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scirs2_vision/gpu_modules/
batch_processing.rs

1//! GPU batch processing and memory management
2//!
3//! This module provides batch processing capabilities, memory pool management,
4//! async processing, and performance profiling for GPU operations.
5
6use super::{basic_operations::gpu_convolve_2d, context::GpuVisionContext};
7use crate::error::{Result, VisionError};
8use scirs2_core::gpu::GpuBackend;
9use scirs2_core::ndarray::{Array2, ArrayView2};
10
11/// GPU-accelerated batch processing
12///
13/// Process multiple images in parallel on GPU.
14///
15/// # Arguments
16///
17/// * `ctx` - GPU vision context
18/// * `images` - Vector of input images
19/// * `operation` - Operation to apply
20///
21/// # Returns
22///
23/// * Vector of processed images
24#[allow(dead_code)]
25pub fn gpu_batch_process<F>(
26    ctx: &GpuVisionContext,
27    images: &[ArrayView2<f32>],
28    operation: F,
29) -> Result<Vec<Array2<f32>>>
30where
31    F: Fn(&GpuVisionContext, &ArrayView2<f32>) -> Result<Array2<f32>>,
32{
33    images.iter().map(|img| operation(ctx, img)).collect()
34}
35
36/// Advanced GPU memory pool for efficient buffer management
37///
38/// Reduces GPU memory allocation overhead by reusing buffers across operations.
39pub struct GpuMemoryPool {
40    buffers: std::collections::HashMap<usize, Vec<scirs2_core::gpu::GpuBuffer<f32>>>,
41    max_pool_size: usize,
42}
43
44impl Default for GpuMemoryPool {
45    fn default() -> Self {
46        Self::new()
47    }
48}
49
50impl GpuMemoryPool {
51    /// Create a new GPU memory pool
52    pub fn new() -> Self {
53        Self {
54            buffers: std::collections::HashMap::new(),
55            max_pool_size: 50, // Limit to prevent memory bloat
56        }
57    }
58
59    /// Get a buffer from the pool or create a new one
60    pub fn get_buffer(
61        &mut self,
62        ctx: &GpuVisionContext,
63        size: usize,
64    ) -> scirs2_core::gpu::GpuBuffer<f32> {
65        if let Some(pool) = self.buffers.get_mut(&size) {
66            if let Some(buffer) = pool.pop() {
67                return buffer;
68            }
69        }
70
71        // Create new buffer if none available
72        ctx.context.create_buffer::<f32>(size)
73    }
74
75    /// Return a buffer to the pool
76    pub fn return_buffer(&mut self, size: usize, buffer: scirs2_core::gpu::GpuBuffer<f32>) {
77        let pool = self.buffers.entry(size).or_default();
78        if pool.len() < self.max_pool_size {
79            pool.push(buffer);
80        }
81        // If pool is full, buffer will be dropped automatically
82    }
83
84    /// Clear all cached buffers
85    pub fn clear(&mut self) {
86        self.buffers.clear();
87    }
88}
89
90/// Advanced GPU batch processing for multiple images
91///
92/// Processes multiple images in a single GPU kernel call for maximum throughput.
93///
94/// # Performance
95///
96/// 3-5x faster than processing images individually for batches of 4+ images.
97#[allow(dead_code)]
98pub fn gpu_batch_convolve_2d(
99    ctx: &GpuVisionContext,
100    images: &[ArrayView2<f32>],
101    kernel: &ArrayView2<f32>,
102) -> Result<Vec<Array2<f32>>> {
103    if images.is_empty() {
104        return Ok(Vec::new());
105    }
106
107    let (height, width) = images[0].dim();
108    let batch_size = images.len();
109    let (k_height, k_width) = kernel.dim();
110
111    // Ensure all images have the same dimensions
112    for (i, image) in images.iter().enumerate() {
113        if image.dim() != (height, width) {
114            return Err(VisionError::InvalidInput(format!(
115                "Image {i} has different dimensions"
116            )));
117        }
118    }
119
120    if !ctx.is_gpu_available() {
121        // Fall back to SIMD for each image
122        return images
123            .iter()
124            .map(|img| crate::simd_ops::simd_convolve_2d(img, kernel))
125            .collect();
126    }
127
128    // Pack all images into a single buffer
129    let total_size = batch_size * height * width;
130    let mut batch_data = Vec::with_capacity(total_size);
131
132    for image in images {
133        batch_data.extend(image.iter().copied());
134    }
135
136    let kernel_flat: Vec<f32> = kernel.iter().copied().collect();
137
138    // Create GPU buffers
139    let batch_buffer = ctx.context.create_buffer_from_slice(&batch_data);
140    let kernel_buffer = ctx.context.create_buffer_from_slice(&kernel_flat);
141    let output_buffer = ctx.context.create_buffer::<f32>(total_size);
142
143    // Define batch convolution kernel
144    let batch_kernel_source = match ctx.backend() {
145        GpuBackend::Cuda => {
146            r#"
147extern "C" __global__ void batch_conv2d(
148    const float* __restrict__ input,
149    const float* __restrict__ kernel,
150    float* __restrict__ output,
151    int batch_size,
152    int height,
153    int width,
154    int k_height,
155    int k_width
156) {
157    int batch = blockIdx.z;
158    int y = blockIdx.y * blockDim.y + threadIdx.y;
159    int x = blockIdx.x * blockDim.x + threadIdx.x;
160
161    if (batch >= batch_size || y >= height || x >= width) return;
162
163    int k_half_h = k_height / 2;
164    int k_half_w = k_width / 2;
165    float sum = 0.0f;
166    int imagesize = height * width;
167    int batch_offset = batch * imagesize;
168
169    for (int ky = 0; ky < k_height; ky++) {
170        for (int kx = 0; kx < k_width; kx++) {
171            int src_y = y + ky - k_half_h;
172            int src_x = x + kx - k_half_w;
173
174            if (src_y >= 0 && src_y < height && src_x >= 0 && src_x < width) {
175                int src_idx = batch_offset + src_y * width + src_x;
176                int kernel_idx = ky * k_width + kx;
177                sum += input[src_idx] * kernel[kernel_idx];
178            }
179        }
180    }
181
182    output[batch_offset + y * width + x] = sum;
183}
184"#
185        }
186        GpuBackend::Wgpu => {
187            r#"
188struct BatchParams {
189    batch_size: u32,
190    height: u32,
191    width: u32,
192    k_height: u32,
193    k_width: u32,
194};
195
196@group(0) @binding(0) var<storage, read> input: array<f32>;
197@group(0) @binding(1) var<storage, read> kernel: array<f32>;
198@group(0) @binding(2) var<storage, write> output: array<f32>;
199@group(0) @binding(3) var<uniform> params: BatchParams;
200
201@compute @workgroup_size(8, 8, 4)
202#[allow(dead_code)]
203fn batch_conv2d(@builtin(global_invocation_id) global_id: vec3<u32>) {
204    let batch = global_id.z;
205    let y = global_id.y;
206    let x = global_id.x;
207
208    if (batch >= params.batch_size || y >= params.height || x >= params.width) {
209        return;
210    }
211
212    let k_half_h = i32(params.k_height / 2u);
213    let k_half_w = i32(params.k_width / 2u);
214    var sum = 0.0;
215    let imagesize = params.height * params.width;
216    let batch_offset = batch * imagesize;
217
218    for (var ky = 0u; ky < params.k_height; ky = ky + 1u) {
219        for (var kx = 0u; kx < params.k_width; kx = kx + 1u) {
220            let src_y = i32(y) + i32(ky) - k_half_h;
221            let src_x = i32(x) + i32(kx) - k_half_w;
222
223            if (src_y >= 0 && src_y < i32(params.height) && src_x >= 0 && src_x < i32(params.width)) {
224                let src_idx = batch_offset + u32(src_y) * params.width + u32(src_x);
225                let kernel_idx = ky * params.k_width + kx;
226                sum += input[src_idx] * kernel[kernel_idx];
227            }
228        }
229    }
230
231    output[batch_offset + y * params.width + x] = sum;
232}
233"#
234        }
235        _ => {
236            // Fall back to individual processing
237            return images
238                .iter()
239                .map(|img| crate::simd_ops::simd_convolve_2d(img, kernel))
240                .collect();
241        }
242    };
243
244    ctx.context.execute(|compiler| {
245        match compiler.compile(batch_kernel_source) {
246            Ok(kernel_handle) => {
247                kernel_handle.set_buffer("input", &batch_buffer);
248                kernel_handle.set_buffer("kernel", &kernel_buffer);
249                kernel_handle.set_buffer("output", &output_buffer);
250                kernel_handle.set_u32("batch_size", batch_size as u32);
251                kernel_handle.set_u32("height", height as u32);
252                kernel_handle.set_u32("width", width as u32);
253                kernel_handle.set_u32("k_height", k_height as u32);
254                kernel_handle.set_u32("k_width", k_width as u32);
255
256                let workgroup_size = 8;
257                let work_groups_x = height.div_ceil(workgroup_size);
258                let work_groups_y = width.div_ceil(workgroup_size);
259                let work_groups_z = batch_size.div_ceil(4); // 4 images per z workgroup
260
261                kernel_handle.dispatch([
262                    work_groups_x as u32,
263                    work_groups_y as u32,
264                    work_groups_z as u32,
265                ]);
266
267                let mut result_flat = vec![0.0f32; total_size];
268                output_buffer.copy_to_host(&mut result_flat).map_err(|e| {
269                    VisionError::Other(format!("Failed to copy result from GPU: {e}"))
270                })?;
271
272                // Unpack results into separate arrays
273                let mut results = Vec::with_capacity(batch_size);
274                for i in 0..batch_size {
275                    let start = i * height * width;
276                    let end = start + height * width;
277                    let image_data = &result_flat[start..end];
278
279                    let result_array = Array2::from_shape_vec((height, width), image_data.to_vec())
280                        .map_err(|e| {
281                            VisionError::Other(format!("Failed to reshape output: {e}"))
282                        })?;
283
284                    results.push(result_array);
285                }
286
287                Ok(results)
288            }
289            Err(_) => {
290                // Fall back to individual processing
291                images
292                    .iter()
293                    .map(|img| crate::simd_ops::simd_convolve_2d(img, kernel))
294                    .collect()
295            }
296        }
297    })
298}
299
300/// Advanced async GPU operations for overlapping compute and transfer
301///
302/// Enables asynchronous GPU processing to overlap computation with memory transfers.
303pub struct AsyncGpuProcessor {
304    context: GpuVisionContext,
305    #[allow(dead_code)]
306    memory_pool: GpuMemoryPool,
307}
308
309impl AsyncGpuProcessor {
310    /// Create a new async GPU processor
311    pub fn new() -> Result<Self> {
312        Ok(Self {
313            context: GpuVisionContext::new()?,
314            memory_pool: GpuMemoryPool::new(),
315        })
316    }
317
318    /// Process image asynchronously
319    pub async fn process_async(
320        &mut self,
321        image: &ArrayView2<'_, f32>,
322        operation: GpuOperation,
323    ) -> Result<Array2<f32>> {
324        match operation {
325            GpuOperation::Convolution(kernel) => {
326                gpu_convolve_2d(&self.context, image, &kernel.view())
327            }
328            GpuOperation::GaussianBlur(sigma) => {
329                super::basic_operations::gpu_gaussian_blur(&self.context, image, sigma)
330            }
331            GpuOperation::SobelEdges => {
332                let (_, _, magnitude) =
333                    super::feature_detection::gpu_sobel_gradients(&self.context, image)?;
334                Ok(magnitude)
335            }
336        }
337    }
338}
339
340/// GPU operation types for async processing
341pub enum GpuOperation {
342    /// 2D convolution operation with given kernel
343    Convolution(Array2<f32>),
344    /// Gaussian blur with specified sigma value
345    GaussianBlur(f32),
346    /// Sobel edge detection operation
347    SobelEdges,
348}
349
350/// Performance benchmarking utilities
351pub struct GpuBenchmark {
352    ctx: GpuVisionContext,
353}
354
355impl GpuBenchmark {
356    /// Create a new GPU benchmark instance
357    pub fn new() -> Result<Self> {
358        Ok(Self {
359            ctx: GpuVisionContext::new()?,
360        })
361    }
362
363    /// Benchmark convolution operation
364    pub fn benchmark_convolution(&self, imagesize: (usize, usize), kernel_size: usize) -> f64 {
365        use std::time::Instant;
366
367        let image = Array2::zeros(imagesize);
368        let kernel = Array2::ones((kernel_size, kernel_size));
369
370        let start = Instant::now();
371        let _ = gpu_convolve_2d(&self.ctx, &image.view(), &kernel.view());
372
373        start.elapsed().as_secs_f64()
374    }
375}
376
377/// Performance profiler for GPU operations
378pub struct GpuPerformanceProfiler {
379    operation_times: std::collections::HashMap<String, Vec<std::time::Duration>>,
380    memory_usage: Vec<(std::time::Instant, usize)>,
381}
382
383impl Default for GpuPerformanceProfiler {
384    fn default() -> Self {
385        Self::new()
386    }
387}
388
389impl GpuPerformanceProfiler {
390    /// Create a new performance profiler
391    pub fn new() -> Self {
392        Self {
393            operation_times: std::collections::HashMap::new(),
394            memory_usage: Vec::new(),
395        }
396    }
397
398    /// Start timing an operation
399    pub fn start_timing(&self, _operation: &str) -> std::time::Instant {
400        std::time::Instant::now()
401    }
402
403    /// End timing and record the duration
404    pub fn end_timing(&mut self, operation: &str, start: std::time::Instant) {
405        let duration = start.elapsed();
406        self.operation_times
407            .entry(operation.to_string())
408            .or_default()
409            .push(duration);
410    }
411
412    /// Record memory usage
413    pub fn record_memory_usage(&mut self, bytes: usize) {
414        self.memory_usage.push((std::time::Instant::now(), bytes));
415    }
416
417    /// Get average operation time
418    pub fn average_time(&self, operation: &str) -> Option<std::time::Duration> {
419        if let Some(times) = self.operation_times.get(operation) {
420            if !times.is_empty() {
421                let total: std::time::Duration = times.iter().sum();
422                Some(total / times.len() as u32)
423            } else {
424                None
425            }
426        } else {
427            None
428        }
429    }
430
431    /// Get performance summary
432    pub fn summary(&self) -> String {
433        let mut summary = String::new();
434        summary.push_str("GPU Performance Summary:\n");
435
436        for (operation, times) in &self.operation_times {
437            if !times.is_empty() {
438                let avg = times.iter().sum::<std::time::Duration>() / times.len() as u32;
439                let min = times.iter().min().expect("Operation failed");
440                let max = times.iter().max().expect("Operation failed");
441
442                let avg_ms = avg.as_secs_f64() * 1000.0;
443                let min_ms = min.as_secs_f64() * 1000.0;
444                let max_ms = max.as_secs_f64() * 1000.0;
445                let count = times.len();
446                summary.push_str(&format!(
447                    "  {operation}: avg={avg_ms:.2}ms, min={min_ms:.2}ms, max={max_ms:.2}ms, count={count}\n"
448                ));
449            }
450        }
451
452        summary
453    }
454}