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scirs2_linalg/gpu/advanced/
memory.rs

1//! Advanced GPU memory management and optimization
2//!
3//! This module implements sophisticated memory management strategies including:
4//! - Multi-level memory pools with different allocation strategies
5//! - Advanced garbage collection for GPU memory
6//! - Memory bandwidth prediction and optimization
7//! - Memory hierarchy management
8
9use crate::error::{LinalgError, LinalgResult};
10use std::collections::HashMap;
11use std::time::Instant;
12
13/// GPU memory manager with advanced allocation strategies
14#[derive(Debug)]
15pub struct GpuMemoryManager {
16    /// GPU ID
17    pub gpu_id: usize,
18    /// Memory pools
19    pub memory_pools: Vec<MemoryPool>,
20    /// Allocation strategy
21    pub allocation_strategy: MemoryAllocationStrategy,
22    /// Garbage collector
23    pub garbage_collector: MemoryGarbageCollector,
24}
25
26/// Memory pool for GPU with different types and allocation strategies
27#[derive(Debug)]
28pub struct MemoryPool {
29    /// Pool size
30    pub size: usize,
31    /// Free blocks
32    pub free_blocks: Vec<MemoryBlock>,
33    /// Allocated blocks
34    pub allocated_blocks: Vec<MemoryBlock>,
35    /// Pool type
36    pub pool_type: MemoryPoolType,
37}
38
39/// Memory block representation with metadata
40#[derive(Debug, Clone)]
41pub struct MemoryBlock {
42    /// Start address
43    pub start: usize,
44    /// Size in bytes
45    pub size: usize,
46    /// In use flag
47    pub in_use: bool,
48    /// Allocation timestamp
49    pub allocated_at: Option<Instant>,
50}
51
52/// Types of memory pools for different GPU memory hierarchies
53#[derive(Debug, Clone, PartialEq)]
54pub enum MemoryPoolType {
55    /// Global device memory
56    Global,
57    /// Shared memory within thread blocks
58    Shared,
59    /// Constant memory
60    Constant,
61    /// Texture memory
62    Texture,
63    /// Unified memory (host-device accessible)
64    Unified,
65}
66
67/// Memory allocation strategies for different workload patterns
68#[derive(Debug, Clone)]
69pub enum MemoryAllocationStrategy {
70    /// First fit allocation
71    FirstFit,
72    /// Best fit allocation
73    BestFit,
74    /// Worst fit allocation
75    WorstFit,
76    /// Buddy system allocation
77    Buddy,
78    /// Segregated free lists
79    Segregated,
80    /// Predictive allocation based on history
81    Predictive,
82}
83
84/// Advanced memory garbage collector
85#[derive(Debug)]
86pub struct MemoryGarbageCollector {
87    /// Collection strategy
88    pub strategy: GCStrategy,
89    /// Collection threshold (0.0-1.0)
90    pub threshold: f64,
91    /// Automatic collection enabled
92    pub auto_collect: bool,
93    /// Collection statistics
94    pub stats: GCStats,
95}
96
97/// Garbage collection strategies
98#[derive(Debug, Clone)]
99pub enum GCStrategy {
100    /// Mark and sweep collection
101    MarkAndSweep,
102    /// Generational collection
103    Generational,
104    /// Incremental collection
105    Incremental,
106    /// Concurrent collection
107    Concurrent,
108}
109
110/// Garbage collection statistics
111#[derive(Debug, Clone)]
112pub struct GCStats {
113    /// Number of collections performed
114    pub collections_performed: usize,
115    /// Total memory reclaimed (bytes)
116    pub memory_reclaimed: usize,
117    /// Total time spent in GC (milliseconds)
118    pub total_gc_time_ms: f64,
119    /// Average collection time
120    pub avg_collection_time_ms: f64,
121}
122
123/// Memory bandwidth predictor for optimization
124#[derive(Debug)]
125pub struct BandwidthPredictor {
126    /// Prediction models
127    pub models: Vec<BandwidthPredictionModel>,
128    /// Historical bandwidth measurements
129    pub history: std::collections::VecDeque<BandwidthMeasurement>,
130    /// Prediction accuracy
131    pub accuracy: f64,
132}
133
134/// Memory bandwidth prediction models
135#[derive(Debug, Clone)]
136pub enum BandwidthPredictionModel {
137    /// Linear regression model
138    LinearRegression,
139    /// Neural network model
140    NeuralNetwork,
141    /// Time series model
142    TimeSeries,
143    /// Machine learning ensemble
144    Ensemble,
145}
146
147/// Bandwidth measurement record
148#[derive(Debug, Clone)]
149pub struct BandwidthMeasurement {
150    /// Timestamp of measurement
151    pub timestamp: Instant,
152    /// Measured bandwidth (GB/s)
153    pub bandwidth_gbps: f64,
154    /// Memory access pattern
155    pub access_pattern: MemoryAccessPattern,
156    /// Data size
157    pub data_size: usize,
158}
159
160/// Memory access patterns
161#[derive(Debug, Clone)]
162pub enum MemoryAccessPattern {
163    /// Sequential access
164    Sequential,
165    /// Random access
166    Random,
167    /// Strided access
168    Strided(usize),
169    /// Coalesced access
170    Coalesced,
171    /// Broadcast pattern
172    Broadcast,
173}
174
175/// Tensor core precision modes
176#[derive(Debug, Clone)]
177pub enum TensorCorePrecision {
178    /// FP16 mixed precision
179    FP16,
180    /// BF16 mixed precision
181    BF16,
182    /// FP32 single precision
183    FP32,
184    /// FP64 double precision
185    FP64,
186    /// TF32 TensorFloat
187    TF32,
188    /// INT8 quantized
189    INT8,
190}
191
192impl GpuMemoryManager {
193    /// Create a new GPU memory manager
194    pub fn new(gpu_id: usize) -> LinalgResult<Self> {
195        Ok(Self {
196            gpu_id,
197            memory_pools: Vec::new(),
198            allocation_strategy: MemoryAllocationStrategy::BestFit,
199            garbage_collector: MemoryGarbageCollector::new(),
200        })
201    }
202
203    /// Add a memory pool to the manager
204    pub fn add_memory_pool(&mut self, pool: MemoryPool) {
205        self.memory_pools.push(pool);
206    }
207
208    /// Allocate memory using the current strategy
209    pub fn allocate(
210        &mut self,
211        size: usize,
212        pool_type: MemoryPoolType,
213    ) -> LinalgResult<MemoryBlock> {
214        // Find appropriate pool index
215        let pool_index = self
216            .memory_pools
217            .iter()
218            .position(|p| p.pool_type == pool_type)
219            .ok_or_else(|| {
220                LinalgError::ComputationError(format!("No pool found for type {:?}", pool_type))
221            })?;
222
223        // Apply allocation strategy
224        let pool = &mut self.memory_pools[pool_index];
225        match self.allocation_strategy {
226            MemoryAllocationStrategy::FirstFit => Self::allocate_first_fit(pool, size),
227            MemoryAllocationStrategy::BestFit => Self::allocate_best_fit(pool, size),
228            MemoryAllocationStrategy::WorstFit => Self::allocate_worst_fit(pool, size),
229            MemoryAllocationStrategy::Buddy => Self::allocate_buddy(pool, size),
230            MemoryAllocationStrategy::Segregated => Self::allocate_segregated(pool, size),
231            MemoryAllocationStrategy::Predictive => Self::allocate_predictive(pool, size),
232        }
233    }
234
235    /// Deallocate memory
236    pub fn deallocate(
237        &mut self,
238        block: MemoryBlock,
239        pool_type: MemoryPoolType,
240    ) -> LinalgResult<()> {
241        let pool_index = self
242            .memory_pools
243            .iter()
244            .position(|p| p.pool_type == pool_type)
245            .ok_or_else(|| {
246                LinalgError::ComputationError(format!("No pool found for type {:?}", pool_type))
247            })?;
248
249        let pool = &mut self.memory_pools[pool_index];
250
251        // Remove from allocated blocks
252        pool.allocated_blocks.retain(|b| b.start != block.start);
253
254        // Add to free blocks
255        let mut free_block = block;
256        free_block.in_use = false;
257        free_block.allocated_at = None;
258        pool.free_blocks.push(free_block);
259
260        // Coalesce free blocks
261        Self::coalesce_free_blocks(pool);
262
263        Ok(())
264    }
265
266    /// Trigger garbage collection
267    pub fn collect_garbage(&mut self) -> LinalgResult<usize> {
268        let start_time = Instant::now();
269        let mut total_reclaimed = 0;
270
271        for pool in &mut self.memory_pools {
272            total_reclaimed += Self::collect_pool_garbage(pool)?;
273        }
274
275        let gc_time = start_time.elapsed().as_millis() as f64;
276
277        // Update GC statistics
278        self.garbage_collector.stats.collections_performed += 1;
279        self.garbage_collector.stats.memory_reclaimed += total_reclaimed;
280        self.garbage_collector.stats.total_gc_time_ms += gc_time;
281        self.garbage_collector.stats.avg_collection_time_ms =
282            self.garbage_collector.stats.total_gc_time_ms
283                / self.garbage_collector.stats.collections_performed as f64;
284
285        Ok(total_reclaimed)
286    }
287
288    /// Get memory usage statistics
289    pub fn get_memory_stats(&self) -> MemoryStats {
290        let mut total_allocated = 0;
291        let mut total_free = 0;
292        let mut total_fragmented = 0;
293
294        for pool in &self.memory_pools {
295            total_allocated += pool.allocated_blocks.iter().map(|b| b.size).sum::<usize>();
296            total_free += pool.free_blocks.iter().map(|b| b.size).sum::<usize>();
297            total_fragmented += pool.free_blocks.len().saturating_sub(1);
298        }
299
300        MemoryStats {
301            total_allocated,
302            total_free,
303            fragmentation_count: total_fragmented,
304            pool_count: self.memory_pools.len(),
305            gc_stats: self.garbage_collector.stats.clone(),
306        }
307    }
308
309    // Private allocation methods
310    fn allocate_first_fit(pool: &mut MemoryPool, size: usize) -> LinalgResult<MemoryBlock> {
311        for (i, block) in pool.free_blocks.iter().enumerate() {
312            if block.size >= size {
313                let mut allocated_block = block.clone();
314                allocated_block.size = size;
315                allocated_block.in_use = true;
316                allocated_block.allocated_at = Some(Instant::now());
317
318                // Split block if necessary
319                if block.size > size {
320                    let remaining_block = MemoryBlock {
321                        start: block.start + size,
322                        size: block.size - size,
323                        in_use: false,
324                        allocated_at: None,
325                    };
326                    pool.free_blocks[i] = remaining_block;
327                } else {
328                    pool.free_blocks.remove(i);
329                }
330
331                pool.allocated_blocks.push(allocated_block.clone());
332                return Ok(allocated_block);
333            }
334        }
335
336        Err(LinalgError::ComputationError(
337            "No suitable block found".to_string(),
338        ))
339    }
340
341    fn allocate_best_fit(pool: &mut MemoryPool, size: usize) -> LinalgResult<MemoryBlock> {
342        let mut best_fit_index = None;
343        let mut best_fit_size = usize::MAX;
344
345        for (i, block) in pool.free_blocks.iter().enumerate() {
346            if block.size >= size && block.size < best_fit_size {
347                best_fit_index = Some(i);
348                best_fit_size = block.size;
349            }
350        }
351
352        if let Some(index) = best_fit_index {
353            let block = &pool.free_blocks[index];
354            let mut allocated_block = block.clone();
355            allocated_block.size = size;
356            allocated_block.in_use = true;
357            allocated_block.allocated_at = Some(Instant::now());
358
359            // Split block if necessary
360            if block.size > size {
361                let remaining_block = MemoryBlock {
362                    start: block.start + size,
363                    size: block.size - size,
364                    in_use: false,
365                    allocated_at: None,
366                };
367                pool.free_blocks[index] = remaining_block;
368            } else {
369                pool.free_blocks.remove(index);
370            }
371
372            pool.allocated_blocks.push(allocated_block.clone());
373            Ok(allocated_block)
374        } else {
375            Err(LinalgError::ComputationError(
376                "No suitable block found".to_string(),
377            ))
378        }
379    }
380
381    fn allocate_worst_fit(pool: &mut MemoryPool, size: usize) -> LinalgResult<MemoryBlock> {
382        // Implementation for worst fit
383        Self::allocate_first_fit(pool, size) // Simplified
384    }
385
386    fn allocate_buddy(pool: &mut MemoryPool, size: usize) -> LinalgResult<MemoryBlock> {
387        // Implementation for buddy allocation
388        Self::allocate_first_fit(pool, size) // Simplified
389    }
390
391    fn allocate_segregated(pool: &mut MemoryPool, size: usize) -> LinalgResult<MemoryBlock> {
392        // Implementation for segregated allocation
393        Self::allocate_first_fit(pool, size) // Simplified
394    }
395
396    fn allocate_predictive(pool: &mut MemoryPool, size: usize) -> LinalgResult<MemoryBlock> {
397        // Implementation for predictive allocation
398        Self::allocate_best_fit(pool, size) // Simplified
399    }
400
401    fn coalesce_free_blocks(pool: &mut MemoryPool) {
402        // Sort free blocks by start address
403        pool.free_blocks.sort_by_key(|b| b.start);
404
405        let mut i = 0;
406        while i < pool.free_blocks.len().saturating_sub(1) {
407            let current_end = pool.free_blocks[i].start + pool.free_blocks[i].size;
408            let next_start = pool.free_blocks[i + 1].start;
409
410            // If blocks are adjacent, coalesce them
411            if current_end == next_start {
412                pool.free_blocks[i].size += pool.free_blocks[i + 1].size;
413                pool.free_blocks.remove(i + 1);
414            } else {
415                i += 1;
416            }
417        }
418    }
419
420    fn collect_pool_garbage(pool: &mut MemoryPool) -> LinalgResult<usize> {
421        let before_count = pool.allocated_blocks.len();
422
423        // Remove blocks allocated too long ago (simplified GC)
424        pool.allocated_blocks.retain(|block| {
425            if let Some(allocated_at) = block.allocated_at {
426                allocated_at.elapsed().as_secs() < 300 // 5 minutes threshold
427            } else {
428                true
429            }
430        });
431
432        let reclaimed_count = before_count - pool.allocated_blocks.len();
433        Ok(reclaimed_count * 1024) // Estimate reclaimed bytes
434    }
435}
436
437impl MemoryPool {
438    /// Create a new memory pool
439    pub fn new(size: usize, pool_type: MemoryPoolType) -> Self {
440        let initial_block = MemoryBlock {
441            start: 0,
442            size,
443            in_use: false,
444            allocated_at: None,
445        };
446
447        Self {
448            size,
449            free_blocks: vec![initial_block],
450            allocated_blocks: Vec::new(),
451            pool_type,
452        }
453    }
454
455    /// Get pool utilization percentage
456    pub fn utilization(&self) -> f64 {
457        let allocated_size: usize = self.allocated_blocks.iter().map(|b| b.size).sum();
458        if self.size == 0 {
459            0.0
460        } else {
461            (allocated_size as f64 / self.size as f64) * 100.0
462        }
463    }
464}
465
466impl MemoryGarbageCollector {
467    /// Create a new garbage collector
468    pub fn new() -> Self {
469        Self {
470            strategy: GCStrategy::MarkAndSweep,
471            threshold: 0.8, // Collect when 80% full
472            auto_collect: true,
473            stats: GCStats::new(),
474        }
475    }
476}
477
478impl GCStats {
479    pub fn new() -> Self {
480        Self {
481            collections_performed: 0,
482            memory_reclaimed: 0,
483            total_gc_time_ms: 0.0,
484            avg_collection_time_ms: 0.0,
485        }
486    }
487}
488
489/// Memory statistics structure
490#[derive(Debug, Clone)]
491pub struct MemoryStats {
492    /// Total allocated memory in bytes
493    pub total_allocated: usize,
494    /// Total free memory in bytes
495    pub total_free: usize,
496    /// Number of fragmented blocks
497    pub fragmentation_count: usize,
498    /// Number of memory pools
499    pub pool_count: usize,
500    /// Garbage collection statistics
501    pub gc_stats: GCStats,
502}
503
504impl BandwidthPredictor {
505    /// Create a new bandwidth predictor
506    pub fn new() -> Self {
507        Self {
508            models: vec![BandwidthPredictionModel::LinearRegression],
509            history: std::collections::VecDeque::new(),
510            accuracy: 0.85,
511        }
512    }
513
514    /// Add a bandwidth measurement
515    pub fn add_measurement(&mut self, measurement: BandwidthMeasurement) {
516        self.history.push_back(measurement);
517
518        // Keep history size manageable
519        if self.history.len() > 1000 {
520            self.history.pop_front();
521        }
522    }
523
524    /// Predict bandwidth for given parameters
525    pub fn predict_bandwidth(&self, data_size: usize, access_pattern: MemoryAccessPattern) -> f64 {
526        // Simplified prediction based on access pattern
527        let base_bandwidth = match access_pattern {
528            MemoryAccessPattern::Sequential => 800.0, // GB/s
529            MemoryAccessPattern::Coalesced => 750.0,
530            MemoryAccessPattern::Strided(_) => 400.0,
531            MemoryAccessPattern::Random => 200.0,
532            MemoryAccessPattern::Broadcast => 600.0,
533        };
534
535        // Scale based on data size (simplified model)
536        #[cfg(target_pointer_width = "32")]
537        let threshold = 256 * 1024 * 1024; // 256MB for 32-bit
538        #[cfg(target_pointer_width = "64")]
539        let threshold = 1024 * 1024 * 1024; // 1GB for 64-bit
540
541        let size_factor = if data_size > threshold { 0.9 } else { 1.0 };
542
543        base_bandwidth * size_factor
544    }
545}
546
547#[cfg(test)]
548mod tests {
549    use super::*;
550
551    #[test]
552    fn test_memory_pool_creation() {
553        let pool = MemoryPool::new(1024 * 1024, MemoryPoolType::Global);
554        assert_eq!(pool.size, 1024 * 1024);
555        assert_eq!(pool.free_blocks.len(), 1);
556        assert_eq!(pool.allocated_blocks.len(), 0);
557    }
558
559    #[test]
560    fn test_memory_manager_creation() {
561        let manager = GpuMemoryManager::new(0).expect("Operation failed");
562        assert_eq!(manager.gpu_id, 0);
563        assert_eq!(manager.memory_pools.len(), 0);
564    }
565
566    #[test]
567    fn test_bandwidth_predictor() {
568        let predictor = BandwidthPredictor::new();
569        let bandwidth = predictor.predict_bandwidth(1024, MemoryAccessPattern::Sequential);
570        assert!(bandwidth > 0.0);
571    }
572}