pub enum ServerStatusProperty {
GameServerStatus(GameServerStatus),
SerdeFail(FailValue),
}
Expand description
Variants§
GameServerStatus(GameServerStatus)
SerdeFail(FailValue)
Available on crate features
fallible
and serde
only.Auto Trait Implementations§
impl RefUnwindSafe for ServerStatusProperty
impl Send for ServerStatusProperty
impl Sync for ServerStatusProperty
impl Unpin for ServerStatusProperty
impl UnwindSafe for ServerStatusProperty
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more