pub fn init_global_memory_manager(
backend: GPUBackend,
device_id: i32,
allocation_strategy: AllocationStrategy,
max_memory: usize,
) -> FFTResult<()>
Expand description
Initialize global memory manager
pub fn init_global_memory_manager(
backend: GPUBackend,
device_id: i32,
allocation_strategy: AllocationStrategy,
max_memory: usize,
) -> FFTResult<()>
Initialize global memory manager