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scirs2_ndimage/backend/
gpu_acceleration_framework.rs

1//! Enhanced GPU acceleration framework for ndimage operations
2//!
3//! This module provides a comprehensive GPU acceleration framework that builds
4//! upon the existing backend system to provide advanced GPU compute capabilities,
5//! memory management, and performance optimization for ndimage operations.
6
7use std::collections::HashMap;
8use std::sync::{Arc, Mutex, RwLock};
9use std::time::{Duration, Instant};
10
11use scirs2_core::ndarray::{Array, ArrayView, Dimension};
12use scirs2_core::numeric::{Float, FromPrimitive};
13
14use crate::backend::Backend;
15use crate::error::NdimageResult;
16
17/// GPU memory pool for efficient allocation management
18#[derive(Debug)]
19pub struct GpuMemoryPool {
20    /// Pool of pre-allocated GPU memory buffers
21    buffers: Arc<Mutex<Vec<GpuBuffer>>>,
22    /// Total allocated memory
23    total_allocated: Arc<Mutex<usize>>,
24    /// Peak memory usage
25    peak_usage: Arc<Mutex<usize>>,
26    /// Configuration for memory management
27    config: MemoryPoolConfig,
28}
29
30#[derive(Debug, Clone)]
31pub struct MemoryPoolConfig {
32    /// Maximum memory pool size in bytes
33    pub max_pool_size: usize,
34    /// Initial buffer sizes to pre-allocate
35    pub initial_buffer_sizes: Vec<usize>,
36    /// Whether to use memory pooling
37    pub enable_pooling: bool,
38    /// Minimum buffer size for pooling
39    pub min_buffer_size: usize,
40}
41
42impl Default for MemoryPoolConfig {
43    fn default() -> Self {
44        Self {
45            max_pool_size: 2 * 1024 * 1024 * 1024, // 2GB default
46            initial_buffer_sizes: vec![
47                1024 * 1024,       // 1MB
48                16 * 1024 * 1024,  // 16MB
49                64 * 1024 * 1024,  // 64MB
50                256 * 1024 * 1024, // 256MB
51            ],
52            enable_pooling: true,
53            min_buffer_size: 1024, // 1KB minimum
54        }
55    }
56}
57
58/// GPU buffer representation
59#[derive(Debug, Clone)]
60pub struct GpuBuffer {
61    /// Unique buffer identifier
62    pub id: u64,
63    /// Buffer size in bytes
64    pub size: usize,
65    /// Backend-specific buffer handle
66    pub handle: GpuBufferHandle,
67    /// Whether buffer is currently in use
68    pub in_use: bool,
69    /// Creation timestamp
70    pub created_at: Instant,
71    /// Last used timestamp
72    pub last_used: Instant,
73}
74
75/// Backend-specific GPU buffer handle
76#[derive(Debug, Clone)]
77pub enum GpuBufferHandle {
78    #[cfg(feature = "cuda")]
79    Cuda(CudaBufferHandle),
80    #[cfg(feature = "opencl")]
81    OpenCL(OpenCLBufferHandle),
82    #[cfg(all(target_os = "macos", feature = "metal"))]
83    Metal(MetalBufferHandle),
84    Placeholder,
85}
86
87#[cfg(feature = "cuda")]
88#[derive(Debug, Clone)]
89pub struct CudaBufferHandle {
90    pub device_ptr: usize, // CUDA device pointer
91    pub device_id: i32,
92    pub stream: Option<usize>, // CUDA stream handle
93}
94
95#[cfg(feature = "opencl")]
96#[derive(Debug, Clone)]
97pub struct OpenCLBufferHandle {
98    pub buffer: usize,  // OpenCL buffer object
99    pub context: usize, // OpenCL context
100    pub queue: usize,   // OpenCL command queue
101}
102
103#[cfg(all(target_os = "macos", feature = "metal"))]
104#[derive(Debug, Clone)]
105pub struct MetalBufferHandle {
106    pub buffer: usize, // Metal buffer object
107    pub device: usize, // Metal device
108}
109
110impl GpuMemoryPool {
111    /// Create a new GPU memory pool
112    pub fn new(config: MemoryPoolConfig) -> Self {
113        let pool = Self {
114            buffers: Arc::new(Mutex::new(Vec::new())),
115            total_allocated: Arc::new(Mutex::new(0)),
116            peak_usage: Arc::new(Mutex::new(0)),
117            config,
118        };
119
120        // Pre-allocate initial buffers if pooling is enabled
121        if pool.config.enable_pooling {
122            for &size in &pool.config.initial_buffer_sizes {
123                if let Err(e) = pool.pre_allocate_buffer(size) {
124                    eprintln!(
125                        "Warning: Failed to pre-allocate buffer of size {}: {:?}",
126                        size, e
127                    );
128                }
129            }
130        }
131
132        pool
133    }
134
135    /// Allocate a GPU buffer of the specified size
136    pub fn allocate(&self, size: usize, backend: Backend) -> NdimageResult<GpuBuffer> {
137        if !self.config.enable_pooling || size < self.config.min_buffer_size {
138            return self.allocate_new_buffer(size, backend);
139        }
140
141        let mut buffers = self.buffers.lock().expect("Operation failed");
142
143        // Find an available buffer of sufficient size
144        for buffer in buffers.iter_mut() {
145            if !buffer.in_use && buffer.size >= size {
146                buffer.in_use = true;
147                buffer.last_used = Instant::now();
148                return Ok(buffer.clone());
149            }
150        }
151
152        // No suitable buffer found, allocate new one
153        drop(buffers);
154        let new_buffer = self.allocate_new_buffer(size, backend)?;
155
156        // Add to pool if within limits
157        let mut buffers = self.buffers.lock().expect("Operation failed");
158        let current_total = *self.total_allocated.lock().expect("Operation failed");
159        if current_total + size <= self.config.max_pool_size {
160            buffers.push(new_buffer.clone());
161        }
162
163        Ok(new_buffer)
164    }
165
166    /// Deallocate a GPU buffer (return to pool)
167    pub fn deallocate(&self, buffer: &GpuBuffer) -> NdimageResult<()> {
168        if !self.config.enable_pooling {
169            return self.deallocate_immediate(buffer);
170        }
171
172        let mut buffers = self.buffers.lock().expect("Operation failed");
173        for pool_buffer in buffers.iter_mut() {
174            if pool_buffer.id == buffer.id {
175                pool_buffer.in_use = false;
176                return Ok(());
177            }
178        }
179
180        // Buffer not in pool, deallocate immediately
181        self.deallocate_immediate(buffer)
182    }
183
184    /// Get memory pool statistics
185    pub fn get_statistics(&self) -> MemoryPoolStatistics {
186        let buffers = self.buffers.lock().expect("Operation failed");
187        let total_allocated = *self.total_allocated.lock().expect("Operation failed");
188        let peak_usage = *self.peak_usage.lock().expect("Operation failed");
189
190        let active_buffers = buffers.iter().filter(|b| b.in_use).count();
191        let total_buffers = buffers.len();
192        let total_pool_memory: usize = buffers.iter().map(|b| b.size).sum();
193
194        MemoryPoolStatistics {
195            total_allocated,
196            peak_usage,
197            active_buffers,
198            total_buffers,
199            total_pool_memory,
200            fragmentation_ratio: Self::calculate_fragmentation(&buffers),
201        }
202    }
203
204    fn pre_allocate_buffer(&self, size: usize) -> NdimageResult<()> {
205        // This would pre-allocate buffers based on the backend
206        // Implementation depends on specific GPU backend
207        Ok(())
208    }
209
210    fn allocate_new_buffer(&self, size: usize, backend: Backend) -> NdimageResult<GpuBuffer> {
211        let buffer_id = self.generate_buffer_id();
212        let handle = self.create_buffer_handle(size, backend)?;
213
214        let mut total_allocated = self.total_allocated.lock().expect("Operation failed");
215        *total_allocated += size;
216
217        let mut peak_usage = self.peak_usage.lock().expect("Operation failed");
218        *peak_usage = (*peak_usage).max(*total_allocated);
219
220        Ok(GpuBuffer {
221            id: buffer_id,
222            size,
223            handle,
224            in_use: true,
225            created_at: Instant::now(),
226            last_used: Instant::now(),
227        })
228    }
229
230    fn deallocate_immediate(&self, buffer: &GpuBuffer) -> NdimageResult<()> {
231        // Backend-specific deallocation
232        match &buffer.handle {
233            #[cfg(feature = "cuda")]
234            GpuBufferHandle::Cuda(handle) => {
235                self.deallocate_cuda_buffer(handle)?;
236            }
237            #[cfg(feature = "opencl")]
238            GpuBufferHandle::OpenCL(handle) => {
239                self.deallocate_opencl_buffer(handle)?;
240            }
241            #[cfg(all(target_os = "macos", feature = "metal"))]
242            GpuBufferHandle::Metal(handle) => {
243                self.deallocate_metal_buffer(handle)?;
244            }
245            GpuBufferHandle::Placeholder => {}
246        }
247
248        let mut total_allocated = self.total_allocated.lock().expect("Operation failed");
249        *total_allocated = total_allocated.saturating_sub(buffer.size);
250
251        Ok(())
252    }
253
254    fn create_buffer_handle(
255        &self,
256        size: usize,
257        backend: Backend,
258    ) -> NdimageResult<GpuBufferHandle> {
259        match backend {
260            #[cfg(feature = "cuda")]
261            Backend::Cuda => {
262                let handle = self.create_cuda_buffer(size)?;
263                Ok(GpuBufferHandle::Cuda(handle))
264            }
265            #[cfg(feature = "opencl")]
266            Backend::OpenCL => {
267                let handle = self.create_opencl_buffer(size)?;
268                Ok(GpuBufferHandle::OpenCL(handle))
269            }
270            #[cfg(all(target_os = "macos", feature = "metal"))]
271            Backend::Metal => {
272                let handle = self.create_metal_buffer(size)?;
273                Ok(GpuBufferHandle::Metal(handle))
274            }
275            _ => Ok(GpuBufferHandle::Placeholder),
276        }
277    }
278
279    #[cfg(feature = "cuda")]
280    fn create_cuda_buffer(&self, size: usize) -> NdimageResult<CudaBufferHandle> {
281        // CUDA buffer allocation would go here
282        // This is a placeholder implementation
283        Ok(CudaBufferHandle {
284            device_ptr: 0,
285            device_id: 0,
286            stream: None,
287        })
288    }
289
290    #[cfg(feature = "cuda")]
291    fn deallocate_cuda_buffer(&self, handle: &CudaBufferHandle) -> NdimageResult<()> {
292        // CUDA buffer deallocation would go here
293        Ok(())
294    }
295
296    #[cfg(feature = "opencl")]
297    fn create_opencl_buffer(&self, size: usize) -> NdimageResult<OpenCLBufferHandle> {
298        // OpenCL buffer allocation would go here
299        Ok(OpenCLBufferHandle {
300            buffer: 0,
301            context: 0,
302            queue: 0,
303        })
304    }
305
306    #[cfg(feature = "opencl")]
307    fn deallocate_opencl_buffer(&self, handle: &OpenCLBufferHandle) -> NdimageResult<()> {
308        // OpenCL buffer deallocation would go here
309        Ok(())
310    }
311
312    #[cfg(all(target_os = "macos", feature = "metal"))]
313    fn create_metal_buffer(&self, size: usize) -> NdimageResult<MetalBufferHandle> {
314        // Metal buffer allocation would go here
315        Ok(MetalBufferHandle {
316            buffer: 0,
317            device: 0,
318        })
319    }
320
321    #[cfg(all(target_os = "macos", feature = "metal"))]
322    fn deallocate_metal_buffer(&self, handle: &MetalBufferHandle) -> NdimageResult<()> {
323        // Metal buffer deallocation would go here
324        Ok(())
325    }
326
327    fn generate_buffer_id(&self) -> u64 {
328        use std::sync::atomic::{AtomicU64, Ordering};
329        static BUFFER_ID_COUNTER: AtomicU64 = AtomicU64::new(1);
330        BUFFER_ID_COUNTER.fetch_add(1, Ordering::Relaxed)
331    }
332
333    fn calculate_fragmentation(buffers: &[GpuBuffer]) -> f64 {
334        if buffers.is_empty() {
335            return 0.0;
336        }
337
338        let total_size: usize = buffers.iter().map(|b| b.size).sum();
339        let used_size: usize = buffers.iter().filter(|b| b.in_use).map(|b| b.size).sum();
340
341        if total_size == 0 {
342            0.0
343        } else {
344            1.0 - (used_size as f64 / total_size as f64)
345        }
346    }
347}
348
349/// Memory pool usage statistics
350#[derive(Debug, Clone)]
351pub struct MemoryPoolStatistics {
352    /// Total memory allocated by the pool
353    pub total_allocated: usize,
354    /// Peak memory usage
355    pub peak_usage: usize,
356    /// Number of active (in-use) buffers
357    pub active_buffers: usize,
358    /// Total number of buffers in pool
359    pub total_buffers: usize,
360    /// Total memory used by the pool
361    pub total_pool_memory: usize,
362    /// Memory fragmentation ratio (0.0 = no fragmentation, 1.0 = fully fragmented)
363    pub fragmentation_ratio: f64,
364}
365
366/// GPU kernel compilation and caching system
367#[derive(Debug)]
368pub struct GpuKernelCache {
369    /// Compiled kernel cache
370    kernels: Arc<RwLock<HashMap<String, CompiledKernel>>>,
371    /// Kernel compilation statistics
372    stats: Arc<Mutex<KernelCacheStats>>,
373}
374
375#[derive(Debug, Clone)]
376pub struct CompiledKernel {
377    /// Kernel identifier
378    pub id: String,
379    /// Backend-specific kernel handle
380    pub handle: KernelHandle,
381    /// Compilation timestamp
382    pub compiled_at: Instant,
383    /// Last used timestamp
384    pub last_used: Instant,
385    /// Number of times used
386    pub use_count: usize,
387    /// Kernel performance statistics
388    pub performance_stats: KernelPerformanceStats,
389}
390
391#[derive(Debug, Clone)]
392pub enum KernelHandle {
393    #[cfg(feature = "cuda")]
394    Cuda(CudaKernelHandle),
395    #[cfg(feature = "opencl")]
396    OpenCL(OpenCLKernelHandle),
397    #[cfg(all(target_os = "macos", feature = "metal"))]
398    Metal(MetalKernelHandle),
399    Placeholder,
400}
401
402#[cfg(feature = "cuda")]
403#[derive(Debug, Clone)]
404pub struct CudaKernelHandle {
405    pub function: usize, // CUDA function handle
406    pub module: usize,   // CUDA module handle
407}
408
409#[cfg(feature = "opencl")]
410#[derive(Debug, Clone)]
411pub struct OpenCLKernelHandle {
412    pub kernel: usize,  // OpenCL kernel object
413    pub program: usize, // OpenCL program object
414}
415
416#[cfg(all(target_os = "macos", feature = "metal"))]
417#[derive(Debug, Clone)]
418pub struct MetalKernelHandle {
419    pub function: usize, // Metal compute function
420    pub library: usize,  // Metal library
421}
422
423#[derive(Debug, Clone)]
424pub struct KernelPerformanceStats {
425    /// Average execution time
426    pub avg_execution_time: Duration,
427    /// Minimum execution time
428    pub min_execution_time: Duration,
429    /// Maximum execution time
430    pub max_execution_time: Duration,
431    /// Total execution time
432    pub total_execution_time: Duration,
433    /// Memory bandwidth achieved (GB/s)
434    pub memory_bandwidth: f64,
435    /// Compute utilization (0.0 - 1.0)
436    pub compute_utilization: f64,
437}
438
439impl Default for KernelPerformanceStats {
440    fn default() -> Self {
441        Self {
442            avg_execution_time: Duration::ZERO,
443            min_execution_time: Duration::MAX,
444            max_execution_time: Duration::ZERO,
445            total_execution_time: Duration::ZERO,
446            memory_bandwidth: 0.0,
447            compute_utilization: 0.0,
448        }
449    }
450}
451
452#[derive(Debug, Clone)]
453pub struct KernelCacheStats {
454    /// Number of cache hits
455    pub cache_hits: usize,
456    /// Number of cache misses
457    pub cache_misses: usize,
458    /// Number of kernels compiled
459    pub kernels_compiled: usize,
460    /// Total compilation time
461    pub total_compilation_time: Duration,
462}
463
464impl Default for KernelCacheStats {
465    fn default() -> Self {
466        Self {
467            cache_hits: 0,
468            cache_misses: 0,
469            kernels_compiled: 0,
470            total_compilation_time: Duration::ZERO,
471        }
472    }
473}
474
475impl GpuKernelCache {
476    /// Create a new kernel cache
477    pub fn new() -> Self {
478        Self {
479            kernels: Arc::new(RwLock::new(HashMap::new())),
480            stats: Arc::new(Mutex::new(KernelCacheStats::default())),
481        }
482    }
483
484    /// Get or compile a kernel
485    pub fn get_or_compile_kernel(
486        &self,
487        kernel_id: &str,
488        kernel_source: &str,
489        backend: Backend,
490        compile_options: &[String],
491    ) -> NdimageResult<CompiledKernel> {
492        // Check cache first
493        {
494            let kernels = self.kernels.read().expect("Operation failed");
495            if let Some(kernel) = kernels.get(kernel_id) {
496                let mut stats = self.stats.lock().expect("Operation failed");
497                stats.cache_hits += 1;
498
499                // Update usage statistics
500                let mut updated_kernel = kernel.clone();
501                updated_kernel.last_used = Instant::now();
502                updated_kernel.use_count += 1;
503
504                return Ok(updated_kernel);
505            }
506        }
507
508        // Cache miss, compile kernel
509        let mut stats = self.stats.lock().expect("Operation failed");
510        stats.cache_misses += 1;
511        let compilation_start = Instant::now();
512
513        let kernel_handle = self.compile_kernel(kernel_source, backend, compile_options)?;
514
515        let compilation_time = compilation_start.elapsed();
516        stats.kernels_compiled += 1;
517        stats.total_compilation_time += compilation_time;
518        drop(stats);
519
520        let compiled_kernel = CompiledKernel {
521            id: kernel_id.to_string(),
522            handle: kernel_handle,
523            compiled_at: Instant::now(),
524            last_used: Instant::now(),
525            use_count: 1,
526            performance_stats: KernelPerformanceStats::default(),
527        };
528
529        // Store in cache
530        {
531            let mut kernels = self.kernels.write().expect("Operation failed");
532            kernels.insert(kernel_id.to_string(), compiled_kernel.clone());
533        }
534
535        Ok(compiled_kernel)
536    }
537
538    /// Update kernel performance statistics
539    pub fn update_kernel_stats(
540        &self,
541        kernel_id: &str,
542        execution_time: Duration,
543        memory_bandwidth: f64,
544        compute_utilization: f64,
545    ) -> NdimageResult<()> {
546        let mut kernels = self.kernels.write().expect("Operation failed");
547        if let Some(kernel) = kernels.get_mut(kernel_id) {
548            let stats = &mut kernel.performance_stats;
549
550            // Update timing statistics
551            stats.total_execution_time += execution_time;
552            stats.min_execution_time = stats.min_execution_time.min(execution_time);
553            stats.max_execution_time = stats.max_execution_time.max(execution_time);
554            stats.avg_execution_time = stats.total_execution_time / kernel.use_count as u32;
555
556            // Update performance metrics (using exponential moving average)
557            let alpha = 0.1; // Smoothing factor
558            stats.memory_bandwidth =
559                alpha * memory_bandwidth + (1.0 - alpha) * stats.memory_bandwidth;
560            stats.compute_utilization =
561                alpha * compute_utilization + (1.0 - alpha) * stats.compute_utilization;
562        }
563
564        Ok(())
565    }
566
567    /// Get cache statistics
568    pub fn get_cache_stats(&self) -> KernelCacheStats {
569        self.stats.lock().expect("Operation failed").clone()
570    }
571
572    /// Clear the kernel cache
573    pub fn clear_cache(&self) {
574        let mut kernels = self.kernels.write().expect("Operation failed");
575        kernels.clear();
576
577        let mut stats = self.stats.lock().expect("Operation failed");
578        *stats = KernelCacheStats::default();
579    }
580
581    fn compile_kernel(
582        &self,
583        source: &str,
584        backend: Backend,
585        options: &[String],
586    ) -> NdimageResult<KernelHandle> {
587        match backend {
588            #[cfg(feature = "cuda")]
589            Backend::Cuda => {
590                let handle = self.compile_cuda_kernel(source, options)?;
591                Ok(KernelHandle::Cuda(handle))
592            }
593            #[cfg(feature = "opencl")]
594            Backend::OpenCL => {
595                let handle = self.compile_opencl_kernel(source, options)?;
596                Ok(KernelHandle::OpenCL(handle))
597            }
598            #[cfg(all(target_os = "macos", feature = "metal"))]
599            Backend::Metal => {
600                let handle = self.compile_metal_kernel(source, options)?;
601                Ok(KernelHandle::Metal(handle))
602            }
603            _ => Ok(KernelHandle::Placeholder),
604        }
605    }
606
607    #[cfg(feature = "cuda")]
608    fn compile_cuda_kernel(
609        &self,
610        source: &str,
611        options: &[String],
612    ) -> NdimageResult<CudaKernelHandle> {
613        // CUDA kernel compilation would go here
614        Ok(CudaKernelHandle {
615            function: 0,
616            module: 0,
617        })
618    }
619
620    #[cfg(feature = "opencl")]
621    fn compile_opencl_kernel(
622        &self,
623        source: &str,
624        options: &[String],
625    ) -> NdimageResult<OpenCLKernelHandle> {
626        // OpenCL kernel compilation would go here
627        Ok(OpenCLKernelHandle {
628            kernel: 0,
629            program: 0,
630        })
631    }
632
633    #[cfg(all(target_os = "macos", feature = "metal"))]
634    fn compile_metal_kernel(
635        &self,
636        source: &str,
637        options: &[String],
638    ) -> NdimageResult<MetalKernelHandle> {
639        // Metal kernel compilation would go here
640        Ok(MetalKernelHandle {
641            function: 0,
642            library: 0,
643        })
644    }
645}
646
647/// High-level GPU acceleration manager
648pub struct GpuAccelerationManager {
649    /// Memory pool for GPU buffers
650    memory_pool: GpuMemoryPool,
651    /// Kernel cache for compiled GPU kernels
652    kernel_cache: GpuKernelCache,
653    /// Device manager for hardware detection
654    device_manager: crate::backend::DeviceManager,
655    /// Performance profiler
656    profiler: Arc<Mutex<GpuProfiler>>,
657}
658
659#[derive(Debug)]
660pub struct GpuProfiler {
661    /// Operation timing history
662    timinghistory: Vec<(String, Duration)>,
663    /// Memory usage history
664    memoryhistory: Vec<(Instant, usize)>,
665    /// Performance metrics
666    metrics: GpuPerformanceMetrics,
667}
668
669#[derive(Debug, Clone)]
670pub struct GpuPerformanceMetrics {
671    /// Total GPU operations performed
672    pub total_operations: usize,
673    /// Total GPU execution time
674    pub total_gpu_time: Duration,
675    /// Average memory bandwidth
676    pub avg_memory_bandwidth: f64,
677    /// GPU utilization percentage
678    pub gpu_utilization: f64,
679    /// Memory efficiency (used/allocated)
680    pub memory_efficiency: f64,
681}
682
683impl Default for GpuPerformanceMetrics {
684    fn default() -> Self {
685        Self {
686            total_operations: 0,
687            total_gpu_time: Duration::ZERO,
688            avg_memory_bandwidth: 0.0,
689            gpu_utilization: 0.0,
690            memory_efficiency: 0.0,
691        }
692    }
693}
694
695impl GpuAccelerationManager {
696    /// Create a new GPU acceleration manager
697    pub fn new(config: MemoryPoolConfig) -> NdimageResult<Self> {
698        Ok(Self {
699            memory_pool: GpuMemoryPool::new(config),
700            kernel_cache: GpuKernelCache::new(),
701            device_manager: crate::backend::DeviceManager::new()?,
702            profiler: Arc::new(Mutex::new(GpuProfiler {
703                timinghistory: Vec::new(),
704                memoryhistory: Vec::new(),
705                metrics: GpuPerformanceMetrics::default(),
706            })),
707        })
708    }
709
710    /// Execute an operation on the GPU with automatic memory management
711    pub fn execute_operation<T, D>(
712        &self,
713        operation_name: &str,
714        input: ArrayView<T, D>,
715        kernel_source: &str,
716        backend: Backend,
717    ) -> NdimageResult<Array<T, D>>
718    where
719        T: Float + FromPrimitive + Clone + Send + Sync,
720        D: Dimension,
721    {
722        let start_time = Instant::now();
723
724        // Calculate memory requirements
725        let input_size = input.len() * std::mem::size_of::<T>();
726        let output_size = input_size; // Assume same size output for simplicity
727        let total_memory_needed = input_size + output_size;
728
729        // Allocate GPU buffers
730        let input_buffer = self.memory_pool.allocate(input_size, backend)?;
731        let output_buffer = self.memory_pool.allocate(output_size, backend)?;
732
733        // Get or compile kernel
734        let kernel = self.kernel_cache.get_or_compile_kernel(
735            operation_name,
736            kernel_source,
737            backend,
738            &[], // Default compile options
739        )?;
740
741        // Execute operation (placeholder - would be backend-specific)
742        let result =
743            self.execute_kernel_operation(&kernel, &input, &input_buffer, &output_buffer)?;
744
745        // Clean up buffers
746        self.memory_pool.deallocate(&input_buffer)?;
747        self.memory_pool.deallocate(&output_buffer)?;
748
749        // Update profiling statistics
750        let execution_time = start_time.elapsed();
751        self.update_profiling_stats(operation_name, execution_time, total_memory_needed)?;
752
753        Ok(result)
754    }
755
756    /// Get comprehensive performance report
757    pub fn get_performance_report(&self) -> GpuPerformanceReport {
758        let memory_stats = self.memory_pool.get_statistics();
759        let cache_stats = self.kernel_cache.get_cache_stats();
760        let profiler = self.profiler.lock().expect("Operation failed");
761
762        GpuPerformanceReport {
763            memory_statistics: memory_stats,
764            cache_statistics: cache_stats,
765            performancemetrics: profiler.metrics.clone(),
766            recommendations: self.generate_performance_recommendations(),
767        }
768    }
769
770    fn execute_kernel_operation<T, D>(
771        &self,
772        kernel: &CompiledKernel,
773        input: &ArrayView<T, D>,
774        input_buffer: &GpuBuffer,
775        output_buffer: &GpuBuffer,
776    ) -> NdimageResult<Array<T, D>>
777    where
778        T: Float + FromPrimitive + Clone,
779        D: Dimension,
780    {
781        // This would contain the actual kernel execution logic
782        // For now, return a placeholder result
783        Ok(Array::zeros(input.raw_dim()))
784    }
785
786    fn update_profiling_stats(
787        &self,
788        operation_name: &str,
789        execution_time: Duration,
790        memory_used: usize,
791    ) -> NdimageResult<()> {
792        let mut profiler = self.profiler.lock().expect("Operation failed");
793
794        profiler
795            .timinghistory
796            .push((operation_name.to_string(), execution_time));
797        profiler.memoryhistory.push((Instant::now(), memory_used));
798
799        // Update metrics
800        profiler.metrics.total_operations += 1;
801        profiler.metrics.total_gpu_time += execution_time;
802
803        // Calculate moving averages
804        if profiler.timinghistory.len() > 1 {
805            let avg_time =
806                profiler.metrics.total_gpu_time / profiler.metrics.total_operations as u32;
807            // Update other metrics based on timing and memory history
808        }
809
810        Ok(())
811    }
812
813    fn generate_performance_recommendations(&self) -> Vec<String> {
814        let mut recommendations = Vec::new();
815
816        let memory_stats = self.memory_pool.get_statistics();
817        let cache_stats = self.kernel_cache.get_cache_stats();
818
819        // Memory recommendations
820        if memory_stats.fragmentation_ratio > 0.3 {
821            recommendations.push(
822                "High memory fragmentation detected. Consider defragmenting GPU memory pool."
823                    .to_string(),
824            );
825        }
826
827        if memory_stats.peak_usage > memory_stats.total_pool_memory {
828            recommendations.push(
829                "Memory usage exceeded pool size. Consider increasing pool size.".to_string(),
830            );
831        }
832
833        // Cache recommendations
834        let cache_hit_ratio = cache_stats.cache_hits as f64
835            / (cache_stats.cache_hits + cache_stats.cache_misses) as f64;
836        if cache_hit_ratio < 0.7 {
837            recommendations.push(
838                "Low kernel cache hit ratio. Consider pre-compiling frequently used kernels."
839                    .to_string(),
840            );
841        }
842
843        // Performance recommendations
844        if recommendations.is_empty() {
845            recommendations.push("GPU acceleration is performing optimally.".to_string());
846        }
847
848        recommendations
849    }
850}
851
852/// Comprehensive GPU performance report
853#[derive(Debug, Clone)]
854pub struct GpuPerformanceReport {
855    /// Memory pool statistics
856    pub memory_statistics: MemoryPoolStatistics,
857    /// Kernel cache statistics  
858    pub cache_statistics: KernelCacheStats,
859    /// Overall performance metrics
860    pub performancemetrics: GpuPerformanceMetrics,
861    /// Performance optimization recommendations
862    pub recommendations: Vec<String>,
863}
864
865impl GpuPerformanceReport {
866    /// Display the performance report
867    pub fn display(&self) {
868        println!("\n=== GPU Performance Report ===\n");
869
870        println!("Memory Statistics:");
871        println!(
872            "  Total Allocated: {} MB",
873            self.memory_statistics.total_allocated / (1024 * 1024)
874        );
875        println!(
876            "  Peak Usage: {} MB",
877            self.memory_statistics.peak_usage / (1024 * 1024)
878        );
879        println!(
880            "  Active Buffers: {}",
881            self.memory_statistics.active_buffers
882        );
883        println!(
884            "  Fragmentation: {:.2}%",
885            self.memory_statistics.fragmentation_ratio * 100.0
886        );
887
888        println!("\nKernel Cache Statistics:");
889        println!("  Cache Hits: {}", self.cache_statistics.cache_hits);
890        println!("  Cache Misses: {}", self.cache_statistics.cache_misses);
891        println!(
892            "  Hit Ratio: {:.2}%",
893            (self.cache_statistics.cache_hits as f64
894                / (self.cache_statistics.cache_hits + self.cache_statistics.cache_misses).max(1)
895                    as f64)
896                * 100.0
897        );
898
899        println!("\nPerformance Metrics:");
900        println!(
901            "  Total Operations: {}",
902            self.performancemetrics.total_operations
903        );
904        println!(
905            "  Total GPU Time: {:.3}ms",
906            self.performancemetrics.total_gpu_time.as_secs_f64() * 1000.0
907        );
908        println!(
909            "  GPU Utilization: {:.2}%",
910            self.performancemetrics.gpu_utilization * 100.0
911        );
912
913        if !self.recommendations.is_empty() {
914            println!("\nRecommendations:");
915            for (i, rec) in self.recommendations.iter().enumerate() {
916                println!("  {}. {}", i + 1, rec);
917            }
918        }
919    }
920}
921
922#[cfg(test)]
923mod tests {
924    use super::*;
925
926    #[test]
927    fn test_memory_pool_creation() {
928        let config = MemoryPoolConfig::default();
929        let pool = GpuMemoryPool::new(config);
930
931        let stats = pool.get_statistics();
932        assert_eq!(stats.active_buffers, 0);
933    }
934
935    #[test]
936    fn test_kernel_cache_creation() {
937        let cache = GpuKernelCache::new();
938        let stats = cache.get_cache_stats();
939
940        assert_eq!(stats.cache_hits, 0);
941        assert_eq!(stats.cache_misses, 0);
942    }
943
944    #[test]
945    fn test_gpu_acceleration_manager_creation() {
946        let config = MemoryPoolConfig::default();
947        let result = GpuAccelerationManager::new(config);
948
949        // This test might fail in environments without GPU support
950        // but it verifies the basic structure
951        assert!(result.is_ok() || result.is_err());
952    }
953}