Expand description
CPU-side texture data and sampling metadata for scenix.
This crate stores raw texture bytes, sampler settings, simple atlas packing, and CPU mipmap generation. It does not decode image files and does not allocate GPU resources.
Re-exports§
pub use atlas::AtlasEntry;pub use atlas::AtlasRect;pub use atlas::TextureAtlas;pub use atlas::UvRect;pub use format::TextureFormat;pub use sampler::AddressMode;pub use sampler::CompareFunction;pub use sampler::FilterMode;pub use sampler::Sampler;pub use texture::Texture2D;pub use texture::Texture3D;pub use texture::TextureCube;pub use video::VideoTexture;