1use scirs2_core::ndarray::Array1;
8use scirs2_core::numeric::{Float, FromPrimitive};
9use std::collections::HashMap;
10use std::fmt::Debug;
11
12use crate::error::Result;
13
14#[allow(dead_code)]
16#[derive(Debug, Clone)]
17pub struct DistributedTaskScheduler<F: Float + Debug> {
18 task_queue: Vec<DistributedTask<F>>,
19 available_nodes: Vec<usize>,
20 scheduling_strategy: SchedulingStrategy,
21}
22
23#[allow(dead_code)]
25#[derive(Debug, Clone)]
26pub struct DistributedTask<F: Float + Debug> {
27 task_id: usize,
28 task_type: TaskType,
29 priority: F,
30 resource_requirements: ResourceRequirements<F>,
31 completion_status: TaskStatus,
32}
33
34#[allow(dead_code)]
36#[derive(Debug, Clone)]
37pub enum TaskType {
38 Computation,
40 DataProcessing,
42 MachineLearning,
44 QuantumComputation,
46 Analysis,
48}
49
50#[allow(dead_code)]
52#[derive(Debug, Clone)]
53pub struct ResourceRequirements<F: Float + Debug> {
54 cpu_cores: usize,
55 memory_gb: F,
56 storage_gb: F,
57 network_bandwidth: F,
58 gpu_required: bool,
59}
60
61#[allow(dead_code)]
63#[derive(Debug, Clone)]
64pub enum TaskStatus {
65 Pending,
67 Running,
69 Completed,
71 Failed,
73 Cancelled,
75}
76
77#[allow(dead_code)]
79#[derive(Debug, Clone)]
80pub enum SchedulingStrategy {
81 FCFS,
83 RoundRobin,
85 Priority,
87 LoadBalancing,
89 QuantumOptimal,
91}
92
93#[allow(dead_code)]
95#[derive(Debug, Clone)]
96pub struct DistributedResourceManager<F: Float + Debug> {
97 available_resources: HashMap<usize, NodeResources<F>>,
98 resource_allocation: HashMap<usize, Vec<usize>>, load_balancer: LoadBalancer<F>,
100}
101
102#[allow(dead_code)]
104#[derive(Debug, Clone)]
105pub struct NodeResources<F: Float + Debug> {
106 node_id: usize,
107 cpu_cores: usize,
108 available_memory: F,
109 total_memory: F,
110 storage_capacity: F,
111 network_bandwidth: F,
112 gpu_count: usize,
113 utilization: F,
114}
115
116#[allow(dead_code)]
118#[derive(Debug, Clone)]
119pub struct LoadBalancer<F: Float + Debug> {
120 balancing_algorithm: LoadBalancingAlgorithm,
121 load_metrics: Vec<LoadMetric<F>>,
122 rebalancing_threshold: F,
123}
124
125#[allow(dead_code)]
127#[derive(Debug, Clone)]
128pub enum LoadBalancingAlgorithm {
129 RoundRobin,
131 WeightedRoundRobin,
133 LeastConnections,
135 CpuBased,
137 MemoryBased,
139}
140
141#[allow(dead_code)]
143#[derive(Debug, Clone)]
144pub struct LoadMetric<F: Float + Debug> {
145 node_id: usize,
146 cpu_utilization: F,
147 memory_utilization: F,
148 network_utilization: F,
149 response_time: F,
150 task_count: usize,
151}
152
153#[allow(dead_code)]
155#[derive(Debug, Clone)]
156pub struct DistributedIntelligenceCoordinator<F: Float + Debug> {
157 task_scheduler: DistributedTaskScheduler<F>,
158 resource_manager: DistributedResourceManager<F>,
159 communication_layer: CommunicationLayer<F>,
160 fault_tolerance: FaultToleranceSystem<F>,
161}
162
163#[allow(dead_code)]
165#[derive(Debug, Clone)]
166pub struct CommunicationLayer<F: Float + Debug> {
167 communication_protocol: CommunicationProtocol,
168 message_queue: Vec<DistributedMessage<F>>,
169 network_topology: NetworkTopology,
170 bandwidth_allocation: HashMap<usize, F>,
171}
172
173#[allow(dead_code)]
175#[derive(Debug, Clone)]
176pub enum CommunicationProtocol {
177 TCP,
179 UDP,
181 MPI,
183 RPC,
185 PubSub,
187}
188
189#[allow(dead_code)]
191#[derive(Debug, Clone)]
192pub struct DistributedMessage<F: Float + Debug> {
193 message_id: usize,
194 sender_id: usize,
195 receiver_id: usize,
196 message_type: MessageType,
197 payload: Vec<F>,
198 timestamp: F,
199 priority: MessagePriority,
200}
201
202#[allow(dead_code)]
204#[derive(Debug, Clone)]
205pub enum MessageType {
206 TaskAssignment,
208 Result,
210 StatusUpdate,
212 Control,
214 Heartbeat,
216}
217
218#[allow(dead_code)]
220#[derive(Debug, Clone)]
221pub enum MessagePriority {
222 Low,
224 Normal,
226 High,
228 Critical,
230}
231
232#[allow(dead_code)]
234#[derive(Debug, Clone)]
235pub enum NetworkTopology {
236 Star,
238 Ring,
240 Mesh,
242 Tree,
244 FullyConnected,
246}
247
248#[allow(dead_code)]
250#[derive(Debug, Clone)]
251pub struct FaultToleranceSystem<F: Float + Debug> {
252 replication_factor: usize,
253 checkpoint_interval: F,
254 failure_detection: FailureDetection<F>,
255 recovery_mechanisms: Vec<RecoveryMechanism<F>>,
256}
257
258#[allow(dead_code)]
260#[derive(Debug, Clone)]
261pub struct FailureDetection<F: Float + Debug> {
262 detection_algorithms: Vec<DetectionAlgorithm<F>>,
263 heartbeat_interval: F,
264 timeout_threshold: F,
265 failure_probability: F,
266}
267
268#[allow(dead_code)]
270#[derive(Debug, Clone)]
271pub struct DetectionAlgorithm<F: Float + Debug> {
272 algorithm_name: String,
273 detection_accuracy: F,
274 false_positive_rate: F,
275 detection_latency: F,
276}
277
278#[allow(dead_code)]
280#[derive(Debug, Clone)]
281pub struct RecoveryMechanism<F: Float + Debug> {
282 mechanism_type: RecoveryType,
283 recovery_time: F,
284 success_rate: F,
285 resource_overhead: F,
286}
287
288#[allow(dead_code)]
290#[derive(Debug, Clone)]
291pub enum RecoveryType {
292 Restart,
294 Failover,
296 Redistribution,
298 CheckpointRecovery,
300 ReplicationRecovery,
302}
303
304impl<F: Float + Debug + Clone + FromPrimitive> DistributedTaskScheduler<F> {
305 pub fn new(strategy: SchedulingStrategy) -> Self {
307 DistributedTaskScheduler {
308 task_queue: Vec::new(),
309 available_nodes: vec![0, 1, 2, 3], scheduling_strategy: strategy,
311 }
312 }
313
314 pub fn add_task(&mut self, task: DistributedTask<F>) {
316 self.task_queue.push(task);
317 }
318
319 pub fn schedule_tasks(&mut self) -> Result<HashMap<usize, Vec<usize>>> {
321 let mut schedule = HashMap::new();
322
323 match self.scheduling_strategy {
324 SchedulingStrategy::RoundRobin => {
325 self.round_robin_scheduling(&mut schedule)?;
326 }
327 SchedulingStrategy::Priority => {
328 self.priority_scheduling(&mut schedule)?;
329 }
330 SchedulingStrategy::LoadBalancing => {
331 self.load_balancing_scheduling(&mut schedule)?;
332 }
333 _ => {
334 self.fcfs_scheduling(&mut schedule)?;
335 }
336 }
337
338 Ok(schedule)
339 }
340
341 fn fcfs_scheduling(&mut self, schedule: &mut HashMap<usize, Vec<usize>>) -> Result<()> {
343 let mut node_index = 0;
344
345 for task in &self.task_queue {
346 let node_id = self.available_nodes[node_index % self.available_nodes.len()];
347 let task_list = schedule.entry(node_id).or_default();
348 task_list.push(task.task_id);
349 node_index += 1;
350 }
351
352 Ok(())
353 }
354
355 fn round_robin_scheduling(&mut self, schedule: &mut HashMap<usize, Vec<usize>>) -> Result<()> {
357 for (i, task) in self.task_queue.iter().enumerate() {
358 let node_id = self.available_nodes[i % self.available_nodes.len()];
359 let task_list = schedule.entry(node_id).or_default();
360 task_list.push(task.task_id);
361 }
362
363 Ok(())
364 }
365
366 fn priority_scheduling(&mut self, schedule: &mut HashMap<usize, Vec<usize>>) -> Result<()> {
368 self.task_queue
370 .sort_by(|a, b| b.priority.partial_cmp(&a.priority).unwrap());
371
372 let mut node_index = 0;
374 for task in &self.task_queue {
375 let node_id = self.available_nodes[node_index % self.available_nodes.len()];
376 let task_list = schedule.entry(node_id).or_default();
377 task_list.push(task.task_id);
378 node_index += 1;
379 }
380
381 Ok(())
382 }
383
384 fn load_balancing_scheduling(
386 &mut self,
387 schedule: &mut HashMap<usize, Vec<usize>>,
388 ) -> Result<()> {
389 for task in &self.task_queue {
391 let least_loaded_node = self
392 .available_nodes
393 .iter()
394 .min_by_key(|&&node_id| {
395 schedule.get(&node_id).map(|tasks| tasks.len()).unwrap_or(0)
396 })
397 .copied()
398 .unwrap_or(self.available_nodes[0]);
399
400 let task_list = schedule.entry(least_loaded_node).or_default();
401 task_list.push(task.task_id);
402 }
403
404 Ok(())
405 }
406
407 pub fn get_scheduling_stats(&self) -> HashMap<String, usize> {
409 let mut stats = HashMap::new();
410 stats.insert("total_tasks".to_string(), self.task_queue.len());
411 stats.insert("available_nodes".to_string(), self.available_nodes.len());
412
413 let mut pending_count = 0;
415 let mut running_count = 0;
416 let mut completed_count = 0;
417
418 for task in &self.task_queue {
419 match task.completion_status {
420 TaskStatus::Pending => pending_count += 1,
421 TaskStatus::Running => running_count += 1,
422 TaskStatus::Completed => completed_count += 1,
423 _ => {}
424 }
425 }
426
427 stats.insert("pending_tasks".to_string(), pending_count);
428 stats.insert("running_tasks".to_string(), running_count);
429 stats.insert("completed_tasks".to_string(), completed_count);
430
431 stats
432 }
433}
434
435impl<F: Float + Debug + Clone + FromPrimitive> DistributedTask<F> {
436 pub fn new(task_id: usize, task_type: TaskType, priority: F) -> Self {
438 DistributedTask {
439 task_id,
440 task_type,
441 priority,
442 resource_requirements: ResourceRequirements::default(),
443 completion_status: TaskStatus::Pending,
444 }
445 }
446
447 pub fn update_status(&mut self, new_status: TaskStatus) {
449 self.completion_status = new_status;
450 }
451
452 pub fn is_complete(&self) -> bool {
454 matches!(self.completion_status, TaskStatus::Completed)
455 }
456
457 pub fn estimate_execution_time(&self) -> F {
459 match self.task_type {
460 TaskType::Computation => F::from_f64(10.0).unwrap(),
461 TaskType::DataProcessing => F::from_f64(15.0).unwrap(),
462 TaskType::MachineLearning => F::from_f64(30.0).unwrap(),
463 TaskType::QuantumComputation => F::from_f64(5.0).unwrap(),
464 TaskType::Analysis => F::from_f64(20.0).unwrap(),
465 }
466 }
467}
468
469impl<F: Float + Debug + Clone + FromPrimitive> Default for ResourceRequirements<F> {
470 fn default() -> Self {
471 ResourceRequirements {
472 cpu_cores: 2,
473 memory_gb: F::from_f64(4.0).unwrap(),
474 storage_gb: F::from_f64(10.0).unwrap(),
475 network_bandwidth: F::from_f64(100.0).unwrap(), gpu_required: false,
477 }
478 }
479}
480
481impl<F: Float + Debug + Clone + FromPrimitive> Default for DistributedResourceManager<F> {
482 fn default() -> Self {
483 Self::new()
484 }
485}
486
487impl<F: Float + Debug + Clone + FromPrimitive> DistributedResourceManager<F> {
488 pub fn new() -> Self {
490 let mut available_resources = HashMap::new();
491
492 for i in 0..4 {
494 let node = NodeResources {
495 node_id: i,
496 cpu_cores: 8,
497 available_memory: F::from_f64(16.0).unwrap(),
498 total_memory: F::from_f64(16.0).unwrap(),
499 storage_capacity: F::from_f64(1000.0).unwrap(),
500 network_bandwidth: F::from_f64(1000.0).unwrap(),
501 gpu_count: 1,
502 utilization: F::zero(),
503 };
504 available_resources.insert(i, node);
505 }
506
507 DistributedResourceManager {
508 available_resources,
509 resource_allocation: HashMap::new(),
510 load_balancer: LoadBalancer::new(),
511 }
512 }
513
514 pub fn allocate_resources(&mut self, task: &DistributedTask<F>) -> Result<Option<usize>> {
516 let node_ids: Vec<usize> = self.available_resources.keys().cloned().collect();
518 for node_id in node_ids {
519 let node_resources = self.available_resources.get(&node_id).unwrap();
520 if self.can_accommodate_task(node_resources, task) {
521 self.allocate_task_to_node(node_id, task.task_id)?;
523 self.update_node_utilization(node_id, task)?;
524 return Ok(Some(node_id));
525 }
526 }
527
528 Ok(None) }
530
531 fn can_accommodate_task(&self, node: &NodeResources<F>, task: &DistributedTask<F>) -> bool {
533 node.cpu_cores >= task.resource_requirements.cpu_cores
534 && node.available_memory >= task.resource_requirements.memory_gb
535 && (!task.resource_requirements.gpu_required || node.gpu_count > 0)
536 }
537
538 fn allocate_task_to_node(&mut self, node_id: usize, task_id: usize) -> Result<()> {
540 let task_list = self.resource_allocation.entry(node_id).or_default();
541 task_list.push(task_id);
542 Ok(())
543 }
544
545 fn update_node_utilization(&mut self, node_id: usize, task: &DistributedTask<F>) -> Result<()> {
547 if let Some(node) = self.available_resources.get_mut(&node_id) {
548 node.available_memory = node.available_memory - task.resource_requirements.memory_gb;
549
550 let memory_utilization =
552 (node.total_memory - node.available_memory) / node.total_memory;
553 node.utilization = memory_utilization;
554 }
555 Ok(())
556 }
557
558 pub fn get_utilization_stats(&self) -> HashMap<usize, F> {
560 self.available_resources
561 .iter()
562 .map(|(&node_id, node)| (node_id, node.utilization))
563 .collect()
564 }
565}
566
567impl<F: Float + Debug + Clone + FromPrimitive> Default for LoadBalancer<F> {
568 fn default() -> Self {
569 Self::new()
570 }
571}
572
573impl<F: Float + Debug + Clone + FromPrimitive> LoadBalancer<F> {
574 pub fn new() -> Self {
576 LoadBalancer {
577 balancing_algorithm: LoadBalancingAlgorithm::RoundRobin,
578 load_metrics: Vec::new(),
579 rebalancing_threshold: F::from_f64(0.8).unwrap(),
580 }
581 }
582
583 pub fn balance_load(&mut self, node_loads: &HashMap<usize, F>) -> Result<Vec<(usize, usize)>> {
585 let mut rebalancing_actions = Vec::new();
586
587 let avg_load = node_loads.values().fold(F::zero(), |acc, &load| acc + load)
589 / F::from_usize(node_loads.len()).unwrap();
590
591 let mut overloaded_nodes = Vec::new();
592 let mut underloaded_nodes = Vec::new();
593
594 for (&node_id, &load) in node_loads {
595 if load > self.rebalancing_threshold {
596 overloaded_nodes.push(node_id);
597 } else if load < avg_load * F::from_f64(0.5).unwrap() {
598 underloaded_nodes.push(node_id);
599 }
600 }
601
602 for &overloaded_node in &overloaded_nodes {
604 if let Some(&underloaded_node) = underloaded_nodes.first() {
605 rebalancing_actions.push((overloaded_node, underloaded_node));
606 }
607 }
608
609 Ok(rebalancing_actions)
610 }
611
612 pub fn update_metrics(&mut self, node_id: usize, metrics: LoadMetric<F>) {
614 self.load_metrics.retain(|m| m.node_id != node_id);
616 self.load_metrics.push(metrics);
618 }
619}
620
621impl<F: Float + Debug + Clone + FromPrimitive> Default for DistributedIntelligenceCoordinator<F> {
622 fn default() -> Self {
623 Self::new()
624 }
625}
626
627impl<F: Float + Debug + Clone + FromPrimitive> DistributedIntelligenceCoordinator<F> {
628 pub fn new() -> Self {
630 DistributedIntelligenceCoordinator {
631 task_scheduler: DistributedTaskScheduler::new(SchedulingStrategy::LoadBalancing),
632 resource_manager: DistributedResourceManager::new(),
633 communication_layer: CommunicationLayer::new(),
634 fault_tolerance: FaultToleranceSystem::new(),
635 }
636 }
637
638 pub fn coordinate_processing(&mut self, data: &Array1<F>) -> Result<Array1<F>> {
640 let tasks = self.create_tasks_from_data(data)?;
642
643 for task in tasks {
645 self.task_scheduler.add_task(task);
646 }
647
648 let schedule = self.task_scheduler.schedule_tasks()?;
649
650 for (node_id, task_ids) in schedule {
652 for task_id in task_ids {
653 let result = self.simulate_task_execution(task_id, node_id)?;
655 }
657 }
658
659 Ok(data.clone())
661 }
662
663 fn create_tasks_from_data(&self, data: &Array1<F>) -> Result<Vec<DistributedTask<F>>> {
665 let mut tasks = Vec::new();
666
667 let chunk_size = (data.len() / 4).max(1); for (i, chunk) in data
671 .axis_chunks_iter(scirs2_core::ndarray::Axis(0), chunk_size)
672 .enumerate()
673 {
674 let task = DistributedTask::new(i, TaskType::DataProcessing, F::from_f64(1.0).unwrap());
675 tasks.push(task);
676 }
677
678 Ok(tasks)
679 }
680
681 fn simulate_task_execution(&mut self, task_id: usize, nodeid: usize) -> Result<Array1<F>> {
683 let execution_time = F::from_f64(0.1).unwrap(); let result = Array1::from_elem(
688 10,
689 F::from_f64(scirs2_core::random::random::<f64>()).unwrap(),
690 );
691
692 Ok(result)
693 }
694}
695
696impl<F: Float + Debug + Clone + FromPrimitive> Default for CommunicationLayer<F> {
697 fn default() -> Self {
698 Self::new()
699 }
700}
701
702impl<F: Float + Debug + Clone + FromPrimitive> CommunicationLayer<F> {
703 pub fn new() -> Self {
705 CommunicationLayer {
706 communication_protocol: CommunicationProtocol::TCP,
707 message_queue: Vec::new(),
708 network_topology: NetworkTopology::Mesh,
709 bandwidth_allocation: HashMap::new(),
710 }
711 }
712
713 pub fn send_message(&mut self, message: DistributedMessage<F>) -> Result<()> {
715 self.message_queue.push(message);
717
718 Ok(())
720 }
721
722 pub fn receive_messages(&mut self) -> Vec<DistributedMessage<F>> {
724 let messages = self.message_queue.clone();
725 self.message_queue.clear();
726 messages
727 }
728
729 pub fn allocate_bandwidth(&mut self, node_id: usize, bandwidth: F) {
731 self.bandwidth_allocation.insert(node_id, bandwidth);
732 }
733}
734
735impl<F: Float + Debug + Clone + FromPrimitive> Default for FaultToleranceSystem<F> {
736 fn default() -> Self {
737 Self::new()
738 }
739}
740
741impl<F: Float + Debug + Clone + FromPrimitive> FaultToleranceSystem<F> {
742 pub fn new() -> Self {
744 FaultToleranceSystem {
745 replication_factor: 3,
746 checkpoint_interval: F::from_f64(60.0).unwrap(), failure_detection: FailureDetection::new(),
748 recovery_mechanisms: vec![
749 RecoveryMechanism::new(RecoveryType::Restart),
750 RecoveryMechanism::new(RecoveryType::Failover),
751 ],
752 }
753 }
754
755 pub fn handle_failure(&mut self, failed_nodeid: usize) -> Result<RecoveryType> {
757 for mechanism in &self.recovery_mechanisms {
759 if mechanism.success_rate > F::from_f64(0.8).unwrap() {
760 return Ok(mechanism.mechanism_type.clone());
761 }
762 }
763
764 Ok(RecoveryType::Restart) }
766
767 pub fn create_checkpoint(&self, data: &Array1<F>) -> Result<Array1<F>> {
769 Ok(data.clone())
771 }
772}
773
774impl<F: Float + Debug + Clone + FromPrimitive> Default for FailureDetection<F> {
775 fn default() -> Self {
776 Self::new()
777 }
778}
779
780impl<F: Float + Debug + Clone + FromPrimitive> FailureDetection<F> {
781 pub fn new() -> Self {
783 FailureDetection {
784 detection_algorithms: vec![DetectionAlgorithm {
785 algorithm_name: "heartbeat_monitor".to_string(),
786 detection_accuracy: F::from_f64(0.95).unwrap(),
787 false_positive_rate: F::from_f64(0.05).unwrap(),
788 detection_latency: F::from_f64(5.0).unwrap(),
789 }],
790 heartbeat_interval: F::from_f64(1.0).unwrap(), timeout_threshold: F::from_f64(5.0).unwrap(), failure_probability: F::from_f64(0.01).unwrap(),
793 }
794 }
795
796 pub fn detect_failures(&mut self, node_statuses: &HashMap<usize, bool>) -> Result<Vec<usize>> {
798 let mut failed_nodes = Vec::new();
799
800 for (&node_id, &is_responsive) in node_statuses {
801 if !is_responsive {
802 failed_nodes.push(node_id);
803 }
804 }
805
806 Ok(failed_nodes)
807 }
808}
809
810impl<F: Float + Debug + Clone + FromPrimitive> RecoveryMechanism<F> {
811 pub fn new(mechanism_type: RecoveryType) -> Self {
813 let (recovery_time, success_rate, resource_overhead) = match mechanism_type {
814 RecoveryType::Restart => (
815 F::from_f64(10.0).unwrap(),
816 F::from_f64(0.9).unwrap(),
817 F::from_f64(0.1).unwrap(),
818 ),
819 RecoveryType::Failover => (
820 F::from_f64(5.0).unwrap(),
821 F::from_f64(0.95).unwrap(),
822 F::from_f64(0.2).unwrap(),
823 ),
824 RecoveryType::Redistribution => (
825 F::from_f64(15.0).unwrap(),
826 F::from_f64(0.85).unwrap(),
827 F::from_f64(0.15).unwrap(),
828 ),
829 RecoveryType::CheckpointRecovery => (
830 F::from_f64(20.0).unwrap(),
831 F::from_f64(0.8).unwrap(),
832 F::from_f64(0.05).unwrap(),
833 ),
834 RecoveryType::ReplicationRecovery => (
835 F::from_f64(8.0).unwrap(),
836 F::from_f64(0.92).unwrap(),
837 F::from_f64(0.3).unwrap(),
838 ),
839 };
840
841 RecoveryMechanism {
842 mechanism_type,
843 recovery_time,
844 success_rate,
845 resource_overhead,
846 }
847 }
848
849 pub fn apply_recovery(&self, failedtasks: &[usize]) -> Result<bool> {
851 let recovery_success =
853 self.success_rate > F::from_f64(scirs2_core::random::random::<f64>()).unwrap();
854
855 if recovery_success {
856 Ok(true)
858 } else {
859 Ok(false)
861 }
862 }
863}
864
865impl<F: Float + Debug + Clone + FromPrimitive> DistributedMessage<F> {
866 pub fn new(
868 message_id: usize,
869 sender_id: usize,
870 receiver_id: usize,
871 message_type: MessageType,
872 payload: Vec<F>,
873 ) -> Self {
874 DistributedMessage {
875 message_id,
876 sender_id,
877 receiver_id,
878 message_type,
879 payload,
880 timestamp: F::from_f64(0.0).unwrap(), priority: MessagePriority::Normal,
882 }
883 }
884
885 pub fn with_priority(mut self, priority: MessagePriority) -> Self {
887 self.priority = priority;
888 self
889 }
890
891 pub fn size(&self) -> usize {
893 self.payload.len()
894 }
895}