Struct sc2::GameData
[−]
[src]
pub struct GameData { pub ability_data: HashMap<Ability, AbilityData>, pub unit_type_data: HashMap<UnitType, UnitTypeData>, pub upgrade_data: HashMap<Upgrade, UpgradeData>, pub buff_data: HashMap<Buff, BuffData>, pub terrain_info: TerrainInfo, }
game data (may vary depending on version and DLC)
Fields
ability_data: HashMap<Ability, AbilityData>
data associated with abilities
unit_type_data: HashMap<UnitType, UnitTypeData>
data associated with unit types
upgrade_data: HashMap<Upgrade, UpgradeData>
data associated with upgrades
buff_data: HashMap<Buff, BuffData>
data associated buffs
terrain_info: TerrainInfo
playable area info