pub enum GameTipProperty {
CreativeWork(CreativeWork),
SerdeFail(FailValue),
}
Expand description
Variants§
CreativeWork(CreativeWork)
SerdeFail(FailValue)
Available on crate features
fallible
and serde
only.Auto Trait Implementations§
impl RefUnwindSafe for GameTipProperty
impl Send for GameTipProperty
impl Sync for GameTipProperty
impl Unpin for GameTipProperty
impl UnwindSafe for GameTipProperty
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more