Struct sc2::ComputerBuilder
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pub struct ComputerBuilder { /* fields omitted */ }
build a built-in AI opponent
Methods
impl ComputerBuilder
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pub fn new() -> Self
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create the builder
pub fn race(self, race: Race) -> Self
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set the race of the AI (default is Random)
pub fn difficulty(self, difficulty: Difficulty) -> Self
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set the difficulty of the AI (default is Medium)
pub fn create(self) -> Result<Computer>
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build the built-in AI