
1408        Self {
1409            facts: HashMap::new(),
1410            rules: Vec::new(),
1411            ontology: ConceptOntology {
1412                concepts: HashMap::new(),
1413                relationships: Vec::new(),
1414                inheritance_hierarchy: HashMap::new(),
1415            },
1416        }
1417    }
1418}
1419
1420/// High-level function for complex visual reasoning
1421#[allow(dead_code)]
1422pub fn perform_advanced_visual_reasoning(
1423    scene: &SceneAnalysisResult,
1424    question: &str,
1425    context: Option<&[SceneAnalysisResult]>,
1426) -> Result<VisualReasoningResult> {
1427    let engine = VisualReasoningEngine::new();
1428
1429    let query = VisualReasoningQuery {
1430        query_type: QueryType::WhatIsHappening, // Default, could be inferred from question
1431        question: question.to_string(),
1432        parameters: HashMap::new(),
1433        context_requirements: Vec::new(),
1434    };
1435
1436    engine.process_query(&query, scene, context)
1437}
1438
1439#[cfg(test)]
1440mod tests {
1441    use super::*;
1442    use crate::scene_understanding::{
1443        DetectedObject, ReasoningResult, SceneGraph, SpatialRelation, SpatialRelationType,
1444    };
1445
1446    fn object(class: &str, bbox: (f32, f32, f32, f32)) -> DetectedObject {
1447        DetectedObject {
1448            class: class.to_string(),
1449            bbox,
1450            confidence: 0.9,
1451            features: Array2::zeros((1, 4)),
1452            mask: None,
1453            attributes: HashMap::new(),
1454        }
1455    }
1456
1457    fn relation(source_id: usize, target_id: usize, confidence: f32) -> SpatialRelation {
1458        SpatialRelation {
1459            source_id,
1460            target_id,
1461            relation_type: SpatialRelationType::NextTo,
1462            confidence,
1463            parameters: HashMap::new(),
1464        }
1465    }
1466
1467    fn scene(
1468        objects: Vec<DetectedObject>,
1469        relationships: Vec<SpatialRelation>,
1470        reasoning_results: Vec<ReasoningResult>,
1471    ) -> SceneAnalysisResult {
1472        SceneAnalysisResult {
1473            objects,
1474            relationships,
1475            scene_class: "test_scene".to_string(),
1476            scene_confidence: 0.8,
1477            segmentation_map: Array2::zeros((2, 2)),
1478            scene_graph: SceneGraph {
1479                nodes: Vec::new(),
1480                edges: Vec::new(),
1481                global_properties: HashMap::new(),
1482            },
1483            temporal_info: None,
1484            reasoning_results,
1485        }
1486    }
1487
1488    #[test]
1489    fn test_generate_causal_explanations_uses_real_reasoning_results() {
1490        let engine = VisualReasoningEngine::new();
1491
1492        let empty = scene(Vec::new(), Vec::new(), Vec::new());
1493        let empty_explanation = engine
1494            .generate_causal_explanations(&empty)
1495            .expect("generate_causal_explanations failed");
1496        assert!(empty_explanation.contains("No reasoning rule matched"));
1497
1498        let with_results = scene(
1499            Vec::new(),
1500            Vec::new(),
1501            vec![ReasoningResult {
1502                rule_name: "test_rule".to_string(),
1503                conclusion: "objects are clustered".to_string(),
1504                confidence: 0.42,
1505                evidence: Vec::new(),
1506            }],
1507        );
1508        let real_explanation = engine
1509            .generate_causal_explanations(&with_results)
1510            .expect("generate_causal_explanations failed");
1511        assert!(real_explanation.contains("objects are clustered"));
1512        assert!(real_explanation.contains("0.42"));
1513        assert_ne!(real_explanation, empty_explanation);
1514    }
1515
1516    #[test]
1517    fn test_predict_future_events_reads_real_trend_not_hardcoded() {
1518        let engine = VisualReasoningEngine::new();
1519
1520        let no_context = scene(
1521            vec![object("person", (0.0, 0.0, 1.0, 1.0))],
1522            Vec::new(),
1523            Vec::new(),
1524        );
1525        let no_context_result = engine
1526            .predict_future_events(&no_context, &[])
1527            .expect("predict_future_events failed");
1528        assert_eq!(
1529            no_context_result,
1530            "Insufficient temporal context for prediction"
1531        );
1532
1533        let quiet_history = vec![
1534            scene(Vec::new(), Vec::new(), Vec::new()),
1535            scene(Vec::new(), Vec::new(), Vec::new()),
1536        ];
1537        let busy_now = scene(
1538            vec![
1539                object("person", (0.0, 0.0, 1.0, 1.0)),
1540                object("person", (2.0, 0.0, 1.0, 1.0)),
1541                object("car", (4.0, 0.0, 1.0, 1.0)),
1542            ],
1543            Vec::new(),
1544            Vec::new(),
1545        );
1546        let trend_result = engine
1547            .predict_future_events(&busy_now, &quiet_history)
1548            .expect("predict_future_events failed");
1549        assert!(
1550            trend_result.contains("increasingly active"),
1551            "expected an activity increase to be detected, got: {trend_result}"
1552        );
1553        assert_ne!(
1554            trend_result,
1555            "Based on temporal patterns, the _scene is likely to remain stable"
1556        );
1557    }
1558
1559    #[test]
1560    fn test_analyze_causal_structure_reports_real_relationship_count() {
1561        let engine = VisualReasoningEngine::new();
1562
1563        let none = scene(Vec::new(), Vec::new(), Vec::new());
1564        let none_result = engine
1565            .analyze_causal_structure(&none)
1566            .expect("analyze_causal_structure failed");
1567        assert!(none_result.contains("No spatial relationships"));
1568
1569        let with_rels = scene(
1570            vec![
1571                object("object", (0.0, 0.0, 1.0, 1.0)),
1572                object("object", (1.0, 1.0, 1.0, 1.0)),
1573            ],
1574            vec![relation(0, 1, 0.6), relation(1, 0, 0.8)],
1575            Vec::new(),
1576        );
1577        let with_rels_result = engine
1578            .analyze_causal_structure(&with_rels)
1579            .expect("analyze_causal_structure failed");
1580        assert!(
1581            with_rels_result.contains('2'),
1582            "should report the real count of 2 relationships"
1583        );
1584        assert!(
1585            with_rels_result.contains("0.70"),
1586            "mean confidence of 0.6 and 0.8 is 0.70"
1587        );
1588    }
1589
1590    #[test]
1591    fn test_find_analogy_computes_real_similarity_not_hardcoded() {
1592        let engine = VisualReasoningEngine::new();
1593
1594        let scene_a = scene(
1595            vec![
1596                object("person", (0.0, 0.0, 1.0, 1.0)),
1597                object("car", (1.0, 0.0, 1.0, 1.0)),
1598            ],
1599            vec![relation(0, 1, 0.5)],
1600            Vec::new(),
1601        );
1602        let identical = scene(
1603            vec![
1604                object("person", (0.0, 0.0, 1.0, 1.0)),
1605                object("car", (1.0, 0.0, 1.0, 1.0)),
1606            ],
1607            vec![relation(0, 1, 0.5)],
1608            Vec::new(),
1609        );
1610        let disjoint = scene(
1611            vec![
1612                object("chair", (0.0, 0.0, 1.0, 1.0)),
1613                object("table", (1.0, 0.0, 1.0, 1.0)),
1614                object("lamp", (2.0, 0.0, 1.0, 1.0)),
1615            ],
1616            Vec::new(),
1617            Vec::new(),
1618        );
1619
1620        let identical_analogy = engine
1621            .analogical_reasoning
1622            .find_analogy(&scene_a, &identical)
1623            .expect("find_analogy failed");
1624        let disjoint_analogy = engine
1625            .analogical_reasoning
1626            .find_analogy(&scene_a, &disjoint)
1627            .expect("find_analogy failed");
1628
1629        assert!(
1630            (identical_analogy.similarity_score - 1.0).abs() < 1e-6,
1631            "identical scenes should score ~1.0, got {}",
1632            identical_analogy.similarity_score
1633        );
1634        assert!(
1635            disjoint_analogy.similarity_score < identical_analogy.similarity_score,
1636            "a scene with no shared classes must score lower"
1637        );
1638        assert_ne!(disjoint_analogy.similarity_score, 0.7);
1639        assert_eq!(identical_analogy.matching_patterns.len(), 2);
1640    }
1641
1642    #[test]
1643    fn test_quantify_uncertainty_uses_real_evidence_spread() {
1644        let engine = VisualReasoningEngine::new();
1645        let answer = ReasoningAnswer::Text("test".to_string());
1646
1647        let empty = engine
1648            .quantify_uncertainty(&answer, &[])
1649            .expect("quantify_uncertainty failed");
1650        assert_eq!(empty.confidence_interval, (0.5, 0.5));
1651
1652        let agreeing = engine
1653            .quantify_uncertainty(&answer, &[evidence(0.8), evidence(0.8)])
1654            .expect("quantify_uncertainty failed");
1655        assert!(
1656            (agreeing.confidence_interval.1 - agreeing.confidence_interval.0).abs() < 1e-6,
1657            "identical evidence should yield a zero-width interval, got {:?}",
1658            agreeing.confidence_interval
1659        );
1660
1661        let disagreeing = engine
1662            .quantify_uncertainty(&answer, &[evidence(0.1), evidence(0.9)])
1663            .expect("quantify_uncertainty failed");
1664        assert!(
1665            disagreeing.confidence_interval.1 - disagreeing.confidence_interval.0
1666                > agreeing.confidence_interval.1 - agreeing.confidence_interval.0,
1667            "disagreeing evidence must widen the interval"
1668        );
1669    }
1670
1671    fn step(confidence: f32) -> ReasoningStep {
1672        ReasoningStep {
1673            step_id: 0,
1674            step_type: "test".to_string(),
1675            description: "test step".to_string(),
1676            input_data: Vec::new(),
1677            output_data: Vec::new(),
1678            confidence,
1679        }
1680    }
1681
1682    fn evidence(support_strength: f32) -> Evidence {
1683        Evidence {
1684            evidence_type: "test".to_string(),
1685            description: "test evidence".to_string(),
1686            support_strength,
1687            visual_anchors: Vec::new(),
1688            temporal_anchors: Vec::new(),
1689        }
1690    }
1691
1692    #[test]
1693    fn test_estimate_overall_confidence_responds_to_inputs() {
1694        // Regression guard: the original implementation returned an
1695        // unconditional `0.75` regardless of `steps`/`evidence`.
1696        let engine = VisualReasoningEngine::new();
1697
1698        let empty_confidence = engine
1699            .estimate_overall_confidence(&[], &[])
1700            .expect("estimate_overall_confidence failed");
1701        assert_eq!(empty_confidence, 0.5);
1702
1703        let high_confidence = engine
1704            .estimate_overall_confidence(&[step(0.95), step(0.9)], &[evidence(0.85)])
1705            .expect("estimate_overall_confidence failed");
1706        let low_confidence = engine
1707            .estimate_overall_confidence(&[step(0.1), step(0.05)], &[evidence(0.15)])
1708            .expect("estimate_overall_confidence failed");
1709
1710        assert!(high_confidence > 0.8);
1711        assert!(low_confidence < 0.2);
1712        assert!(high_confidence > low_confidence);
1713    }
1714}