Skip to main content

scirs2_ndimage/backend/
kernels.rs

1//! GPU kernel implementations for ndimage operations
2//!
3//! This module contains the actual GPU kernel code and interfaces
4//! for various image processing operations. The kernels are written
5//! in a way that can be translated to CUDA, OpenCL, or Metal.
6
7use scirs2_core::ndarray::{Array, ArrayView, ArrayView2, Dimension};
8use scirs2_core::numeric::{Float, FromPrimitive};
9use std::fmt::Debug;
10
11use crate::error::{NdimageError, NdimageResult};
12use crate::utils::safe_f64_to_float;
13
14/// Helper function for safe usize conversion
15#[allow(dead_code)]
16fn safe_usize_to_float<T: Float + FromPrimitive>(value: usize) -> NdimageResult<T> {
17    T::from_usize(value).ok_or_else(|| {
18        NdimageError::ComputationError(format!("Failed to convert usize {} to float type", value))
19    })
20}
21
22/// Helper function for safe array to slice conversion
23#[allow(dead_code)]
24fn safe_as_slice<'a, T, D: Dimension>(array: &'a ArrayView<T, D>) -> NdimageResult<&'a [T]> {
25    array.as_slice().ok_or_else(|| {
26        NdimageError::ComputationError("Failed to convert _array to contiguous slice".to_string())
27    })
28}
29
30// Kernel source code constants
31const GAUSSIAN_BLUR_KERNEL: &str = include_str!("kernels/gaussian_blur.kernel");
32const CONVOLUTION_KERNEL: &str = include_str!("kernels/convolution.kernel");
33const MEDIAN_FILTER_KERNEL: &str = include_str!("kernels/median_filter.kernel");
34const MORPHOLOGY_KERNEL: &str = include_str!("kernels/morphology.kernel");
35
36// Advanced kernel source code constants
37const ADVANCED_MORPHOLOGY_KERNEL: &str = include_str!("kernels/advanced_morphology.kernel");
38const ADVANCED_EDGE_DETECTION_KERNEL: &str = include_str!("kernels/advanced_edge_detection.kernel");
39const TEXTURE_ANALYSIS_KERNEL: &str = include_str!("kernels/texture_analysis.kernel");
40const ADVANCED_SEGMENTATION_KERNEL: &str = include_str!("kernels/advanced_segmentation.kernel");
41
42// Advanced GPU kernels - inline definitions for enhanced operations
43const SEPARABLE_GAUSSIAN_KERNEL: &str = r#"
44__kernel void separable_gaussian_1d(
45    __global const float* input__global float* output__global const float* weights,
46    const int size,
47    const int radius,
48    const int direction, // 0 for horizontal, 1 for vertical
49    const int width,
50    const int height
51) {
52    int x = get_global_id(0);
53    int y = get_global_id(1);
54    
55    if (x >= width || y >= height) return;
56    
57    float sum = 0.0f;
58    
59    if (direction == 0) {
60        // Horizontal pass
61        for (int i = -radius; i <= radius; i++) {
62            int px = clamp(x + i, 0, width - 1);
63            sum += input[y * width + px] * weights[i + radius];
64        }
65    } else {
66        // Vertical pass
67        for (int i = -radius; i <= radius; i++) {
68            int py = clamp(y + i, 0, height - 1);
69            sum += input[py * width + x] * weights[i + radius];
70        }
71    }
72    
73    output[y * width + x] = sum;
74}
75"#;
76
77const BILATERAL_FILTER_KERNEL: &str = r#"
78__kernel void bilateral_filter_2d(
79    __global const float* input__global float* output,
80    const float sigma_spatial,
81    const float sigma_intensity,
82    const int radius,
83    const int width,
84    const int height
85) {
86    int x = get_global_id(0);
87    int y = get_global_id(1);
88    
89    if (x >= width || y >= height) return;
90    
91    float center_val = input[y * width + x];
92    float sum = 0.0f;
93    float weight_sum = 0.0f;
94    
95    float spatial_coeff = -0.5f / (sigma_spatial * sigma_spatial);
96    float intensity_coeff = -0.5f / (sigma_intensity * sigma_intensity);
97    
98    for (int dy = -radius; dy <= radius; dy++) {
99        for (int dx = -radius; dx <= radius; dx++) {
100            int px = clamp(x + dx, 0, width - 1);
101            int py = clamp(y + dy, 0, height - 1);
102            
103            float pixel_val = input[py * width + px];
104            
105            // Spatial weight
106            float spatial_dist = dx * dx + dy * dy;
107            float spatial_weight = exp(spatial_dist * spatial_coeff);
108            
109            // Intensity weight
110            float intensity_dist = (pixel_val - center_val) * (pixel_val - center_val);
111            float intensity_weight = exp(intensity_dist * intensity_coeff);
112            
113            float total_weight = spatial_weight * intensity_weight;
114            
115            sum += pixel_val * total_weight;
116            weight_sum += total_weight;
117        }
118    }
119    
120    output[y * width + x] = sum / weight_sum;
121}
122"#;
123
124const SOBEL_FILTER_KERNEL: &str = r#"
125__kernel void sobel_filter_2d(
126    __global const float* input__global float* output_x__global float* output_y__global float* magnitude,
127    const int width,
128    const int height
129) {
130    int x = get_global_id(0);
131    int y = get_global_id(1);
132    
133    if (x >= width || y >= height) return;
134    
135    // Sobel X kernel: [-1, 0, 1; -2, 0, 2; -1, 0, 1]
136    float gx = 0.0f;
137    gx += -1.0f * input[clamp(y-1, 0, height-1) * width + clamp(x-1, 0, width-1)];
138    gx += -2.0f * input[y * width + clamp(x-1, 0, width-1)];
139    gx += -1.0f * input[clamp(y+1, 0, height-1) * width + clamp(x-1, 0, width-1)];
140    gx += 1.0f * input[clamp(y-1, 0, height-1) * width + clamp(x+1, 0, width-1)];
141    gx += 2.0f * input[y * width + clamp(x+1, 0, width-1)];
142    gx += 1.0f * input[clamp(y+1, 0, height-1) * width + clamp(x+1, 0, width-1)];
143    
144    // Sobel Y kernel: [-1, -2, -1; 0, 0, 0; 1, 2, 1]
145    float gy = 0.0f;
146    gy += -1.0f * input[clamp(y-1, 0, height-1) * width + clamp(x-1, 0, width-1)];
147    gy += -2.0f * input[clamp(y-1, 0, height-1) * width + x];
148    gy += -1.0f * input[clamp(y-1, 0, height-1) * width + clamp(x+1, 0, width-1)];
149    gy += 1.0f * input[clamp(y+1, 0, height-1) * width + clamp(x-1, 0, width-1)];
150    gy += 2.0f * input[clamp(y+1, 0, height-1) * width + x];
151    gy += 1.0f * input[clamp(y+1, 0, height-1) * width + clamp(x+1, 0, width-1)];
152    
153    output_x[y * width + x] = gx;
154    output_y[y * width + x] = gy;
155    magnitude[y * width + x] = sqrt(gx * gx + gy * gy);
156}
157"#;
158
159const HISTOGRAM_KERNEL: &str = r#"
160__kernel void compute_histogram(
161    __global const float* input__global int* histogram,
162    const float min_val,
163    const float max_val,
164    const int num_bins,
165    const int total_pixels
166) {
167    int idx = get_global_id(0);
168    
169    if (idx >= total_pixels) return;
170    
171    float val = input[idx];
172    if (val >= min_val && val <= max_val) {
173        float normalized = (val - min_val) / (max_val - min_val);
174        int bin = (int)(normalized * (num_bins - 1));
175        bin = clamp(bin, 0, num_bins - 1);
176        atomic_inc(&histogram[bin]);
177    }
178}
179"#;
180
181const MORPHOLOGY_EROSION_KERNEL: &str = r#"
182__kernel void morphology_erosion_2d(
183    __global const float* input__global float* output__global const int* structure,
184    const int struct_width,
185    const int struct_height,
186    const int width,
187    const int height
188) {
189    int x = get_global_id(0);
190    int y = get_global_id(1);
191    
192    if (x >= width || y >= height) return;
193    
194    float min_val = INFINITY;
195    int struct_center_x = struct_width / 2;
196    int struct_center_y = struct_height / 2;
197    
198    for (int sy = 0; sy < struct_height; sy++) {
199        for (int sx = 0; sx < struct_width; sx++) {
200            if (structure[sy * struct_width + sx]) {
201                int px = x + sx - struct_center_x;
202                int py = y + sy - struct_center_y;
203                px = clamp(px, 0, width - 1);
204                py = clamp(py, 0, height - 1);
205                
206                float val = input[py * width + px];
207                min_val = fmin(min_val, val);
208            }
209        }
210    }
211    
212    output[y * width + x] = min_val;
213}
214"#;
215
216const WAVELET_TRANSFORM_KERNEL: &str = r#"
217__kernel void wavelet_transform_2d(
218    __global const float* input__global float* ll_output__global float* lh_output__global float* hl_output__global float* hh_output__global const float* low_filter__global const float* high_filter,
219    const int filter_length,
220    const int width,
221    const int height
222) {
223    int x = get_global_id(0);
224    int y = get_global_id(1);
225    
226    if (x >= width/2 || y >= height/2) return;
227    
228    int filter_radius = filter_length / 2;
229    
230    // Apply row filters first
231    float ll_row = 0.0f, lh_row = 0.0f;
232    for (int i = 0; i < filter_length; i++) {
233        int px = clamp(x * 2 + i - filter_radius, 0, width - 1);
234        ll_row += input[y * 2 * width + px] * low_filter[i];
235        lh_row += input[y * 2 * width + px] * high_filter[i];
236    }
237    
238    // Apply column filters to row results
239    float ll = 0.0f, lh = 0.0f, hl = 0.0f, hh = 0.0f;
240    for (int i = 0; i < filter_length; i++) {
241        int py = clamp(y * 2 + i - filter_radius, 0, height - 1);
242        // This is simplified - full implementation would need temporary storage
243        ll += ll_row * low_filter[i];
244        lh += lh_row * low_filter[i];
245        hl += ll_row * high_filter[i];
246        hh += lh_row * high_filter[i];
247    }
248    
249    ll_output[y * (width/2) + x] = ll;
250    lh_output[y * (width/2) + x] = lh;
251    hl_output[y * (width/2) + x] = hl;
252    hh_output[y * (width/2) + x] = hh;
253}
254"#;
255
256const TEMPLATE_MATCHING_KERNEL: &str = r#"
257__kernel void template_matching_ncc(
258    __global const float* image__global const float* template__global float* output,
259    const int image_width,
260    const int image_height,
261    const int template_width,
262    const int template_height,
263    const float template_mean,
264    const float template_norm
265) {
266    int x = get_global_id(0);
267    int y = get_global_id(1);
268    
269    int output_width = image_width - template_width + 1;
270    int output_height = image_height - template_height + 1;
271    
272    if (x >= output_width || y >= output_height) return;
273    
274    // Compute image patch mean
275    float image_sum = 0.0f;
276    for (int ty = 0; ty < template_height; ty++) {
277        for (int tx = 0; tx < template_width; tx++) {
278            image_sum += image[(y + ty) * image_width + (x + tx)];
279        }
280    }
281    float image_mean = image_sum / (template_width * template_height);
282    
283    // Compute normalized cross-correlation
284    float correlation = 0.0f;
285    float image_variance = 0.0f;
286    
287    for (int ty = 0; ty < template_height; ty++) {
288        for (int tx = 0; tx < template_width; tx++) {
289            float image_val = image[(y + ty) * image_width + (x + tx)];
290            float template_val = template[ty * template_width + tx];
291            
292            float image_centered = image_val - image_mean;
293            float template_centered = template_val - template_mean;
294            
295            correlation += image_centered * template_centered;
296            image_variance += image_centered * image_centered;
297        }
298    }
299    
300    float image_norm = sqrt(image_variance);
301    float ncc = (image_norm > 0.0f) ? correlation / (image_norm * template_norm) : 0.0f;
302    
303    output[y * output_width + x] = ncc;
304}
305"#;
306
307const DISTANCE_TRANSFORM_KERNEL: &str = r#"
308__kernel void distance_transform_edt(
309    __global const int* binary_image__global float* distance,
310    const int width,
311    const int height
312) {
313    int x = get_global_id(0);
314    int y = get_global_id(1);
315    
316    if (x >= width || y >= height) return;
317    
318    int idx = y * width + x;
319    
320    if (binary_image[idx] == 0) {
321        distance[idx] = 0.0f;
322        return;
323    }
324    
325    float min_dist = INFINITY;
326    
327    // Brute force approach - can be optimized with separable algorithm
328    for (int py = 0; py < height; py++) {
329        for (int px = 0; px < width; px++) {
330            if (binary_image[py * width + px] == 0) {
331                float dx = px - x;
332                float dy = py - y;
333                float dist = sqrt(dx * dx + dy * dy);
334                min_dist = fmin(min_dist, dist);
335            }
336        }
337    }
338    
339    distance[idx] = min_dist;
340}
341"#;
342
343const GABOR_FILTER_KERNEL: &str = r#"
344__kernel void gabor_filter_2d(
345    __global const float* input__global float* output,
346    const float sigma_x,
347    const float sigma_y,
348    const float theta,
349    const float lambda,
350    const float gamma,
351    const float psi,
352    const int kernel_size,
353    const int width,
354    const int height
355) {
356    int x = get_global_id(0);
357    int y = get_global_id(1);
358    
359    if (x >= width || y >= height) return;
360    
361    float sum = 0.0f;
362    int half_size = kernel_size / 2;
363    
364    float cos_theta = cos(theta);
365    float sin_theta = sin(theta);
366    
367    for (int ky = -half_size; ky <= half_size; ky++) {
368        for (int kx = -half_size; kx <= half_size; kx++) {
369            // Rotate coordinates
370            float x_rot = kx * cos_theta + ky * sin_theta;
371            float y_rot = -kx * sin_theta + ky * cos_theta;
372            
373            // Gabor function
374            float envelope = exp(-0.5f * (x_rot * x_rot / (sigma_x * sigma_x) + 
375                                         gamma * gamma * y_rot * y_rot / (sigma_y * sigma_y)));
376            float wave = cos(2.0f * M_PI * x_rot / lambda + psi);
377            float gabor_val = envelope * wave;
378            
379            // Apply to image
380            int px = clamp(x + kx, 0, width - 1);
381            int py = clamp(y + ky, 0, height - 1);
382            sum += input[py * width + px] * gabor_val;
383        }
384    }
385    
386    output[y * width + x] = sum;
387}
388"#;
389
390const LAPLACIAN_KERNEL: &str = r#"
391__kernel void laplacian_filter_2d(
392    __global const float* input__global float* output,
393    const int width,
394    const int height,
395    const int connectivity // 4 or 8
396) {
397    int x = get_global_id(0);
398    int y = get_global_id(1);
399    
400    if (x >= width || y >= height) return;
401    
402    float center = input[y * width + x];
403    float sum = 0.0f;
404    
405    if (connectivity == 4) {
406        // 4-connected Laplacian: [0, -1, 0; -1, 4, -1; 0, -1, 0]
407        sum += 4.0f * center;
408        sum += -1.0f * input[clamp(y-1, 0, height-1) * width + x]; // top
409        sum += -1.0f * input[clamp(y+1, 0, height-1) * width + x]; // bottom
410        sum += -1.0f * input[y * width + clamp(x-1, 0, width-1)]; // left
411        sum += -1.0f * input[y * width + clamp(x+1, 0, width-1)]; // right
412    } else {
413        // 8-connected Laplacian: [-1, -1, -1; -1, 8, -1; -1, -1, -1]
414        sum += 8.0f * center;
415        for (int dy = -1; dy <= 1; dy++) {
416            for (int dx = -1; dx <= 1; dx++) {
417                if (dx == 0 && dy == 0) continue;
418                int px = clamp(x + dx, 0, width - 1);
419                int py = clamp(y + dy, 0, height - 1);
420                sum += -1.0f * input[py * width + px];
421            }
422        }
423    }
424    
425    output[y * width + x] = sum;
426}
427"#;
428
429/// GPU kernel registry for managing kernel implementations
430pub struct KernelRegistry {
431    kernels: std::collections::HashMap<String, KernelInfo>,
432}
433
434/// Information about a GPU kernel
435pub struct KernelInfo {
436    pub name: String,
437    pub source: String,
438    pub entry_point: String,
439    pub work_dimensions: usize,
440}
441
442impl KernelRegistry {
443    pub fn new() -> Self {
444        let mut registry = Self {
445            kernels: std::collections::HashMap::new(),
446        };
447
448        // Register built-in kernels
449        registry.register_builtin_kernels();
450        registry
451    }
452
453    fn register_builtin_kernels(&mut self) {
454        // Gaussian blur kernel
455        self.register_kernel(
456            "gaussian_blur_2d",
457            GAUSSIAN_BLUR_KERNEL,
458            "gaussian_blur_2d",
459            2,
460        );
461
462        // Convolution kernel
463        self.register_kernel("convolution_2d", CONVOLUTION_KERNEL, "convolution_2d", 2);
464
465        // Median filter kernel
466        self.register_kernel(
467            "median_filter_2d",
468            MEDIAN_FILTER_KERNEL,
469            "median_filter_2d",
470            2,
471        );
472
473        // Morphological operations
474        self.register_kernel("morphology_erosion", MORPHOLOGY_KERNEL, "erosion_2d", 2);
475        self.register_kernel("morphology_dilation", MORPHOLOGY_KERNEL, "dilation_2d", 2);
476
477        // Advanced filter kernels
478        self.register_kernel(
479            "separable_gaussian_1d",
480            SEPARABLE_GAUSSIAN_KERNEL,
481            "separable_gaussian_1d",
482            2,
483        );
484        self.register_kernel(
485            "bilateral_filter_2d",
486            BILATERAL_FILTER_KERNEL,
487            "bilateral_filter_2d",
488            2,
489        );
490        self.register_kernel("sobel_filter_2d", SOBEL_FILTER_KERNEL, "sobel_filter_2d", 2);
491        self.register_kernel(
492            "laplacian_filter_2d",
493            LAPLACIAN_KERNEL,
494            "laplacian_filter_2d",
495            2,
496        );
497
498        // Advanced morphological operations
499        self.register_kernel(
500            "hit_or_miss_2d",
501            ADVANCED_MORPHOLOGY_KERNEL,
502            "hit_or_miss_2d",
503            2,
504        );
505        self.register_kernel(
506            "morphological_gradient_2d",
507            ADVANCED_MORPHOLOGY_KERNEL,
508            "morphological_gradient_2d",
509            2,
510        );
511        self.register_kernel(
512            "tophat_transform_2d",
513            ADVANCED_MORPHOLOGY_KERNEL,
514            "tophat_transform_2d",
515            2,
516        );
517        self.register_kernel("skeleton_2d", ADVANCED_MORPHOLOGY_KERNEL, "skeleton_2d", 2);
518        self.register_kernel(
519            "distance_transform_chamfer_2d",
520            ADVANCED_MORPHOLOGY_KERNEL,
521            "distance_transform_chamfer_2d",
522            2,
523        );
524
525        // Advanced edge detection
526        self.register_kernel(
527            "canny_gradient_2d",
528            ADVANCED_EDGE_DETECTION_KERNEL,
529            "canny_gradient_2d",
530            2,
531        );
532        self.register_kernel(
533            "canny_non_maximum_suppression_2d",
534            ADVANCED_EDGE_DETECTION_KERNEL,
535            "canny_non_maximum_suppression_2d",
536            2,
537        );
538        self.register_kernel(
539            "canny_double_threshold_2d",
540            ADVANCED_EDGE_DETECTION_KERNEL,
541            "canny_double_threshold_2d",
542            2,
543        );
544        self.register_kernel(
545            "canny_edge_tracking_2d",
546            ADVANCED_EDGE_DETECTION_KERNEL,
547            "canny_edge_tracking_2d",
548            2,
549        );
550        self.register_kernel(
551            "laplacian_of_gaussian_2d",
552            ADVANCED_EDGE_DETECTION_KERNEL,
553            "laplacian_of_gaussian_2d",
554            2,
555        );
556        self.register_kernel(
557            "zero_crossing_2d",
558            ADVANCED_EDGE_DETECTION_KERNEL,
559            "zero_crossing_2d",
560            2,
561        );
562        self.register_kernel(
563            "harris_corner_response_2d",
564            ADVANCED_EDGE_DETECTION_KERNEL,
565            "harris_corner_response_2d",
566            2,
567        );
568        self.register_kernel(
569            "oriented_fast_keypoints_2d",
570            ADVANCED_EDGE_DETECTION_KERNEL,
571            "oriented_fast_keypoints_2d",
572            2,
573        );
574
575        // Texture analysis
576        self.register_kernel(
577            "local_binary_pattern_2d",
578            TEXTURE_ANALYSIS_KERNEL,
579            "local_binary_pattern_2d",
580            2,
581        );
582        self.register_kernel(
583            "uniform_local_binary_pattern_2d",
584            TEXTURE_ANALYSIS_KERNEL,
585            "uniform_local_binary_pattern_2d",
586            2,
587        );
588        self.register_kernel(
589            "glcm_cooccurrence_2d",
590            TEXTURE_ANALYSIS_KERNEL,
591            "glcm_cooccurrence_2d",
592            2,
593        );
594        self.register_kernel(
595            "glcmfeatures_2d",
596            TEXTURE_ANALYSIS_KERNEL,
597            "glcmfeatures_2d",
598            1,
599        );
600        self.register_kernel(
601            "gabor_filter_2d",
602            TEXTURE_ANALYSIS_KERNEL,
603            "gabor_filter_2d",
604            2,
605        );
606        self.register_kernel(
607            "lawstexture_energy_2d",
608            TEXTURE_ANALYSIS_KERNEL,
609            "lawstexture_energy_2d",
610            2,
611        );
612        self.register_kernel(
613            "fractal_dimension_2d",
614            TEXTURE_ANALYSIS_KERNEL,
615            "fractal_dimension_2d",
616            2,
617        );
618
619        // Advanced segmentation
620        self.register_kernel(
621            "watershed_labels_init_2d",
622            ADVANCED_SEGMENTATION_KERNEL,
623            "watershed_labels_init_2d",
624            2,
625        );
626        self.register_kernel(
627            "watershed_propagation_2d",
628            ADVANCED_SEGMENTATION_KERNEL,
629            "watershed_propagation_2d",
630            2,
631        );
632        self.register_kernel(
633            "region_growing_2d",
634            ADVANCED_SEGMENTATION_KERNEL,
635            "region_growing_2d",
636            2,
637        );
638        self.register_kernel(
639            "mean_shift_2d",
640            ADVANCED_SEGMENTATION_KERNEL,
641            "mean_shift_2d",
642            2,
643        );
644        self.register_kernel(
645            "level_set_evolution_2d",
646            ADVANCED_SEGMENTATION_KERNEL,
647            "level_set_evolution_2d",
648            2,
649        );
650        self.register_kernel(
651            "chan_vese_energy_2d",
652            ADVANCED_SEGMENTATION_KERNEL,
653            "chan_vese_energy_2d",
654            2,
655        );
656        self.register_kernel(
657            "active_contour_evolution_2d",
658            ADVANCED_SEGMENTATION_KERNEL,
659            "active_contour_evolution_2d",
660            1,
661        );
662        self.register_kernel(
663            "superpixel_slic_2d",
664            ADVANCED_SEGMENTATION_KERNEL,
665            "superpixel_slic_2d",
666            2,
667        );
668    }
669
670    pub fn register_kernel(&mut self, name: &str, source: &str, entrypoint: &str, dims: usize) {
671        self.kernels.insert(
672            name.to_string(),
673            KernelInfo {
674                name: name.to_string(),
675                source: source.to_string(),
676                entry_point: entrypoint.to_string(),
677                work_dimensions: dims,
678            },
679        );
680    }
681
682    pub fn get_kernel(&self, name: &str) -> Option<&KernelInfo> {
683        self.kernels.get(name)
684    }
685}
686
687/// Abstract GPU buffer that can be used across different GPU backends
688pub trait GpuBuffer<T>: Send + Sync {
689    fn size(&self) -> usize;
690    fn copy_from_host(&mut self, data: &[T]) -> NdimageResult<()>;
691    fn copy_to_host(&self, data: &mut [T]) -> NdimageResult<()>;
692    fn as_any(&self) -> &dyn std::any::Any;
693    fn as_any_mut(&mut self) -> &mut dyn std::any::Any;
694}
695
696/// Abstract GPU kernel executor
697pub trait GpuKernelExecutor<T>: Send + Sync {
698    fn execute_kernel(
699        &self,
700        kernel: &KernelInfo,
701        inputs: &[&dyn GpuBuffer<T>],
702        outputs: &[&mut dyn GpuBuffer<T>],
703        work_size: &[usize],
704        params: &[T],
705    ) -> NdimageResult<()>;
706}
707
708/// CPU fallback buffer that implements the GpuBuffer trait
709/// This allows the GPU functions to work even when CUDA is not available
710pub struct CpuFallbackBuffer<T> {
711    data: Vec<T>,
712}
713
714impl<T> CpuFallbackBuffer<T>
715where
716    T: Clone + Default,
717{
718    /// Create a buffer from existing data
719    pub fn from_slice(data: &[T]) -> NdimageResult<Self> {
720        Ok(Self {
721            data: data.to_vec(),
722        })
723    }
724
725    /// Create an empty buffer of given size
726    pub fn empty(size: usize) -> NdimageResult<Self> {
727        Ok(Self {
728            data: vec![T::default(); size],
729        })
730    }
731}
732
733impl<T> GpuBuffer<T> for CpuFallbackBuffer<T>
734where
735    T: Clone + Default + Send + Sync + Copy + 'static,
736{
737    fn size(&self) -> usize {
738        self.data.len()
739    }
740
741    fn copy_from_host(&mut self, data: &[T]) -> NdimageResult<()> {
742        if data.len() != self.data.len() {
743            return Err(NdimageError::InvalidInput(format!(
744                "Data size mismatch: expected {}, got {}",
745                self.data.len(),
746                data.len()
747            )));
748        }
749        self.data.copy_from_slice(data);
750        Ok(())
751    }
752
753    fn copy_to_host(&self, data: &mut [T]) -> NdimageResult<()> {
754        if data.len() != self.data.len() {
755            return Err(NdimageError::InvalidInput(format!(
756                "Data size mismatch: expected {}, got {}",
757                self.data.len(),
758                data.len()
759            )));
760        }
761        data.copy_from_slice(&self.data);
762        Ok(())
763    }
764
765    fn as_any(&self) -> &dyn std::any::Any {
766        self
767    }
768
769    fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
770        self
771    }
772}
773
774/// CPU fallback kernel executor that implements GPU operations on CPU
775/// This provides a way to run "GPU" kernels on CPU when CUDA is not available
776pub struct CpuFallbackExecutor;
777
778impl CpuFallbackExecutor {
779    pub fn new() -> Self {
780        Self
781    }
782}
783
784impl<T> GpuKernelExecutor<T> for CpuFallbackExecutor
785where
786    T: Float + FromPrimitive + Clone + Send + Sync + 'static,
787{
788    fn execute_kernel(
789        &self,
790        kernel: &KernelInfo,
791        inputs: &[&dyn GpuBuffer<T>],
792        outputs: &[&mut dyn GpuBuffer<T>],
793        work_size: &[usize],
794        _params: &[T],
795    ) -> NdimageResult<()> {
796        // This is a basic CPU fallback that returns an error indicating
797        // that GPU kernel execution on CPU is not fully implemented.
798        // A full implementation would need to emulate each GPU kernel
799        // with equivalent CPU operations.
800
801        Err(NdimageError::NotImplementedError(format!(
802            "CPU fallback execution for GPU kernel '{}' is not fully implemented. Work _size: {:?}, {} inputs, {} outputs",
803            kernel.name,
804            work_size,
805            inputs.len(),
806            outputs.len()
807        )))
808    }
809}
810
811/// GPU-accelerated Gaussian filter implementation
812#[allow(dead_code)]
813pub fn gpu_gaussian_filter_2d<T>(
814    input: &ArrayView2<T>,
815    sigma: [T; 2],
816    executor: &dyn GpuKernelExecutor<T>,
817) -> NdimageResult<Array<T, scirs2_core::ndarray::Ix2>>
818where
819    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
820{
821    let (h, w) = input.dim();
822
823    // Allocate GPU buffers
824    // This is pseudo-code - actual implementation would use backend-specific allocations
825    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
826    let mut output_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
827
828    // Prepare kernel parameters
829    let params = vec![
830        sigma[0],
831        sigma[1],
832        safe_usize_to_float::<T>(h)?,
833        safe_usize_to_float::<T>(w)?,
834    ];
835
836    // Get kernel from registry
837    let registry = KernelRegistry::new();
838    let kernel = registry
839        .get_kernel("gaussian_blur_2d")
840        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
841
842    // Execute kernel
843    executor.execute_kernel(
844        kernel,
845        &[input_buffer.as_ref()],
846        &[output_buffer.as_mut()],
847        &[h, w],
848        &params,
849    )?;
850
851    // Copy result back to host
852    let mut output_data = vec![T::zero(); h * w];
853    output_buffer.copy_to_host(&mut output_data)?;
854
855    Ok(Array::from_shape_vec((h, w), output_data)?)
856}
857
858/// GPU-accelerated convolution implementation
859#[allow(dead_code)]
860pub fn gpu_convolve_2d<T>(
861    input: &ArrayView2<T>,
862    kernel: &ArrayView2<T>,
863    executor: &dyn GpuKernelExecutor<T>,
864) -> NdimageResult<Array<T, scirs2_core::ndarray::Ix2>>
865where
866    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
867{
868    let (ih, iw) = input.dim();
869    let (kh, kw) = kernel.dim();
870
871    // Allocate GPU buffers
872    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
873    let kernel_buffer = allocate_gpu_buffer(safe_as_slice(kernel)?)?;
874    let mut output_buffer = allocate_gpu_buffer_empty::<T>(ih * iw)?;
875
876    // Prepare kernel parameters
877    let params = vec![
878        safe_usize_to_float::<T>(ih)?,
879        safe_usize_to_float::<T>(iw)?,
880        safe_usize_to_float::<T>(kh)?,
881        safe_usize_to_float::<T>(kw)?,
882    ];
883
884    // Get kernel from registry
885    let registry = KernelRegistry::new();
886    let gpu_kernel = registry
887        .get_kernel("convolution_2d")
888        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
889
890    // Execute kernel
891    executor.execute_kernel(
892        gpu_kernel,
893        &[input_buffer.as_ref(), kernel_buffer.as_ref()],
894        &[output_buffer.as_mut()],
895        &[ih, iw],
896        &params,
897    )?;
898
899    // Copy result back to host
900    let mut output_data = vec![T::zero(); ih * iw];
901    output_buffer.copy_to_host(&mut output_data)?;
902
903    Ok(Array::from_shape_vec((ih, iw), output_data)?)
904}
905
906/// GPU-accelerated median filter implementation
907#[allow(dead_code)]
908pub fn gpu_median_filter_2d<T>(
909    input: &ArrayView2<T>,
910    size: [usize; 2],
911    executor: &dyn GpuKernelExecutor<T>,
912) -> NdimageResult<Array<T, scirs2_core::ndarray::Ix2>>
913where
914    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
915{
916    let (h, w) = input.dim();
917
918    // Allocate GPU buffers
919    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
920    let mut output_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
921
922    // Prepare kernel parameters
923    let params = vec![
924        safe_usize_to_float::<T>(h)?,
925        safe_usize_to_float::<T>(w)?,
926        safe_usize_to_float::<T>(size[0])?,
927        safe_usize_to_float::<T>(size[1])?,
928    ];
929
930    // Get kernel from registry
931    let registry = KernelRegistry::new();
932    let kernel = registry
933        .get_kernel("median_filter_2d")
934        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
935
936    // Execute kernel
937    executor.execute_kernel(
938        kernel,
939        &[input_buffer.as_ref()],
940        &[output_buffer.as_mut()],
941        &[h, w],
942        &params,
943    )?;
944
945    // Copy result back to host
946    let mut output_data = vec![T::zero(); h * w];
947    output_buffer.copy_to_host(&mut output_data)?;
948
949    Ok(Array::from_shape_vec((h, w), output_data)?)
950}
951
952/// GPU-accelerated morphological erosion
953#[allow(dead_code)]
954pub fn gpu_erosion_2d<T>(
955    input: &ArrayView2<T>,
956    structure: &ArrayView2<bool>,
957    executor: &dyn GpuKernelExecutor<T>,
958) -> NdimageResult<Array<T, scirs2_core::ndarray::Ix2>>
959where
960    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
961{
962    let (h, w) = input.dim();
963    let (sh, sw) = structure.dim();
964
965    // Convert structure to T type
966    let structure_t: Vec<T> = structure
967        .iter()
968        .map(|&b| if b { T::one() } else { T::zero() })
969        .collect();
970
971    // Allocate GPU buffers
972    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
973    let structure_buffer = allocate_gpu_buffer(&structure_t)?;
974    let mut output_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
975
976    // Prepare kernel parameters
977    let params = vec![
978        safe_usize_to_float::<T>(h)?,
979        safe_usize_to_float::<T>(w)?,
980        safe_usize_to_float::<T>(sh)?,
981        safe_usize_to_float::<T>(sw)?,
982    ];
983
984    // Get kernel from registry
985    let registry = KernelRegistry::new();
986    let kernel = registry
987        .get_kernel("morphology_erosion")
988        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
989
990    // Execute kernel
991    executor.execute_kernel(
992        kernel,
993        &[input_buffer.as_ref(), structure_buffer.as_ref()],
994        &[output_buffer.as_mut()],
995        &[h, w],
996        &params,
997    )?;
998
999    // Copy result back to host
1000    let mut output_data = vec![T::zero(); h * w];
1001    output_buffer.copy_to_host(&mut output_data)?;
1002
1003    Ok(Array::from_shape_vec((h, w), output_data)?)
1004}
1005
1006/// GPU-accelerated separable Gaussian filter implementation
1007#[allow(dead_code)]
1008pub fn gpu_separable_gaussian_filter_2d<T>(
1009    input: &ArrayView2<T>,
1010    sigma: [T; 2],
1011    executor: &dyn GpuKernelExecutor<T>,
1012) -> NdimageResult<Array<T, scirs2_core::ndarray::Ix2>>
1013where
1014    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
1015{
1016    let (h, w) = input.dim();
1017
1018    // Calculate Gaussian weights for separable filter
1019    let radius_x = (safe_f64_to_float::<T>(3.0)? * sigma[0])
1020        .to_usize()
1021        .ok_or_else(|| {
1022            NdimageError::ComputationError("Failed to convert radius_x to usize".to_string())
1023        })?;
1024    let radius_y = (safe_f64_to_float::<T>(3.0)? * sigma[1])
1025        .to_usize()
1026        .ok_or_else(|| {
1027            NdimageError::ComputationError("Failed to convert radius_y to usize".to_string())
1028        })?;
1029
1030    let max_radius = radius_x.max(radius_y);
1031    let weights_size = 2 * max_radius + 1;
1032
1033    // Gaussian weights for horizontal pass
1034    let weights_x: Result<Vec<T>, NdimageError> = (0..weights_size)
1035        .map(|i| -> NdimageResult<T> {
1036            let offset = safe_usize_to_float::<T>(i)? - safe_usize_to_float::<T>(max_radius)?;
1037            let exp_arg = -safe_f64_to_float::<T>(0.5)? * offset * offset / (sigma[0] * sigma[0]);
1038            Ok(exp_arg.exp())
1039        })
1040        .collect();
1041    let weights_x = weights_x?;
1042
1043    // Gaussian weights for vertical pass
1044    let weights_y: Result<Vec<T>, NdimageError> = (0..weights_size)
1045        .map(|i| -> NdimageResult<T> {
1046            let offset = safe_usize_to_float::<T>(i)? - safe_usize_to_float::<T>(max_radius)?;
1047            let exp_arg = -safe_f64_to_float::<T>(0.5)? * offset * offset / (sigma[1] * sigma[1]);
1048            Ok(exp_arg.exp())
1049        })
1050        .collect();
1051    let weights_y = weights_y?;
1052
1053    // Allocate GPU buffers
1054    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
1055    let weights_x_buffer = allocate_gpu_buffer(&weights_x)?;
1056    let weights_y_buffer = allocate_gpu_buffer(&weights_y)?;
1057    let mut temp_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
1058    let mut output_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
1059
1060    let registry = KernelRegistry::new();
1061    let kernel = registry
1062        .get_kernel("separable_gaussian_1d")
1063        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
1064
1065    // Horizontal pass (direction = 0)
1066    let params_h = vec![
1067        safe_usize_to_float::<T>(h * w)?,
1068        safe_usize_to_float::<T>(radius_x)?,
1069        T::zero(), // direction = 0 for horizontal
1070        safe_usize_to_float::<T>(w)?,
1071        safe_usize_to_float::<T>(h)?,
1072    ];
1073
1074    executor.execute_kernel(
1075        kernel,
1076        &[input_buffer.as_ref(), weights_x_buffer.as_ref()],
1077        &[temp_buffer.as_mut()],
1078        &[h, w],
1079        &params_h,
1080    )?;
1081
1082    // Vertical pass (direction = 1)
1083    let params_v = vec![
1084        safe_usize_to_float::<T>(h * w)?,
1085        safe_usize_to_float::<T>(radius_y)?,
1086        T::one(), // direction = 1 for vertical
1087        safe_usize_to_float::<T>(w)?,
1088        safe_usize_to_float::<T>(h)?,
1089    ];
1090
1091    executor.execute_kernel(
1092        kernel,
1093        &[temp_buffer.as_ref(), weights_y_buffer.as_ref()],
1094        &[output_buffer.as_mut()],
1095        &[h, w],
1096        &params_v,
1097    )?;
1098
1099    // Copy result back to host
1100    let mut output_data = vec![T::zero(); h * w];
1101    output_buffer.copy_to_host(&mut output_data)?;
1102
1103    Ok(Array::from_shape_vec((h, w), output_data)?)
1104}
1105
1106/// GPU-accelerated bilateral filter implementation
1107#[allow(dead_code)]
1108pub fn gpu_bilateral_filter_2d<T>(
1109    input: &ArrayView2<T>,
1110    sigma_spatial: T,
1111    sigma_intensity: T,
1112    radius: usize,
1113    executor: &dyn GpuKernelExecutor<T>,
1114) -> NdimageResult<Array<T, scirs2_core::ndarray::Ix2>>
1115where
1116    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
1117{
1118    let (h, w) = input.dim();
1119
1120    // Allocate GPU buffers
1121    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
1122    let mut output_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
1123
1124    // Prepare kernel parameters
1125    let params = vec![
1126        sigma_spatial,
1127        sigma_intensity,
1128        safe_usize_to_float::<T>(radius)?,
1129        safe_usize_to_float::<T>(w)?,
1130        safe_usize_to_float::<T>(h)?,
1131    ];
1132
1133    // Get kernel from registry
1134    let registry = KernelRegistry::new();
1135    let kernel = registry
1136        .get_kernel("bilateral_filter_2d")
1137        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
1138
1139    // Execute kernel
1140    executor.execute_kernel(
1141        kernel,
1142        &[input_buffer.as_ref()],
1143        &[output_buffer.as_mut()],
1144        &[h, w],
1145        &params,
1146    )?;
1147
1148    // Copy result back to host
1149    let mut output_data = vec![T::zero(); h * w];
1150    output_buffer.copy_to_host(&mut output_data)?;
1151
1152    Ok(Array::from_shape_vec((h, w), output_data)?)
1153}
1154
1155/// GPU-accelerated Sobel filter implementation
1156#[allow(dead_code)]
1157pub fn gpu_sobel_filter_2d<T>(
1158    input: &ArrayView2<T>,
1159    executor: &dyn GpuKernelExecutor<T>,
1160) -> NdimageResult<(
1161    Array<T, scirs2_core::ndarray::Ix2>,
1162    Array<T, scirs2_core::ndarray::Ix2>,
1163    Array<T, scirs2_core::ndarray::Ix2>,
1164)>
1165where
1166    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
1167{
1168    let (h, w) = input.dim();
1169
1170    // Allocate GPU buffers
1171    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
1172    let mut output_x_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
1173    let mut output_y_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
1174    let mut magnitude_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
1175
1176    // Prepare kernel parameters
1177    let params = vec![safe_usize_to_float::<T>(w)?, safe_usize_to_float::<T>(h)?];
1178
1179    // Get kernel from registry
1180    let registry = KernelRegistry::new();
1181    let kernel = registry
1182        .get_kernel("sobel_filter_2d")
1183        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
1184
1185    // Execute kernel
1186    executor.execute_kernel(
1187        kernel,
1188        &[input_buffer.as_ref()],
1189        &[
1190            output_x_buffer.as_mut(),
1191            output_y_buffer.as_mut(),
1192            magnitude_buffer.as_mut(),
1193        ],
1194        &[h, w],
1195        &params,
1196    )?;
1197
1198    // Copy results back to host
1199    let mut output_x_data = vec![T::zero(); h * w];
1200    let mut output_y_data = vec![T::zero(); h * w];
1201    let mut magnitude_data = vec![T::zero(); h * w];
1202
1203    output_x_buffer.copy_to_host(&mut output_x_data)?;
1204    output_y_buffer.copy_to_host(&mut output_y_data)?;
1205    magnitude_buffer.copy_to_host(&mut magnitude_data)?;
1206
1207    Ok((
1208        Array::from_shape_vec((h, w), output_x_data)?,
1209        Array::from_shape_vec((h, w), output_y_data)?,
1210        Array::from_shape_vec((h, w), magnitude_data)?,
1211    ))
1212}
1213
1214/// GPU-accelerated Laplacian filter implementation
1215#[allow(dead_code)]
1216pub fn gpu_laplacian_filter_2d<T>(
1217    input: &ArrayView2<T>,
1218    connectivity: usize,
1219    executor: &dyn GpuKernelExecutor<T>,
1220) -> NdimageResult<Array<T, scirs2_core::ndarray::Ix2>>
1221where
1222    T: Float + FromPrimitive + Debug + Clone + Default + Send + Sync + 'static,
1223{
1224    let (h, w) = input.dim();
1225
1226    // Allocate GPU buffers
1227    let input_buffer = allocate_gpu_buffer(safe_as_slice(input)?)?;
1228    let mut output_buffer = allocate_gpu_buffer_empty::<T>(h * w)?;
1229
1230    // Prepare kernel parameters
1231    let params = vec![
1232        safe_usize_to_float::<T>(w)?,
1233        safe_usize_to_float::<T>(h)?,
1234        safe_usize_to_float::<T>(connectivity)?,
1235    ];
1236
1237    // Get kernel from registry
1238    let registry = KernelRegistry::new();
1239    let kernel = registry
1240        .get_kernel("laplacian_filter_2d")
1241        .ok_or_else(|| NdimageError::ComputationError("Kernel not found".into()))?;
1242
1243    // Execute kernel
1244    executor.execute_kernel(
1245        kernel,
1246        &[input_buffer.as_ref()],
1247        &[output_buffer.as_mut()],
1248        &[h, w],
1249        &params,
1250    )?;
1251
1252    // Copy result back to host
1253    let mut output_data = vec![T::zero(); h * w];
1254    output_buffer.copy_to_host(&mut output_data)?;
1255
1256    Ok(Array::from_shape_vec((h, w), output_data)?)
1257}
1258
1259// GPU buffer allocation functions that delegate to backend-specific implementations
1260
1261#[allow(dead_code)]
1262fn allocate_gpu_buffer<T>(data: &[T]) -> NdimageResult<Box<dyn GpuBuffer<T>>>
1263where
1264    T: Clone + Default + Send + Sync + Copy + 'static,
1265{
1266    #[cfg(feature = "cuda")]
1267    {
1268        return crate::backend::cuda::allocate_gpu_buffer(data);
1269    }
1270
1271    #[cfg(not(feature = "cuda"))]
1272    {
1273        // CPU fallback: create a CPU buffer that implements the GpuBuffer trait
1274        Ok(Box::new(CpuFallbackBuffer::from_slice(data)?))
1275    }
1276}
1277
1278#[allow(dead_code)]
1279fn allocate_gpu_buffer_empty<T>(size: usize) -> NdimageResult<Box<dyn GpuBuffer<T>>>
1280where
1281    T: Clone + Default + Send + Sync + Copy + 'static,
1282{
1283    #[cfg(feature = "cuda")]
1284    {
1285        return crate::backend::cuda::allocate_gpu_buffer_empty(size);
1286    }
1287
1288    #[cfg(not(feature = "cuda"))]
1289    {
1290        // CPU fallback: create an empty CPU buffer that implements the GpuBuffer trait
1291        Ok(Box::new(CpuFallbackBuffer::empty(size)?))
1292    }
1293}
1294
1295// Kernel source code would normally be in separate files
1296// Here we embed them as module documentation for demonstration
1297
1298// Gaussian blur kernel (pseudo-CUDA/OpenCL code)
1299// ```cuda
1300// __kernel void gaussian_blur_2d(
1301//     __global const float* input,
1302//     __global float* output,
1303//     const float sigma_x,
1304//     const float sigma_y,
1305//     const int height,
1306//     const int width
1307// ) {
1308//     int x = get_global_id(0);
1309//     int y = get_global_id(1);
1310//
1311//     if (x >= width || y >= height) return;
1312//
1313//     // Gaussian kernel computation
1314//     float sum = 0.0f;
1315//     float weight_sum = 0.0f;
1316//
1317//     int radius_x = (int)(3.0f * sigma_x);
1318//     int radius_y = (int)(3.0f * sigma_y);
1319//
1320//     for (int dy = -radius_y; dy <= radius_y; dy++) {
1321//         for (int dx = -radius_x; dx <= radius_x; dx++) {
1322//             int px = clamp(x + dx, 0, width - 1);
1323//             int py = clamp(y + dy, 0, height - 1);
1324//
1325//             float weight = exp(-0.5f * (dx*dx/(sigma_x*sigma_x) + dy*dy/(sigma_y*sigma_y)));
1326//             sum += input[py * width + px] * weight;
1327//             weight_sum += weight;
1328//         }
1329//     }
1330//
1331//     output[y * width + x] = sum / weight_sum;
1332// }
1333// ```