Enum sc2::GameEvent
[−]
[src]
pub enum GameEvent { UnitDestroyed(Rc<Unit>), UnitCreated(Rc<Unit>), UnitIdle(Rc<Unit>), UnitDetected(Rc<Unit>), UpgradeCompleted(Upgrade), BuildingCompleted(Rc<Unit>), NydusWormsDetected(u32), NukesDetected(u32), }
an event from the game
Variants
UnitDestroyed(Rc<Unit>)
a unit was destroyed
UnitCreated(Rc<Unit>)
a unit was created
UnitIdle(Rc<Unit>)
a unit does not have any orders
UnitDetected(Rc<Unit>)
a unit was detected
UpgradeCompleted(Upgrade)
an upgrade completed
BuildingCompleted(Rc<Unit>)
a unit finished constructing a building
NydusWormsDetected(u32)
number of nydus worms detected
NukesDetected(u32)
number of nukes launched